diff --git a/ActionTimelineEx/Configurations/DrawingSettings.cs b/ActionTimelineEx/Configurations/DrawingSettings.cs index 165533b..1fd48bb 100644 --- a/ActionTimelineEx/Configurations/DrawingSettings.cs +++ b/ActionTimelineEx/Configurations/DrawingSettings.cs @@ -52,7 +52,7 @@ public class DrawingSettings public int TimeOffsetSetting { get; set; } = 2; - [Range(-500, 500, ConfigUnitType.Pixels, 0.3f)] + [Range(-500, 500, ConfigUnitType.Pixels, 0.2f)] [UI("Center Offset", (int)GroupItem.General)] public float CenterOffset { get; set; } = 0; @@ -66,7 +66,7 @@ public class DrawingSettings [UI("Show Off GCD", (int)GroupItem.Icons)] public bool ShowOGCD { get; set; } = true; - [Range(1, 100, ConfigUnitType.Pixels)] + [Range(1, 100, ConfigUnitType.Pixels, 0.2f)] [UI("Off GCD Icon Size", (int)GroupItem.Icons, Parent = nameof(ShowOGCD))] public int OGCDIconSize { get; set; } = 30; diff --git a/ActionTimelineEx/Timeline/TimelineItem.cs b/ActionTimelineEx/Timeline/TimelineItem.cs index e69b1a3..2ad0c98 100644 --- a/ActionTimelineEx/Timeline/TimelineItem.cs +++ b/ActionTimelineEx/Timeline/TimelineItem.cs @@ -142,12 +142,12 @@ private void DrawItemWithCenter(ImDrawListPtr drawList, Vector2 centerPos, Vecto case TimelineLayer.General: //Get Info. - float highPos = MathF.Min( setting.GCDHeight.X, setting.GCDHeight.Y); + float highPos = MathF.Min(setting.GCDHeight.X, setting.GCDHeight.Y); float lowPos = MathF.Max(setting.GCDHeight.X, setting.GCDHeight.Y); float rounding = setting.GCDRound; var leftTop = centerPos + (highPos * iconSize - iconSize / 2) * setting.RealDownDirection; - var leftBottom = centerPos + (lowPos * iconSize- iconSize / 2) * setting.RealDownDirection; + var leftBottom = centerPos + (lowPos * iconSize - iconSize / 2) * setting.RealDownDirection; var flag = ImDrawFlags.RoundCornersAll; var min = centerPos + iconSize / 2 * setting.TimeDirection;