From 1a39e62e1ee2fce0987581e00c72d976ce0d9877 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=A7=8B=E6=B0=B4?= <1123993881@qq.com> Date: Thu, 13 Apr 2023 14:09:10 +0800 Subject: [PATCH] fix: ignore the Cast Check about Raise. --- RotationSolver.Basic/Rotations/CustomRotation_GCD.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/RotationSolver.Basic/Rotations/CustomRotation_GCD.cs b/RotationSolver.Basic/Rotations/CustomRotation_GCD.cs index 1c5271af9..6a5d03e8f 100644 --- a/RotationSolver.Basic/Rotations/CustomRotation_GCD.cs +++ b/RotationSolver.Basic/Rotations/CustomRotation_GCD.cs @@ -62,7 +62,7 @@ private bool RaiseSpell(SpecialCommandType specialType, out IAction act, byte ac } if ((Service.Config.RaiseAll ? DataCenter.DeathPeopleAll.Any() : DataCenter.DeathPeopleParty.Any()) - && Raise.CanUse(out act)) + && Raise.CanUse(out act, CanUseOption.IgnoreCastCheck)) { if (HasSwift) { @@ -74,7 +74,7 @@ private bool RaiseSpell(SpecialCommandType specialType, out IAction act, byte ac { return DataCenter.SetAutoStatus(AutoStatus.Raise, true); } - else + else if(!IsMoving) { act = Raise; return DataCenter.SetAutoStatus(AutoStatus.Raise, true);