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Currently ship operates by deciding what block to send on the main thread, jumping to the ship thread to actually send that block, and then jumping back to the main thread again to decide what block to send, repeat.
It should be quite straightforward to instead of deciding what block to send, decide what blocks to send (up to some reasonable limit). Batching in this manner will reduce the frequency of taking the round trip to the separate ship thread when a ship client is in catchup.
The text was updated successfully, but these errors were encountered:
Currently ship operates by deciding what block to send on the main thread, jumping to the ship thread to actually send that block, and then jumping back to the main thread again to decide what block to send, repeat.
It should be quite straightforward to instead of deciding what block to send, decide what blocks to send (up to some reasonable limit). Batching in this manner will reduce the frequency of taking the round trip to the separate ship thread when a ship client is in catchup.
The text was updated successfully, but these errors were encountered: