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changelog_atm3-r_1.3.1_full.txt
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All the Mods 3 - Remix 1.3.0 to All the Mods 3 - Remix 1.3.1
Added 5 files:
- Born in a Barn
- Mekanism
- Mekanism Generators
- Mekanism Tools
- Project Intelligence
Updated 104 files:
Actually Additions (went from ActuallyAdditions-1.12.2-r146.jar to ActuallyAdditions-1.12.2-r148.jar):
1.12.2-r148:
* Fixed atomic reconstructor not hitting items on pressure plates.
1.12.2-r147:
* Sacks should no longer duplicate items when used on multi-slot inventories with slot size limits.
* Updated systems to use IForgeRarity instead of EnumRarity.
* Formatted the everything.
* Plants now try to add the stack to the player inv before spawning it on right click.
* Block Breakers now set the location of the fake player to their location.
* Auto-Placers will no longer spam errors when clicking on a GUI-based block.
* A blacklist has been added for the Item Repairer.
* Atomic Reconstructor beams should now check a slightly larger area (for compat with ItemPhysic).
Advanced Rocketry (went from AdvancedRocketry 1.12.2-1.5.0-137-UNSTABLE build -137 for 1.12.2 to AdvancedRocketry 1.12.2-1.5.0-139-UNSTABLE build -139 for 1.12.2):
AdvancedRocketry 1.12.2-1.5.0-139-UNSTABLE build -139 for 1.12.2:
Highly untested and may break world
Current release 1.12.2-1.5.0-139
* [ fix rocket names (#1564)](https://github.com/zmaster587/AdvancedRocketry/commit/ecd0c10557d41b6)
AdvancedRocketry 1.12.2-1.5.0-138-UNSTABLE build -138 for 1.12.2:
Highly untested and may break world
Current release 1.12.2-1.5.0-138
* [ re-add support for the 'rodORENAME' oredict convention, should fix #1558](https://github.com/zmaster587/AdvancedRocketry/commit/8ee9abcd315b086)
Armory Expansion (went from Armory Expansion 1.1.7b to Armory Expansion 1.3.1):
Armory Expansion 1.3.1:
Implementation of partial material disabling
Root folder for integration configuration files are now definable in the constructor, using root
Update build.gradle
Fixed config not being generated. Options are still ignored for some reason. Fluid registration was disabled due to Material config options are now fully respected.Fixes[#48](https://github.com/YaibaToKen/Armory-Expansion/issues/48)and[#36](https://github.com/YaibaToKen/Armory-Expansion/issues/36). Fluid registration and material casting is still broken.
Armory Expansion WebClient Beta3:
Every single stat a material uses can now be configured through the JSON files
Armory Expansion 1.3.0:
Every single stat a material uses can now be configured through the JSON files
Armory Expansion 1.2.5:
Fixes issue #36
Armory Expansion WebClient Beta2:
Fixes issue #36
Armory Expansion WebClient Beta1:
Full switch from #.cfg to #.json files for all Integrations.
Integration data can now be loaded from a web server, although this is disabled by default.
Feel free to try it with the available URL in the config ([https://github.com/YaibaToKen/Armory-Expansion-WebJSON](https://github.com/YaibaToKen/Armory-Expansion-WebJSON)).
Connection timeout and maximum stream size can be set in armoryexpansion.cfg, defaulting to 60 seconds and 128KB respectively.
Most Ice and Fire materials now have a different look, due to finally getting sided code to work.
Armory Expansion 1.2.4:
Full support for custom alloy registration through JSON
Armory Expansion 1.1.10c:
Fixes issue #33 thanks to GitHub users LemADEC, lamialily, SirAron111 and Nafo.
Armory Expansion 1.1.10:
Rebalanced bow stats;
Fixes issue [#32](https://github.com/YaibaToKen/Armory-Expansion/issues/32);
Armory Expansion 1.1.9b:
Fixed iceandfire.json being overridden when it shouldn't.
Armory Expansion 1.1.9:
Full configuration support;
Renamed fields to make it easier to read the JSON files;
Armory Expansion 1.1.8:
Migrated Dynamic Materials to the Integration System;
Custom Materials can now be added through the JSON;
Astral Sorcery (went from AstralSorcery-1.12.2-1.10.12.jar to AstralSorcery-1.12.2-1.10.19.jar):
AstralSorcery-1.12.2-1.10.19.jar:
Changes:
- Make spectral tools not collide with the player
Fixes:
- Only create structure matchers for relevant relays
- Fix perk crashes with dynamism gems
- Fix visual glitch with translucent blocks
- Fix recipes being unable to be crafted if the item to be crafted on was manipulated by other means
- Fix cooldown not being applied for phoenix perk
- Check for chunks being loaded when running a block search
AstralSorcery-1.12.2-1.10.18.jar:
Additions:
- Added debug logging config option for tree beacon block capturing and processing
Fixes:
- Don't create a dedicated fake player for each chain mining operation
- Elytra flight now properly grants exp
- Potion duration perk does no longer extend existing potion effects
- Remove obsolete debug print
- Fix phoenix blessing perk not triggering correctly
- World no longer being accessed off the main thread on packet
AstralSorcery-1.12.2-1.10.17.jar:
Fixes:
- AstralSorcery Research manager crashing without crafttweaker installed.
AstralSorcery-1.12.2-1.10.16.jar:
Added moar patreon stuff
Fixes:
- Fixed playerdata failed on being saved during server shutdown
- Fixed worldreference being kept, keeping the an empty world in ram for no reason
- Fixed night vision enchantment applicable to any armor piece
AstralSorcery-1.12.2-1.10.15.jar:
Added more patreon stuff and things :D
Additions:
- Added logging to structure matching to allow for more extensive debugging
- "Requires starlight shining on it" and normal AS craftingtable recipes are now visible in JEI (Thanks @ Hubry)
Changes:
- Make retrogen trigger on surrounding chunks and based on their information rather than building a retrogen queue
- Make status-effect rituals run if starlight is present rather than having at least enough starlight for 1 full cycle
AstralSorcery-1.12.2-1.10.14.jar:
Fixes:
- Added missing AT entry
- Adjusted handling for sextant target requests
- Fixed perk cleanup being done after player already got cleared on clientside
AstralSorcery-1.12.2-1.10.13.jar:
IMPORTANT NOTICE: This version includes a new command: "/as migrate-data" - This converts some old, imperformant data format to a new format. For larger worlds, please make sure you BACKUP your world before doing that! It might take a long time if your world is larger keep that in mind!
Additions:
- Yet again MOAR patreon effects! :P
- Command: "/as migrate-data" - Check the notice.
- Logging for perk-related behavior
Changes:
- Perks around the "Consistent Luck" and "Spectral Wings" perk are at least a bit useful now as their prior negative effects could be avoided with perk seals anyway
- A better multiblock highlighting for sextants! Actually points out errors and makes for a better building-guide!
Fixes:
- Tome no longer being given out infinitely
- Item comparisons messing up crafting checks
- Chalice interactions not working on the highest-Z-level-chunk
- Misleading JEI error message from AS removed
- Prevent structure spawning on non-opaque ground
- Lightwell's itemhandler not being visible to pipes trying to interact with it
- Fix crash with step assist key perk
- Fix stardust was not accepted as repair material for mantles
- Fix inventory misbehavior with ritual pedestal
AutoRegLib (went from AutoRegLib-1.3-26.jar to AutoRegLib-1.3-30.jar):
AutoRegLib-1.3-30.jar:
- Added an unlisted blockstate property
AutoRegLib-1.3-29.jar:
- Fixed using right click to add items leaving client artifacts behind.
AutoRegLib-1.3-28.jar:
- Fixed recipes that resolve in air causing issues with other mods.
- Fixed some blocks being dark.
AutoRegLib-1.3-27.jar:
- Added a rotation util for Quark.
- Fixed drop in crashing with inventories that have loot tables (WireSegal)
- Fixed picking block getting state from the world despite being given one.
B.A.S.E (went from base-1.12.2-3.12.0.jar to base-1.12.2-3.12.1.jar):
base-1.12.2-3.12.1.jar:
Added:
* Item Material Parts may now have their stacksize limit adjusted
* Better area breaking tool handling (required to support SAR 0.5.0)
Fixed:
* Model generator only allowed one mod at a time
* BASE Minecart bounding boxes now set correctly
Baubley Heart Canisters (went from baubley-heart-canisters-1.12.2-1.2.3.jar to baubley-heart-canisters-1.12.2-2.0.2.jar):
baubley-heart-canisters-1.12.2-2.0.2.jar:
[https://github.com/Radient-Sora/Baubley-Heart-Canisters/blob/v2.0/changelog.md](https://github.com/Radient-Sora/Baubley-Heart-Canisters/blob/v2.0/changelog.md)
baubley-heart-canisters-1.12.2-2.0.1.jar:
I GOOFED! EASY FIX :D
[https://github.com/Radient-Sora/Baubley-Heart-Canisters/blob/v2.0/changelog.md](https://github.com/Radient-Sora/Baubley-Heart-Canisters/blob/v2.0/changelog.md)
Better Than Mending (went from MC 1.12 - BetterThanMending 1.1.1 to MC 1.12 - BetterThanMending 1.1.2):
MC 1.12 - BetterThanMending 1.1.2:
Fix a bug with the vanilla /xp command when using the L flag to add levels.
Biomes O' Plenty (went from BiomesOPlenty-1.12.2-7.0.1.2426-universal.jar to BiomesOPlenty-1.12.2-7.0.1.2441-universal.jar)
Blockcraftery (went from blockcraftery-1.12.2-1.2.0.jar to blockcraftery-1.12.2-1.3.1.jar):
blockcraftery-1.12.2-1.3.1.jar:
Fixed blocks not saving their rotations
WARNING: Currently glowstone only works on slabs and regular blocks.
blockcraftery-1.12.2-1.3.0.jar:
There are a lot of bugfixes in this release. Sorry it took so long to get to this, updates should be more stable now.
This update was supposed to be much bigger with far more content but will be released over the course of a few updates now to get the fixes out earlier.
New:
* Doors - Both the top and bottom half are customisable
* Trapdoors
* Pressure Plates - These come in 4 varieties - All, items, players and mobs. Weighted pressure plates are not yet included
Fixes:
* Too many to list, see the closed issues on github instead if you want to know.
Blood Magic (went from BloodMagic-1.12.2-2.4.0-102.jar to BloodMagic-1.12.2-2.4.1-103.jar):
BloodMagic-1.12.2-2.4.1-103.jar:
Version 2.4.1:
Nut was too lazy to create a changelog, it's AEon's turn now!
Changes made from Feb 02 - now (Fill end date in later)
Living Armor:
- Fixed "Soft Fall" not preventing damage
- "Nocturnal Prowess" should not flash anymore
- "Trickshot" now ignores HurtResistanceTime
- "Trickshot" now works properly with sentient arrows
- "Step Assist" does not take effect while sneaking
Sentient Bow:
- Fixed Destructive Will arrows exploding continuously
- Fixed Tipped Arrows getting improved even if no Will can be used
Sigils:
- Buffed "Sigil of the Fast Miner" to be in accordance to the "Sanguine Scientium"
- Fixed a bug where "Sigil of the Fast Miner" would also cause the whirlwind effect
- Added "Whirlwind" to the potion registry
- Fixed broken Sigil tooltip formatting
- Fixed Sigil of Holding not updating some Sigil data, allowing for exploits
- Greatly improved "Sigil of Compression" performance
- Fixed "Sigil of Compression" bug that would eat leftover items (usually everything between 55 and 64 items for a 3x3 compression)
Rituals:
- Ported Veil of Evil & Ward of Sacrosanctity
- Fixed "Serenade of the Nether" replacing lava source blocks with lava (fixed underlying function to detect flowing liquids)
- Added configurability to Ritual of the High Jump by modifying a new ritual area with the Ritual Tinkerer
Misc:
- Fixed routing node oredict filter (crashes)
- Fixed mimic vanishing in some cases
- Fixed "Blood Letter's Pack" and "Coat of Arms" always being used in the main hand slot (action bar/hotbar)
- Stop insertions into Demon Crucible if the inventory is not empty
- Fixed abnormal deaths at your own hands through the sacrificial dagger (hopefully) (Gravestone bugginess)
- Fixed "Unmending" mod incompatibility
- Fixed Teleposers crashing the game if someone force-fed it junk
- added Nut being angery at contributors for messing stuff up
- Added some Russian language strings for the guide book
- Added repair recipes for Sentient Tools & Living Armor to JEI
Technical Stuff no player cares about:
- Formatted Project code
- Fixed BlockState parsing (mimic vanishing)
- Fixed some and streamlined ritual block ranges
- Mystery drain still mysterious
- Use TextFormatting rather than color codes in block lang names
- Fixed world unload crash (may happen if a world is loaded by world generators or JEI Resource graphing)
- Fixed `/bloodmagic network get` command
- Added translation keys for tickethistory command help strings
Bonsai Trees (went from bonsaitrees-1.1.2-b144.jar to bonsaitrees-1.1.3-b156.jar):
bonsaitrees-1.1.3-b156.jar:
- Added cooldown to hopping bonsai pots: Try less often to export the buffer, try even less often when it wasn't possible to export an item before, e.g. because there was no space in the target inventory. This helps reduce lag with inefficient setups. The cooldown values are configurable in the config. (Thanks to Darkere)
- Added support to cut Bonsai Trees with Shears. Also made usable items configurable.
- If Hopping Bonsais are disabled: remove the recipe, add a tooltip with a note and hide them from JEI
- Fix signs sometimes not rendering properly nearby Bonsai Pots
- Updated translation files
Bookshelf (went from Bookshelf-1.12.2-2.3.577.jar to Bookshelf-1.12.2-2.3.581.jar):
Bookshelf-1.12.2-2.3.581.jar:
* Added json serialization support to colors, particles, registry entries, and resource locations. - Tyler Hancock
Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?Bookshelf)
* NillerMedDild
* Jonathan McManus
* Varitek
* Pongo Sapiens
* Darkosto
Bookshelf-1.12.2-2.3.580.jar:
* Fixed enchantments not being properly registered. - Tyler Hancock
Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?Bookshelf)
* NillerMedDild
* Jonathan McManus
* Varitek
* Pongo Sapiens
* Darkosto
Bookshelf-1.12.2-2.3.579.jar:
* Added enchantments (#116) - Tyler Hancock
Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?Bookshelf)
* NillerMedDild
* Jonathan McManus
* Varitek
* Pongo Sapiens
* Darkosto
Botania (went from Botania r1.10-360.jar to Botania r1.10-361.jar):
Botania r1.10-361.jar:
See [http://botaniamod.net/changelog.php#r1.10-361](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fbotaniamod.net%252fchangelog.php%2523r1.10-361)
Brandon's Core (went from BrandonsCore-1.12.2-2.4.10.198-universal to BrandonsCore-1.12.2-2.4.12.205-universal):
BrandonsCore-1.12.2-2.4.12.205-universal:
No changelog provided.
CC: Tweaked (went from cc-tweaked-1.12.2-1.82.1.jar to cc-tweaked-1.12.2-1.83.1.jar):
cc-tweaked-1.12.2-1.83.1.jar:
Release notes can be found on the GitHub repository ([https://github.com/SquidDev-CC/CC-Tweaked/releases/tag/v1.12.2-1.83.1](https://github.com/SquidDev-CC/CC-Tweaked/releases/tag/v1.12.2-1.83.1)).
cc-tweaked-1.12.2-1.83.0.jar:
Release notes can be found on the GitHub repository ([https://github.com/SquidDev-CC/CC-Tweaked/releases/tag/v1.12.2-1.83.0](https://github.com/SquidDev-CC/CC-Tweaked/releases/tag/v1.12.2-1.83.0)).
cc-tweaked-1.12.2-1.82.3.jar:
Release notes can be found on the GitHub repository ([https://github.com/SquidDev-CC/CC-Tweaked/releases/tag/v1.12.2-1.82.3](https://github.com/SquidDev-CC/CC-Tweaked/releases/tag/v1.12.2-1.82.3)).
cc-tweaked-1.12.2-1.82.2.jar:
Release notes can be found on the GitHub repository ([https://github.com/SquidDev-CC/CC-Tweaked/releases/tag/v1.12.2-1.82.2](https://github.com/SquidDev-CC/CC-Tweaked/releases/tag/v1.12.2-1.82.2)).
Ceramics (went from Ceramics v1.3.6 for 1.12.2 to Ceramics v1.3.7 for 1.12.2):
Ceramics v1.3.7 for 1.12.2:
Changes
* Barrels are now a bit cheaper, requiring only 5 clay per barrel and 3 per extension
* Faucets and channels now must be fired instead of being made from bricks
* Lava bricks now are now made using a TInkers casting basin if available
* If porcelain is disabled, channels and faucets will now be made of regular clay
Fixes
* Fixed milk picked up from a fluid tank not being drinkable
* Fixed fences, walls, and glass panes connecting to faucets, channels, and barrels when they shouldn't
* Fix some items showing in JEI and creative when disabled
* Fix barrels sometimes not saving when quitting the world too quickly after filling them
* Improve network code
* Fix some invalid barrel structures being accepted
Chisels & Bits (went from chiselsandbits-14.31.jar to chiselsandbits-14.32.jar):
chiselsandbits-14.32.jar:
Add French translation (Thanks to Neerwan)
Fix a few typos in configuration text (Thanks to Neerwan)
Classic Bars (went from classicbar-0.1.12a.jar to classicbar-0.3.2c.jar):
classicbar-0.3.2c.jar:
* Fixed hunger vanishing sometimes when eating at low health
* More 1.13+ prep done
* Further code cleanup
classicbar-0.3.2b.jar:
* Fixed some bars being 1 pixel off
* Fixed overlapping text when percentage mode is enabled (should probably make a toggle for each bar).
* Reproduction case for vanishing hunger bar?
classicbar-0.3.2a.jar:
* Fixed client crash when joining a server.
classicbar-0.3.2.jar:
* Separated the textures into their own sheet (texture #0 is broken, not sure if to bother fixing or not)
* Fixed some really, really stupid hacks caused by having the textures on the same sheet
* Saturation hunger debuff color now has a config
* Finally, fixed the issues with hunger and overlay being off by various pixels (class hot reloading really helps out!)
classicbar-0.3.1.jar:
* Hunger bar debuff is lighter and no longer hardcoded Fixes #22.
classicbar-0.3.0.jar:
* Fixed incorrect poisoned and withered health bar handling
* Fixed texture overlap of armor toughness bar
* Numbers of armor and armor toughness now match their uppermost layer
+ Armor toughness colors are now configurable
+ Thirst bar now has a hydration and exhaustion overlay
* Thirst icon now shows when the user is dehydrated
+ Added dehydration color bar configs
+ Fixed hunger bar icon not using the correct background
+ Hunger bar now changes color if under the effect
+ hunger bar now flashes when low
classicbar-0.2.0.jar:
+ Health colors for withered and poisoned are now configurable
* Fixed mod compat configs not showing up
* overhauled the color handling and code cleanup
+ absorption bars now have their own poisoned and withered variant with configs
+ Added support for lava waders bauble
classicbar-0.1.16a.jar:
* Fixed tiara bar being offset when toughness is disabled - [#18](https://github.com/Tfarcenim/ClassicBar/issues/18)
* lava wader/charm numbers are now 20x smaller.
classicbar-0.1.16.jar:
* Added poison overlay
+ Added low health warning.
* Did some prep for post 1.12.
classicbar-0.1.15.jar:
* Removed the armor debug spam
+ Added damage interpolation
+ Made tiara and oxygen numbers 20x smaller.
//TODO: poison overlay and low health indicator.
classicbar-0.1.14.jar:
+Added better preview for low armor warning.
+Added config to enable low armor warning, disabled by default, may cause rendering issues.
classicbar-0.1.13a.jar:
* Fixed oversight with dash bar not showing up
* Fixed minuscule toughness shifting the oxygen bar up
* Fixed the Flight icon using the wrong texture when different wings are selected
classicbar-0.1.13.jar:
+Added support for the flugel tiara (Note: the height of the icon bar will have to be adjusted in the botania config so that it's hidden from view, start with 1000)
*Fixed issues with tiny armor/armor toughness amounts causing the bars to shift without displaying anything.
CoFH Core (went from CoFHCore-1.12.2-4.6.2.25-universal.jar to CoFHCore-1.12.2-4.6.3.27-universal.jar):
4.6.3:
GENERAL:
-Localization!
CoFH World (went from CoFHWorld-1.12.2-1.3.0.6-universal.jar to CoFHWorld-1.12.2-1.3.1.7-universal.jar):
CoFHWorld-1.12.2-1.3.1.7-universal.jar:
No changelog provided.
Common Capabilities (went from CommonCapabilities-1.12.2-2.2.0.jar to CommonCapabilities-1.12.2-2.4.1.jar):
CommonCapabilities-1.12.2-2.4.1.jar:
As always, don't forget to backup your world before updating!
Requires CyclopsCore version 1.3.0 or higher.
Fixes:
* Fix crash when comparing recipe definitions
Closes CyclopsMC/IntegratedTerminals#36
CommonCapabilities-1.12.2-2.4.0.jar:
As always, don't forget to backup your world before updating!
Requires CyclopsCore version 1.3.0 or higher.
Changes:
* Expand SlotlessItemHandlerWrapper with multiple slots
Fixes:
* Fix Blood Magic orbs not autocompleting in Integrated Terminals JEI
Closes CyclopsMC/IntegratedTerminals#31
CommonCapabilities-1.12.2-2.3.0.jar:
As always, don't forget to backup your world before updating!
Requires CyclopsCore version 1.2.0 or higher.
Changes:
* Add containsAll and isEmpty methods to IMixedIngredients
Needed for CyclopsMC/IntegratedCrafting#30
* Make single recipe inputs more loose
For recipes that only require a single input,
they can now appear anywhere within the recipe,
even if there are empty slots before them.
Needed for CyclopsMC/IntegratedCrafting#30
* Remove CyclopsCore dependency in prototyped alternatives
* Make ItemMatch in API independent from main mod
Fixes:
* Fix ingredients being equal even if their ingred length is non-equal
* Fix edge-case when comparing null ItemStack tags, Closes #6
CommonCapabilities-1.12.2-2.2.1.jar:
As always, don't forget to backup your world before updating!
Requires CyclopsCore version 1.2.0 or higher.
Fixes:
* Fix invalid item capabilities on (upgraded) TE Satchels, Closes #20
* Add config option to ignore NBT paths inside NBT tags during comparisons.
Fixes a problem where Astral Sorcery (capabilities) would break Integrated Crafting recipes.
CyclopsMC/IntegratedCrafting#17
Compact Machines (went from compactmachines3-1.12.2-3.0.15-b249.jar to compactmachines3-1.12.2-3.0.18-b278.jar):
compactmachines3-1.12.2-3.0.18-b278.jar:
- GUI rework. Added rename functionality to machine GUI.
- Compact Skies: Players are being teleported to their own hub machine when returning to the overworld (this only works for newly claimed machines in the hub).
- Fix miniaturization crafting not resolving properly on clients, sometimes resolving in infinite crafting loops (only client side)
- Fix Cyclic Wireless Transmitter next to RedstoneTunnel causing NullPointerExceptions
- Fix preview crash for Yabba barrels and Industrial Foregoing Lasers
- Added [basic API](https://github.com/thraaawn/CompactMachines/blob/1.12.1/src/main/java/org/dave/compactmachines3/api/IRemoteBlockProvider.java) to allow other mods access to connected blocks of Machines and Tunnels
- Be less verbose when loading the machine world
Thanks for all community provided fixes and bug reports! As always a great help!
If you want to use the API to allow your not-capability based network mod connections into/out of Compact Machines, you can use use cursemaven for that, e.g.:
repositories {
maven {
url = "[http://minecraft.curseforge.com/api/maven/](http://minecraft.curseforge.com/api/maven/)"
}
}
dependencies {
deobfCompile "compact-machines:compactmachines3-1.12.2:3.0.18:b278"
}
compactmachines3-1.12.2-3.0.17-b267.jar:
3.0.17 brings a few hot-fixes for 3.0.16 and a few fixes for older bugs:
- Fix servers crashing on previews of machines (caused by 3.0.16)
- Fix servers crashing when placing field projectors with extended reach
- Catch more exceptions when dealing with the rendering of modded blocks with incomplete data (has always been a problem, but a 3.0.16 fix caused this specific bug to appear)
The original 3.0.16 changelog:
- Auto update machine preview every few ticks (configurable on the server)
- Prevent Shulkers from teleporting to the outside of machines
- Prevent Tinkers Construct worldgen in the CM dimension
- Compact Skies world can now be configured for up to 256 players
- Fix preview crash on machines with large nbt data
- Fix infinite loop crash when placing and connecting two machines together
- Fix rendering of some entities and tile entities (e.g. beds, parrots) in machines but the first
- Fix render of miniaturization crafting being off center and wrongly sized
- Added config gui
- Updated translation files
Big thanks to the community for helping out with reports, fixes and suggestions!
compactmachines3-1.12.2-3.0.16-b263.jar:
- Auto update machine preview every few ticks (configurable on the server)
- Prevent Shulkers from teleporting to the outside of machines
- Prevent Tinkers Construct worldgen in the CM dimension
- Compact Skies world can now be configured for up to 256 players
- Fix preview crash on machines with large nbt data
- Fix infinite loop crash when placing and connecting two machines together
- Fix rendering of some entities and tile entities (e.g. beds, parrots) in machines but the first
- Fix render of miniaturization crafting being off center and wrongly sized
- Added config gui
- Updated translation files
Big thanks to the community for helping out with reports, fixes and suggestions!
Construct's Armory (went from conarm-1.12.2-1.2.3.jar to conarm-1.12.2-1.2.4.jar):
conarm-1.12.2-1.2.4.jar:
[https://github.com/TheIllusiveC4/ConstructsArmory/blob/master/docs/CHANGELOG.md](https://github.com/TheIllusiveC4/ConstructsArmory/blob/master/docs/CHANGELOG.md)
conarm-1.12.2-1.2.3.4.jar:
See: [https://github.com/TheIllusiveC4/ConstructsArmory/blob/master/docs/CHANGELOG.md](https://github.com/TheIllusiveC4/ConstructsArmory/blob/master/docs/CHANGELOG.md)
conarm-1.12.2-1.2.3.3.jar:
See: [https://github.com/TheIllusiveC4/ConstructsArmory/blob/master/docs/CHANGELOG.md](https://github.com/TheIllusiveC4/ConstructsArmory/blob/master/docs/CHANGELOG.md)
conarm-1.12.2-1.2.3.2.jar:
See: [https://github.com/TheIllusiveC4/ConstructsArmory/blob/master/docs/CHANGELOG.md](https://github.com/TheIllusiveC4/ConstructsArmory/blob/master/docs/CHANGELOG.md)
conarm-1.12.2-1.2.3.1.jar:
See: [https://github.com/TheIllusiveC4/ConstructsArmory/blob/master/docs/CHANGELOG.md](https://github.com/TheIllusiveC4/ConstructsArmory/blob/master/docs/CHANGELOG.md)
Corail Tombstone (went from Corail Tombstone 3.3.4 for 1.12.2 to Corail Tombstone 3.5.2 for 1.12.2):
Corail Tombstone 3.5.2 for 1.12.2:
This mod supports mc version from 1.8.9 to 1.13.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2611+]
Latest : 3.5.2 - Recommended : 3.4.1
Changes 3.5.2 :
* allows the command reviveFamiliar, when there're no backups, to fallback to revive a familiar from a receptacle in the player's inventory
* disables by default the compatibilities with BloodMagic (preventing the bug of sacrificial dagger, as they finally published a fix) and with Aether legacy (auto-equip)
* fix ankh interaction (#63)
* display directly the plate on engraved decorative graves when placed
* decorative graves require a ground for placement
* the duration of the buff sometimes given by the prayer is scaled on the cooldown to pray again
* the custom damage (related to lost tablets & receptacle) is reduced based on the level in knowledge of death (your total perk points)
Changes 3.5.1 :
* fix the maxStackSize of crafting ingredients (#61)
* the ankh can only be used in right hand, and prevent to pray with a receptacle in offhand if the condition doesn't fit
* config for a blacklist of creatures not capturable in receptacle (+ event in api)
Changes 3.5.0 :
* new item Familiar Receptacle allowing to capture the soul of a dead familiar (unlocked at lvl 10 in Knowledge of Death)
* config to set the cooldown to pray with the ankh (#41)
* lost tablets will absorb player life while waking up (dying from this damage makes you lose 10 knowledge points - perks are automatically adjusted)
* config to set a lost of knowledge points when dying (default = 0)
* new command TBReviveFamiliar to revive the last dead familiar of a player (limited to 5 saves, and the save is deleted after the command)
* config option to allow to backup the dead familiars (allowing the command to revive them)
* the ingredient for the crafting recipe for the enchanted key uses now the oredict "ingredientEnchantedGraveKey" instead of "enderpearl" (#54)
* merge some items only used as crafting ingredient in the same item (dataFixer)
Changes 3.4.1 :
* fix lost tablets can't wake up (since 3.3.4)
* adapt the display in hand for grave's dust
* only consider itemstack with a maxStackSize of 1 when auto-equiping (except for Techguns2)
Changes 3.4.0 :
* add the compendium to provide infos ingame
* always looks for an existing grave nearby when you die, even if the server has been restarted
(was initially done to avoid griefing with graves)
* always allow to open a grave if you're the owner even without key (was an oversight, and it will be a better alternative than breaking the grave in creative mode)
* introduce an api to expose the perks, some events, the grave's key recipe (#54), the interfaces for player capability and to interact with decorative graves (provided on [github](https://github.com/Corail31/tombstone-api))
* minor changes on advancement (#55, #56)
* lollipops can be eaten in creative mode
* avoid to copy itemstacks when not necessary
Corail Tombstone 3.5.1 for 1.12.2:
This mod supports mc version from 1.8.9 to 1.13.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2611+]
Latest : 3.5.1 - Recommended : 3.4.1
Changes 3.5.1 :
* fix the maxStackSize of crafting ingredients (#61)
* the ankh can only be used in right hand, and prevent to pray with a receptacle in offhand if the condition doesn't fit
* config for a blacklist of creatures not capturable in receptacle (+ event in api)
Changes 3.5.0 :
* new item Familiar Receptacle allowing to capture the soul of a dead familiar (unlocked at lvl 10 in Knowledge of Death)
* config to set the cooldown to pray with the ankh (#41)
* lost tablets will absorb player life while waking up (dying from this damage makes you lose 10 knowledge points - perks are automatically adjusted)
* config to set a lost of knowledge points when dying (default = 0)
* new command TBReviveFamiliar to revive the last dead familiar of a player (limited to 5 saves, and the save is deleted after the command)
* config option to allow to backup the dead familiars (allowing the command to revive them)
* the ingredient for the crafting recipe for the enchanted key uses now the oredict "ingredientEnchantedGraveKey" instead of "enderpearl" (#54)
* merge some items only used as crafting ingredient in the same item (dataFixer)
Changes 3.4.1 :
* fix lost tablets can't wake up (since 3.3.4)
* adapt the display in hand for grave's dust
* only consider itemstack with a maxStackSize of 1 when auto-equiping (except for Techguns2)
Changes 3.4.0 :
* add the compendium to provide infos ingame
* always looks for an existing grave nearby when you die, even if the server has been restarted
(was initially done to avoid griefing with graves)
* always allow to open a grave if you're the owner even without key (was an oversight, and it will be a better alternative than breaking the grave in creative mode)
* introduce an api to expose the perks, some events, the grave's key recipe (#54), the interfaces for player capability and to interact with decorative graves (provided on [github](https://github.com/Corail31/tombstone-api))
* minor changes on advancement (#55, #56)
* lollipops can be eaten in creative mode
* avoid to copy itemstacks when not necessary
Corail Tombstone 3.5.0 for 1.12.2:
This mod supports mc version from 1.8.9 to 1.13.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2611+]
Latest : 3.5.0 - Recommended : 3.4.1
Changes 3.5.0 :
* new item Familiar Receptacle allowing to capture the soul of a dead familiar (unlocked at lvl 10 in Knowledge of Death)
* config to set the cooldown to pray with the ankh (#41)
* lost tablets will absorb player life while waking up (dying from this damage makes you lose 10 knowledge points - perks are automatically adjusted)
* config to set a lost of knowledge points when dying (default = 0)
* new command TBReviveFamiliar to revive the last dead familiar of a player (limited to 5 saves, and the save is deleted after the command)
* config option to allow to backup the dead familiars (allowing the command to revive them)
* the ingredient for the crafting recipe for the enchanted key uses now the oredict "ingredientEnchantedGraveKey" instead of "enderpearl" (#54)
* merge some items only used as crafting ingredient in the same item (dataFixer)
Changes 3.4.1 :
* fix lost tablets can't wake up (since 3.3.4)
* adapt the display in hand for grave's dust
* only consider itemstack with a maxStackSize of 1 when auto-equiping (except for Techguns2)
Changes 3.4.0 :
* add the compendium to provide infos ingame
* always looks for an existing grave nearby when you die, even if the server has been restarted
(was initially done to avoid griefing with graves)
* always allow to open a grave if you're the owner even without key (was an oversight, and it will be a better alternative than breaking the grave in creative mode)
* introduce an api to expose the perks, some events, the grave's key recipe (#54), the interfaces for player capability and to interact with decorative graves (provided on [github](https://github.com/Corail31/tombstone-api))
* minor changes on advancement (#55, #56)
* lollipops can be eaten in creative mode
* avoid to copy itemstacks when not necessary
Corail Tombstone 3.4.1 for 1.12.2:
This mod supports mc version from 1.8.9 to 1.13.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2611+]
Latest : 3.4.1 - Recommended : 3.4.1
Changes 3.4.1 :
* fix lost tablets can't wake up (since 3.3.4)
* adapt the display in hand for grave's dust
* only consider itemstack with a maxStackSize of 1 when auto-equiping (except for Techguns2)
Changes 3.4.0 :
* add the compendium to provide infos ingame
* always looks for an existing grave nearby when you die, even if the server has been restarted
(was initially done to avoid griefing with graves)
* always allow to open a grave if you're the owner even without key (was an oversight, and it will be a better alternative than breaking the grave in creative mode)
* introduce an api to expose the perks, some events, the grave's key recipe (#54), the interfaces for player capability and to interact with decorative graves (provided on [github](https://github.com/Corail31/tombstone-api))
* minor changes on advancement (#55, #56)
* lollipops can be eaten in creative mode
* avoid to copy itemstacks when not necessary
Corail Tombstone 3.3.6 for 1.12.2:
This mod supports mc version from 1.8.9 to 1.13.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2611+]
Latest : 3.3.6 - Recommended : 3.3.5
Changes 3.3.6 :
* config to activate the halloween event (suggestion #53)
* change the client config option "enableHalloweenGrave" to a new one allowing to set the preference for grave skin (default, force halloween, force normal)
* adapt the gui of knowledge of death to display the provisory perk bonus (ex: halloween, contributor) + display the % kept xp & the % to have an enchanted grave's key in the perk tooltip
* fix the server log about player grave (unformatted correctly)
* fix the perk "memento mori" to provide the good bonus (was lower)
* config to define a cooldown for the reset of the perks with the ânkh (default = 20 minutes)
Changes 3.3.5 :
* client config option to hide the custom tooltips for enchantments of Tombstone & compat to avoid to display them when some specific mods are presents
* the chance of buff when praying as been adjusted down to fit 1.13.2
* the client config option to showFog is replaced by a new one allowing to set the fog density (default=low)
* change the command tbknowledge to fit 1.13.2 (show|set|give|remove)
* config option to define the loottables having a chance to contain a magic scroll
* add the comments for config options (allowing the description to be visible in cfg)
Corail Tombstone 3.3.5 for 1.12.2:
This mod supports mc version from 1.8.9 to 1.13.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2611+]
Latest : 3.3.5 - Recommended : 3.3.5
Changes 3.3.5 :
* client config option to hide the custom tooltips for enchantments of Tombstone & compat to avoid to display them when some specific mods are presents
* the chance of buff when praying as been adjusted down to fit 1.13.2
* the client config option to showFog is replaced by a new one allowing to set the fog density (default=low)
* change the command tbknowledge to fit 1.13.2 (show|set|give|remove)
* config option to define the loottables having a chance to contain a magic scroll
* add the comments for config options (allowing the description to be visible in cfg)
CraftTweaker (went from CraftTweaker2-1.12-4.1.17 to CraftTweaker2-1.12-4.1.18):
CraftTweaker2-1.12-4.1.18:
Fixed timeouts when connecting to servers
added player tick event phases
Fixed output from /ctgui
Fixed NBT matching
Fixed StringIDataParser not accepting String inputs. (Thanks Kindlich!)
Culinary Construct (went from culinaryconstruct-1.3.2.jar to culinaryconstruct-1.3.2.1.jar):
culinaryconstruct-1.3.2.1.jar:
See: [https://github.com/TheIllusiveC4/CulinaryConstruct/blob/master/docs/CHANGELOG.md](https://github.com/TheIllusiveC4/CulinaryConstruct/blob/master/docs/CHANGELOG.md)
Cyclic (went from Cyclic-1.12.2-1.18.5.jar to Cyclic-1.12.2-1.19.10.jar):
Cyclic-1.12.2-1.19.10.jar:
* Updates to zh_CN.lang by mcBegins2Snow.
* Broken tooltip fixed by sandtechnology.
* Sneak while using GPS markers out in mid-air to wipe their location.
* GPS Item now saves the side of the block clicked, and this is used in the wireless nodes and Screen Detector for items, fluid, and energy on specific sides.
* Remote Lever can now be activated from within your inventory with a right-click, similar to charms.
* Added the missing EnchantExpBoost config file entry.
* Fixed Item Sorter ignoring the far right column.
* Text Projector and Sensor Display now have a new Block Offet feature to push the text horizontally off the screen, so you can build in your own background.
* Fluid storage tank now only drains downward to others of the same block, fixes not being able to pipe fluid up from the bottom.
* You can now correctly sneak to avoid movement on corner pieces of conveyors.
Cyclic-1.12.2-1.19.9.jar:
* Fluid Extraction cables can now pick up water from the world.
* Fixed a hard-to-replicate fluid dupe bug.
* Auto User input slots restricted to stack size 1 (fixes several issues, you can still pipe items in as fast as needed).
* Exchange scepter now works with silk touch, and can be applied in anvil.
* Hydrator & Dehydrator water production compatible with JEI.
* The config 'CorruptedChorusPotions' now treats zero as a valid number to disable effect, and higher max value.
* You can delete data in GPS Markers by hitting bedrock.
* Refreshed Exp Pylon user interface with improvements.
* Endgame swords now have durability.
* Wireless Transmitters can now show previews.
* The blue Standard exchange scepter can now build over Air blocks like a building wand.
Cyclic-1.12.2-1.19.8.jar:
* Glowing Chorus fruit flying no longer counts down while falling or while standing on non-solid blocks.
* Glowing Chorus fruit flying effect is now cleansed and removed from player when milk or a Corrupted chorus fruit is eaten.
* Trash Void improved better handling of multiple connections at once, should avoid item ducts and other means from backing up.
Cyclic-1.12.2-1.19.7.jar:
* Fixed far left slots of Fluid Transfer Node.
* Melter and Solidifier recipes now correctly link in with JEI when looking for uses and recipes for fluids.
* zh_CN.lang updated ty sandtechnology.
* Dehydrator and fluid tank slightly updated.
* Fixed fluid bugs in Solidifier recipes.
* Fixed a desync bug with Item Collector's redstone button.
Cyclic-1.12.2-1.19.6.jar:
Fixed bug where flowing water was breaking cables.
Cyclic-1.12.2-1.19.5.jar:
* Caught a possible crash from Fluid Placer when it is being activated by resdstone very fast.
* Trash Void now has a GUI screen with some basic controls.
* Trash Void now deletes all of its fluid each tick instead of half.
* Removed config TRANSFER_ITEM_TICK_DELAY, a not-quite-working config that was meant to slow down Item Cables.
* Item Extraction Cable now has a GUI slider so you have the option to extract up to 64 items per tick (previously locked to 1).
* Fixed an item NBT comparison issue in Auto Crafter (for example, Resource Hogs Truffles).
Cyclic-1.12.2-1.19.4.jar:
* Changed cables to material Circuits mined by an axe instead of Leaves/shears
* Fixed an RF bug
* Entity Detector updated to catch errors on updating neighbors (multiblbocks such as doors, etc)
* Updated ru_RU by Konstantin and zh_CN by sandtechnology
Cyclic-1.12.2-1.19.3.jar:
* Increased Hydrator speed.
* Fluid Storage Tank now auto-fills the block directly below it regardless of block type.
* Melter now gets boosted heat level from source lava blocks.
* Soulstone updated for improved compatibility.
* Transfer Nodes now display the correct custom display name (for example if a chest is named in an anvil and placed).
* Boomerang now attempts to harvest some blocks if it was breaking them (example Chorus Flower), and also tries to pick up items.
* Crystal equipment no longer comes with free enchants.
Cyclic-1.12.2-1.19.2.jar:
* Handle client errors when redstone Clock is updating while block is broken.
* Fix Fluid Storage Tank losing its fluid-stack data when mined/placed.
* GUI feature: You can now right-click on some buttons to reduce values in User, Collector, Forester, Miner, Harvester.
Cyclic-1.12.2-1.19.1.jar:
Fixed removeRecipe not working in zenscript crafttweaker support.
Cyclic-1.12.2-1.19.0.jar:
Added Melter and Solidifier blocks, crafting using liquids and supported by zenscript. With resource Amber
Energy cables to fix restricted flow issues; many internal improvements to how fluid and energy is used in general.
Added Extreme Slime plate goes about 90 blocks.
Corrupted chorus changes: added Weakness and removed Nausea.
Conveyors can be crafted into corner and angled variants now, placement logic is unchanged and you can still auto-form corners and angles while building.
Cyclic-1.12.2-1.18.6.jar:
* Optimize many things to reduce lag.
* Fixed Wireless Transmitter block state not updating.
* Sped up and removed progress bar from Controlled Miner.
* Wireless energy transfer node no longer claims to have fluid capability (mod compat fix).
* Added block id to some config descriptions.
Cyclops Core (went from CyclopsCore-1.12.2-1.1.1.jar to CyclopsCore-1.12.2-1.3.0.jar):
CyclopsCore-1.12.2-1.3.0.jar:
As always, don't forget to backup your world before updating!
Changes:
* Allow insert/extract in indexed inventories over max stack size
Required for CyclopsMC/IntegratedCrafting#27
Fixes:
* Catch ingredient transfer for out-of-bound slots
Closes CyclopsMC/IntegratedDynamics#730
CyclopsCore-1.12.2-1.2.1.jar:
As always, don't forget to backup your world before updating!
Fixes:
* Fix recipe handlers having invalid interfaces, Closes CyclopsMC/IntegratedDynamics#722
CyclopsCore-1.12.2-1.2.0.jar:
As always, don't forget to backup your world before updating!
Changes:
* Mention file name on XML recipe file validation error, Closes #135
Lib additions:
* Add NBT Paths: [https://github.com/CyclopsMC/CyclopsCore/wiki/NBT-Path](https://github.com/CyclopsMC/CyclopsCore/wiki/NBT-Path)
Dark Utilities (went from DarkUtils-1.12.2-1.8.223.jar to DarkUtils-1.12.2-1.8.226.jar):
DarkUtils-1.12.2-1.8.226.jar:
Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?DarkUtils)
* NillerMedDild
* Jonathan McManus
* Varitek
* Pongo Sapiens
* Darkosto
DarkUtils-1.12.2-1.8.225.jar:
* Fixed fire resistance filter not accounting for potion effect. Thanks to alexbobp. - alexbobp
Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?DarkUtils)
* NillerMedDild
* Jonathan McManus
* Varitek
* Pongo Sapiens
* Darkosto
DarkUtils-1.12.2-1.8.224.jar:
* Increased the power range of the sneaky pressure plate. This makes it more usable in traditional circumstances. - Tyler Hancock
Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?DarkUtils)
* NillerMedDild
* Jonathan McManus
* Tristan McMahon
* Pongo Sapiens
* Darkosto
Deep Resonance (went from DeepResonance - 1.12-1.7.6 to DeepResonance - 1.12-1.8.0):
DeepResonance - 1.12-1.8.0:
- Depends on McJtyLib 3.5.0!
- Russian manual by kellixon
- Kroatian language by Mindy
- Manual in XML format (for GuideBook) by Shazuli
- Small fix in the gui for the laser by Geratheon
- CTM support for dense glass by Mallrat208
- The laser catalyst slot no longer accepts crystals
- Added mention of 6000 RCL to the manual (for the crystalizer)
Draconic Evolution (went from Draconic-Evolution-1.12.2-2.3.21.342-universal to Draconic-Evolution-1.12.2-2.3.22.343-universal):
Draconic-Evolution-1.12.2-2.3.22.343-universal:
######## 2.3.22.343 ########
-Fixed crash when Baubles is not installed.
-Optimized retro gen a little.
-Fixed some compounding residual particle lag.
######## 2.3.21.342 ########
-Fixed impossible null pointer exception in ExplosionFX
-Added compatibility between ICustomArmor and Baubles (Allows other mods to add baubles DE armor abilities)
-Fixed capacitor only charging baubles when in a baubles slot.
-Fixed capacitor always charging baubles when in a baubles slot. (even when disabled)
-Added optional key bindings to cycle tool AOE.
-Added fully upgraded versions of all tools and armor to creative menu (and JEI).
-Added item blacklist for draconium chest.
-Particle gen render distance now depends on particle sale.
-Fixed Particle gen tile not getting removed when the tile is destroyed.
-Fixed upgrading tools not copying enchantments.
-Shift clicking to add fuel to a Dislocator now adds 64 at a time.
-Fixed out of order rows in GuiToolConfig
-Fixed ore generating in chaos island rings when ore gen is disabled.
-Fixed fusion crafter comparator output not accounting for injector tier.
######## 2.3.20.333 ########
-Fixed crash crashing/broken dislocators.
-Re added ore dict for nether and end draconium.
-Made nether, end and overworld draconium ore equivalent. (they all have the same drop rate for dusts)
-Increased the cluster size for overworld and nether draconium ore.
-Pulled PR to add shield-related config values and fixed spelling/grammar in config file
Ender IO (went from Ender IO - 5.0.43 to Ender IO - 5.0.44):
Ender IO - 5.0.44:
You need either the main file or a selection of the "split" jars, not both!
[Changelog (this build)](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fci.tterrag.com%252fjob%252fEnderIO-Modules%252fjob%252fEnderIO-Combined%252f44%252fchanges) / [Changelog (all builds)](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fci.tterrag.com%252fjob%252fEnderIO-Modules%252fjob%252fEnderIO-Combined%252fchanges)
Added more pie
Fixed conduit classes being in overlapping packages
Moved JEI item hiding configuration to xml config
Added protection against initCapabilities() still having mc 1.11 semantics
Added configuration to disable Dark Steel upgrades
Fixed boss blacklisting, fixed soul vial and powered spawner creative menu
Fixed pressure plates
Fixed step assist logic
Added more PI configurations
Added fluid filter tooltips
Added even more code to protect against Tinkers being half-disabled
Added config flag for paint information tooltips
Fixed capBank connection doubling support
Fixed conduit connector losing priority on unrelated connection changes
Fixed tanks misreading some empty containers
Fixed Staff of Travelling's config not being effective
Fixed precient -> prescient
Added dimension list config for grains of infinity
Fixed math being done in int space for assignment to long
Fixed limited item filters
Added configs for weather obelisk fluid
Ender IO Endergy (went from Ender IO endergy - 5.0.43 to Ender IO endergy - 5.0.44):
Ender IO endergy - 5.0.44:
You need either the main file or a selection of the "split" jars, not both! [Changelog (this build)](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fci.tterrag.com%252fjob%252fEnderIO-Modules%252fjob%252fEnderIO-Combined%252f44%252fchanges) / [Changelog (all builds)](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fci.tterrag.com%252fjob%252fEnderIO-Modules%252fjob%252fEnderIO-Combined%252fchanges)
EnderCore (went from EnderCore - 1.12.2-0.5.53 to EnderCore - 1.12.2-0.5.57):
EnderCore - 1.12.2-0.5.57:
EnderCore 1.12.2-0.5.57
EnderCore - 1.12.2-0.5.56:
EnderCore 1.12.2-0.5.56
EnderCore - 1.12.2-0.5.55:
EnderCore 1.12.2-0.5.55
EnderCore - 1.12.2-0.5.54:
EnderCore 1.12.2-0.5.54
FTB Library (went from FTBLib-5.4.1.94.jar to FTBLib-5.4.3.101.jar):
FTBLib-5.4.3.101.jar:
* Added EnumTristate.read/write - LatvianModder
* Added search bar for Advancement list - LatvianModder
* Added /list_advancements command - LatvianModder
FTBLib-5.4.3.100.jar:
* Updated version - LatvianModder
* Added CompactGridLayout - LatvianModder
* Item selector now has search bar focused by default - LatvianModder
* Added WrappedIngredient for ingredients that also want to display tooltip when hovered - LatvianModder
* Added small Item Filters integration - LatvianModder
* Improved JEI Integration, now supports JEI keybindings and bookmarks. Fixed panel scrolling - LatvianModder
* Added BlankPanel, ColorWidget, ItemStackArrayHandler, partially implemented Panel scrolling without ScrollBar - LatvianModder
* Changed ServerUtils.getDimensionName() to use dimension name from DimensionType when available - LatvianModder
* Added Widget.tick() - LatvianModder
FTBLib-5.4.1.99.jar:
* Improved regex of some methods a bit - LatvianModder
FTBLib-5.4.1.98.jar:
* Fixed #78 for GuiContainerWrapper too - LatvianModder
* Merge pull request #78 from xinyuan-liu/master - Kristi?ns Mic?tis
* fix Chinese input - xinyuan-liu
FTBLib-5.4.1.97.jar:
* Fixed crash with missing items - LatvianModder
FTBLib-5.4.1.96.jar:
* Now the required Forge version is back to 14.23.5.2768 - LatvianModder
* Fixed data loss issues. See [https://github.com/MinecraftForge/MinecraftForge/issues/5696](https://github.com/MinecraftForge/MinecraftForge/issues/5696) - LatvianModder