Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

ANGLE seems to uncorrectly translate swizzles with index acces #28

Open
AaronGhost opened this issue Sep 11, 2022 · 0 comments
Open

ANGLE seems to uncorrectly translate swizzles with index acces #28

AaronGhost opened this issue Sep 11, 2022 · 0 comments
Labels

Comments

@AaronGhost
Copy link
Owner

AaronGhost commented Sep 11, 2022

Description

A shader trigger an error in the spir-v translation.

#version 310 es

layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
layout(std430, binding = 0) buffer buffer_0 {
 int ext_0[7];
};

void main()
{
  ivec2 var_1[1] = ivec2[1](ivec2(0, 0));
  ext_0[var_1[0].yx[0]] = 1;
}

ANGLE output:

WARN: angle_spirv_utils.cpp:26 (ValidateSpirvMessage): Level2: The type of Vector 1 must be OpTypeVector.
  %28 = OpVectorShuffle %v2int %27 %27 1 0

WARN: angle_spirv_utils.cpp:41 (Validate): Invalid SPIR-V:
; SPIR-V
; Version: 1.0
; Generator: Google ANGLE Shader Compiler; 1
; Bound: 32
; Schema: 0
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %15 "main"
OpExecutionMode %15 LocalSize 1 1 1
OpSource GLSL 450
OpName %6 "_ubuffer_0"
OpMemberName %6 0 "_uext_0"
OpName %8 ""
OpName %10 "ANGLEUniformBlock"
OpMemberName %10 0 "acbBufferOffsets"
OpName %12 "ANGLEUniforms"
OpName %15 "main"
OpName %23 "_uvar_1"
OpDecorate %5 ArrayStride 4
OpMemberDecorate %6 0 Offset 0
OpDecorate %6 BufferBlock
OpDecorate %8 DescriptorSet 0
OpDecorate %8 Binding 0
OpMemberDecorate %10 0 Offset 0
OpDecorate %10 Block
%2 = OpTypeInt 32 1
%3 = OpTypeInt 32 0
%4 = OpConstant %3 7
%5 = OpTypeArray %2 %4
%6 = OpTypeStruct %5
%9 = OpTypeVector %3 4
%10 = OpTypeStruct %9
%13 = OpTypeVoid
%17 = OpTypeVector %2 2
%18 = OpConstantNull %17
%19 = OpConstant %3 1
%20 = OpTypeArray %17 %19
%21 = OpConstantNull %20
%24 = OpConstant %3 0
%29 = OpConstant %2 1
%7 = OpTypePointer Uniform %6
%11 = OpTypePointer PushConstant %10
%22 = OpTypePointer Function %20
%25 = OpTypePointer Function %2
%30 = OpTypePointer Uniform %2
%14 = OpTypeFunction %13
%8 = OpVariable %7 Uniform
%12 = OpVariable %11 PushConstant
%15 = OpFunction %13 None %14
%16 = OpLabel
%23 = OpVariable %22 Function %21
%26 = OpAccessChain %25 %23 %24 %24
%27 = OpLoad %2 %26
%28 = OpVectorShuffle %17 %27 %27 1 0
%31 = OpAccessChain %30 %8 %24 %28
OpStore %31 %29
OpReturn
OpFunctionEnd

ERR: OutputSPIRV.cpp:6358 (getSpirv): 	! Assert failed in getSpirv (../../src/compiler/translator/OutputSPIRV.cpp:6358): spirv::Validate(result)
FATAL: OutputSPIRV.cpp:6358 (getSpirv): 	! Assert failed in getSpirv (../../src/compiler/translator/OutputSPIRV.cpp:6358): spirv::Validate(result)
Illegal instruction (core dumped)

Code link

For the related code in the shadertrap test format, see: angle/crash/shader33.shadertrap

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant