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[Bug]: Alchemy crashes due to non-existent shader files. #163

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vtmarik opened this issue Dec 14, 2024 · 2 comments
Open

[Bug]: Alchemy crashes due to non-existent shader files. #163

vtmarik opened this issue Dec 14, 2024 · 2 comments
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@vtmarik
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vtmarik commented Dec 14, 2024

Environment

Alchemy Beta 7.1.9.2501
Solus Linux 4.6
Mesa 24.3.1 (AMD RX6800)

Description

alchemy_log.txt

Unknown what is causing the issue, i have tried clearing the shader cache, but it keeps calling for pointlightV and other files that don't exist and I can't tell if that's causing the fault or something else as I'm not exactly a Linux expert or even novice.

Reproduction steps

  1. Start alchemy from either terminal or GUI menu.
  2. Alchemy immediately crashes.
@vtmarik vtmarik added bug Something isn't working triage Waiting for review labels Dec 14, 2024
@Crexon1
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Crexon1 commented Dec 14, 2024

If you are on discord we have a post talking about it and steps.
https://discord.com/channels/267234902812917760/1310347610133106759

@vtmarik
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vtmarik commented Dec 14, 2024

Ok, fantastic! Thank you.

@RyeMutt RyeMutt self-assigned this Dec 25, 2024
@RyeMutt RyeMutt removed the triage Waiting for review label Dec 25, 2024
@RyeMutt RyeMutt closed this as completed Dec 25, 2024
@RyeMutt RyeMutt reopened this Dec 25, 2024
@RyeMutt RyeMutt added this to the Boreal milestone Dec 25, 2024
@github-actions github-actions bot added the Stale label Jan 25, 2025
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