diff --git a/RotationSolver/Localization/de.json b/RotationSolver/Localization/de.json index 91b64d9ef..0fb74a553 100644 --- a/RotationSolver/Localization/de.json +++ b/RotationSolver/Localization/de.json @@ -76,10 +76,11 @@ "ConfigWindow_Param_NotInCombatDelay": "Set the range of random delay for Not In Combat in second.", "ConfigWindow_Param_ClickingDelay": "Set the range of random delay for the interval of clicking actions.", "ConfigWindow_Param_StopCastingDelay": "Set the range of random delay for stopping casting when target is no need to cast in second.", + "ConfigWindow_Param_ClickMistake": "How likely is it that RS will click the wrong action.", "ConfigWindow_Param_Display": "Display", "ConfigWindow_Param_Advanced": "Advanced", - "ConfigWindow_Param_PoslockCasting": "Lock the movement when casting or has TenChiJin or PhantomFlurry status.", - "ConfigWindow_Param_UseStopCasting": "Use stopping casting when target is dead.", + "ConfigWindow_Param_PoslockCasting": "Lock the movement when casting or some actions.", + "ConfigWindow_Param_UseStopCasting": "Stops casting when target is dead.", "ConfigWindow_Param_ShowTooltips": "Show tooltips", "ConfigWindow_Param_InDebug": "Debug-Modus", "ConfigWindow_Param_ShowHealthRatio": "Show the health ratio for the check of Boss, Dying, Dot.", @@ -131,8 +132,9 @@ "ConfigWindow_Param_LessMPNoRaise": "Never raise player if MP is less than the set value", "ConfigWindow_Param_UseTinctures": "Use Tinctures", "ConfigWindow_Param_UseHealPotions": "Use Heal Potions", - "ConfigWindow_Param_Conditon": "Condition", + "ConfigWindow_Param_Condition": "Condition", "ConfigWindow_Param_StartOnCountdown": "Auto turn smart on countdown", + "ConfigWindow_Param_StartOnAttackedBySomeone": "Auto turn manual on being attacked by someone.", "ConfigWindow_Param_EsunaAll": "Esuna All Statuses.", "ConfigWindow_Param_InterruptibleMoreCheck": "Interrupt the action with action type check.", "ConfigWindow_Param_HealOutOfCombat": "Heal party members outside of combat.", @@ -170,14 +172,16 @@ "ConfigWindow_Param_MoveTowardsScreenDesc": "Using movement actions towards the object in the center of the screen, otherwise toward the facing object.", "ConfigWindow_Param_RaiseAll": "Raise all (include passerby)", "ConfigWindow_Param_ActionTargetFriendly": "Target all for friendly actions (include passerby)", - "ConfigWindow_Param_TargetFriendly": "Auto switch target for alliance.", + "ConfigWindow_Param_TargetFriendly": "Target allies for friendly actions.", "ConfigWindow_Param_RaiseBrinkOfDeath": "Raise player even has Brink of Death", "ConfigWindow_Param_MoveAreaActionFarthest": "Moving Area Ability to farthest", "ConfigWindow_Param_MoveAreaActionFarthestDesc": "Move to the furthest position from character's face direction.", "ConfigWindow_Param_HostileDesc": "You can set the logic of hostile target selection to allow flexibility in switching the logic of selecting hostile in battle.", "ConfigWindow_Param_AddOne": "Add One", "ConfigWindow_Param_HostileCondition": "Hostile target selection condition", - "ConfigWindow_Param_ResetToDefault": "Press left ctrl + shift and press right mouse button to reset this value", + "ConfigWindow_Param_ResetToDefault": "Click to reset this value.", + "ConfigWindow_Param_ResetToDefaultWait": "Please wait for a second.", + "ConfigWindow_Param_ResetToDefaultSure": "Are you sure to reset this value?", "ConfigWindow_Action_ShowOnCDWindow": "Show on CD window", "ConfigWindow_Control_OnlyShowWithHostileOrInDuty": "Only shown if there are enemies in or in duty", "ConfigWindow_Control_ShowNextActionWindow": "Show Next Action Window", @@ -427,5 +431,6 @@ "HighEndWarning": "Please separately keybind damage reduction / shield cooldowns in case RS fails at a crucial moment in {0}!", "HighEndBan": "{0} can not be used in High-end Duty!", "TextToTalkWarning": "You didn't install TextToTalk, please install it to make Rotation Solver say something for you!", - "WhiteListDownloadingFailed": "Failed to load white List. Click to retry." + "WhiteListDownloadingFailed": "Failed to load white List. Click to retry.", + "ClickingMistakeMessage": "OOOps! RS clicked the wrong action ({0})!" } \ No newline at end of file diff --git a/RotationSolver/Localization/es.json b/RotationSolver/Localization/es.json index d8179b915..2417acf85 100644 --- a/RotationSolver/Localization/es.json +++ b/RotationSolver/Localization/es.json @@ -76,10 +76,11 @@ "ConfigWindow_Param_NotInCombatDelay": "Set the range of random delay for Not In Combat in second.", "ConfigWindow_Param_ClickingDelay": "Set the range of random delay for the interval of clicking actions.", "ConfigWindow_Param_StopCastingDelay": "Set the range of random delay for stopping casting when target is no need to cast in second.", + "ConfigWindow_Param_ClickMistake": "How likely is it that RS will click the wrong action.", "ConfigWindow_Param_Display": "Display", "ConfigWindow_Param_Advanced": "Advanced", - "ConfigWindow_Param_PoslockCasting": "Lock the movement when casting or has TenChiJin or PhantomFlurry status.", - "ConfigWindow_Param_UseStopCasting": "Use stopping casting when target is dead.", + "ConfigWindow_Param_PoslockCasting": "Lock the movement when casting or some actions.", + "ConfigWindow_Param_UseStopCasting": "Stops casting when target is dead.", "ConfigWindow_Param_ShowTooltips": "Show tooltips", "ConfigWindow_Param_InDebug": "Debug Mode", "ConfigWindow_Param_ShowHealthRatio": "Show the health ratio for the check of Boss, Dying, Dot.", @@ -131,8 +132,9 @@ "ConfigWindow_Param_LessMPNoRaise": "Never raise player if MP is less than the set value", "ConfigWindow_Param_UseTinctures": "Use Tinctures", "ConfigWindow_Param_UseHealPotions": "Use Heal Potions", - "ConfigWindow_Param_Conditon": "Condition", + "ConfigWindow_Param_Condition": "Condition", "ConfigWindow_Param_StartOnCountdown": "Auto turn smart on countdown", + "ConfigWindow_Param_StartOnAttackedBySomeone": "Auto turn manual on being attacked by someone.", "ConfigWindow_Param_EsunaAll": "Esuna All Statuses.", "ConfigWindow_Param_InterruptibleMoreCheck": "Interrupt the action with action type check.", "ConfigWindow_Param_HealOutOfCombat": "Heal party members outside of combat.", @@ -170,14 +172,16 @@ "ConfigWindow_Param_MoveTowardsScreenDesc": "Using movement actions towards the object in the center of the screen, otherwise toward the facing object.", "ConfigWindow_Param_RaiseAll": "Raise all (include passerby)", "ConfigWindow_Param_ActionTargetFriendly": "Target all for friendly actions (include passerby)", - "ConfigWindow_Param_TargetFriendly": "Auto switch target for alliance.", + "ConfigWindow_Param_TargetFriendly": "Target allies for friendly actions.", "ConfigWindow_Param_RaiseBrinkOfDeath": "Raise player even has Brink of Death", "ConfigWindow_Param_MoveAreaActionFarthest": "Moving Area Ability to farthest", "ConfigWindow_Param_MoveAreaActionFarthestDesc": "Move to the furthest position from character's face direction.", "ConfigWindow_Param_HostileDesc": "You can set the logic of hostile target selection to allow flexibility in switching the logic of selecting hostile in battle.", "ConfigWindow_Param_AddOne": "Add One", "ConfigWindow_Param_HostileCondition": "Hostile target selection condition", - "ConfigWindow_Param_ResetToDefault": "Press left ctrl + shift and press right mouse button to reset this value", + "ConfigWindow_Param_ResetToDefault": "Click to reset this value.", + "ConfigWindow_Param_ResetToDefaultWait": "Please wait for a second.", + "ConfigWindow_Param_ResetToDefaultSure": "Are you sure to reset this value?", "ConfigWindow_Action_ShowOnCDWindow": "Show on CD window", "ConfigWindow_Control_OnlyShowWithHostileOrInDuty": "Only shown if there are enemies in or in duty", "ConfigWindow_Control_ShowNextActionWindow": "Show Next Action Window", @@ -427,5 +431,6 @@ "HighEndWarning": "Please separately keybind damage reduction / shield cooldowns in case RS fails at a crucial moment in {0}!", "HighEndBan": "{0} can not be used in High-end Duty!", "TextToTalkWarning": "You didn't install TextToTalk, please install it to make Rotation Solver say something for you!", - "WhiteListDownloadingFailed": "Failed to load white List. Click to retry." + "WhiteListDownloadingFailed": "Failed to load white List. Click to retry.", + "ClickingMistakeMessage": "OOOps! RS clicked the wrong action ({0})!" } \ No newline at end of file diff --git a/RotationSolver/Localization/fr.json b/RotationSolver/Localization/fr.json index a237730b9..f87f9c3ba 100644 --- a/RotationSolver/Localization/fr.json +++ b/RotationSolver/Localization/fr.json @@ -76,10 +76,11 @@ "ConfigWindow_Param_NotInCombatDelay": "Set the range of random delay for Not In Combat in second.", "ConfigWindow_Param_ClickingDelay": "Set the range of random delay for the interval of clicking actions.", "ConfigWindow_Param_StopCastingDelay": "Set the range of random delay for stopping casting when target is no need to cast in second.", + "ConfigWindow_Param_ClickMistake": "How likely is it that RS will click the wrong action.", "ConfigWindow_Param_Display": "Display", "ConfigWindow_Param_Advanced": "Advanced", - "ConfigWindow_Param_PoslockCasting": "Lock the movement when casting or has TenChiJin or PhantomFlurry status.", - "ConfigWindow_Param_UseStopCasting": "Use stopping casting when target is dead.", + "ConfigWindow_Param_PoslockCasting": "Lock the movement when casting or some actions.", + "ConfigWindow_Param_UseStopCasting": "Stops casting when target is dead.", "ConfigWindow_Param_ShowTooltips": "Show tooltips", "ConfigWindow_Param_InDebug": "Debug Mode", "ConfigWindow_Param_ShowHealthRatio": "Show the health ratio for the check of Boss, Dying, Dot.", @@ -131,8 +132,9 @@ "ConfigWindow_Param_LessMPNoRaise": "Never raise player if MP is less than the set value", "ConfigWindow_Param_UseTinctures": "Use Tinctures", "ConfigWindow_Param_UseHealPotions": "Use Heal Potions", - "ConfigWindow_Param_Conditon": "Condition", + "ConfigWindow_Param_Condition": "Condition", "ConfigWindow_Param_StartOnCountdown": "Auto turn smart on countdown", + "ConfigWindow_Param_StartOnAttackedBySomeone": "Auto turn manual on being attacked by someone.", "ConfigWindow_Param_EsunaAll": "Esuna All Statuses.", "ConfigWindow_Param_InterruptibleMoreCheck": "Interrupt the action with action type check.", "ConfigWindow_Param_HealOutOfCombat": "Heal party members outside of combat.", @@ -170,14 +172,16 @@ "ConfigWindow_Param_MoveTowardsScreenDesc": "Using movement actions towards the object in the center of the screen, otherwise toward the facing object.", "ConfigWindow_Param_RaiseAll": "Raise all (include passerby)", "ConfigWindow_Param_ActionTargetFriendly": "Target all for friendly actions (include passerby)", - "ConfigWindow_Param_TargetFriendly": "Auto switch target for alliance.", + "ConfigWindow_Param_TargetFriendly": "Target allies for friendly actions.", "ConfigWindow_Param_RaiseBrinkOfDeath": "Raise player even has Brink of Death", "ConfigWindow_Param_MoveAreaActionFarthest": "Moving Area Ability to farthest", "ConfigWindow_Param_MoveAreaActionFarthestDesc": "Move to the furthest position from character's face direction.", "ConfigWindow_Param_HostileDesc": "You can set the logic of hostile target selection to allow flexibility in switching the logic of selecting hostile in battle.", "ConfigWindow_Param_AddOne": "Add One", "ConfigWindow_Param_HostileCondition": "Hostile target selection condition", - "ConfigWindow_Param_ResetToDefault": "Press left ctrl + shift and press right mouse button to reset this value", + "ConfigWindow_Param_ResetToDefault": "Click to reset this value.", + "ConfigWindow_Param_ResetToDefaultWait": "Please wait for a second.", + "ConfigWindow_Param_ResetToDefaultSure": "Are you sure to reset this value?", "ConfigWindow_Action_ShowOnCDWindow": "Show on CD window", "ConfigWindow_Control_OnlyShowWithHostileOrInDuty": "Only shown if there are enemies in or in duty", "ConfigWindow_Control_ShowNextActionWindow": "Show Next Action Window", @@ -427,5 +431,6 @@ "HighEndWarning": "Please separately keybind damage reduction / shield cooldowns in case RS fails at a crucial moment in {0}!", "HighEndBan": "{0} can not be used in High-end Duty!", "TextToTalkWarning": "You didn't install TextToTalk, please install it to make Rotation Solver say something for you!", - "WhiteListDownloadingFailed": "Failed to load white List. Click to retry." + "WhiteListDownloadingFailed": "Failed to load white List. Click to retry.", + "ClickingMistakeMessage": "OOOps! RS clicked the wrong action ({0})!" } \ No newline at end of file diff --git a/RotationSolver/Localization/ja.json b/RotationSolver/Localization/ja.json index a237730b9..f87f9c3ba 100644 --- a/RotationSolver/Localization/ja.json +++ b/RotationSolver/Localization/ja.json @@ -76,10 +76,11 @@ "ConfigWindow_Param_NotInCombatDelay": "Set the range of random delay for Not In Combat in second.", "ConfigWindow_Param_ClickingDelay": "Set the range of random delay for the interval of clicking actions.", "ConfigWindow_Param_StopCastingDelay": "Set the range of random delay for stopping casting when target is no need to cast in second.", + "ConfigWindow_Param_ClickMistake": "How likely is it that RS will click the wrong action.", "ConfigWindow_Param_Display": "Display", "ConfigWindow_Param_Advanced": "Advanced", - "ConfigWindow_Param_PoslockCasting": "Lock the movement when casting or has TenChiJin or PhantomFlurry status.", - "ConfigWindow_Param_UseStopCasting": "Use stopping casting when target is dead.", + "ConfigWindow_Param_PoslockCasting": "Lock the movement when casting or some actions.", + "ConfigWindow_Param_UseStopCasting": "Stops casting when target is dead.", "ConfigWindow_Param_ShowTooltips": "Show tooltips", "ConfigWindow_Param_InDebug": "Debug Mode", "ConfigWindow_Param_ShowHealthRatio": "Show the health ratio for the check of Boss, Dying, Dot.", @@ -131,8 +132,9 @@ "ConfigWindow_Param_LessMPNoRaise": "Never raise player if MP is less than the set value", "ConfigWindow_Param_UseTinctures": "Use Tinctures", "ConfigWindow_Param_UseHealPotions": "Use Heal Potions", - "ConfigWindow_Param_Conditon": "Condition", + "ConfigWindow_Param_Condition": "Condition", "ConfigWindow_Param_StartOnCountdown": "Auto turn smart on countdown", + "ConfigWindow_Param_StartOnAttackedBySomeone": "Auto turn manual on being attacked by someone.", "ConfigWindow_Param_EsunaAll": "Esuna All Statuses.", "ConfigWindow_Param_InterruptibleMoreCheck": "Interrupt the action with action type check.", "ConfigWindow_Param_HealOutOfCombat": "Heal party members outside of combat.", @@ -170,14 +172,16 @@ "ConfigWindow_Param_MoveTowardsScreenDesc": "Using movement actions towards the object in the center of the screen, otherwise toward the facing object.", "ConfigWindow_Param_RaiseAll": "Raise all (include passerby)", "ConfigWindow_Param_ActionTargetFriendly": "Target all for friendly actions (include passerby)", - "ConfigWindow_Param_TargetFriendly": "Auto switch target for alliance.", + "ConfigWindow_Param_TargetFriendly": "Target allies for friendly actions.", "ConfigWindow_Param_RaiseBrinkOfDeath": "Raise player even has Brink of Death", "ConfigWindow_Param_MoveAreaActionFarthest": "Moving Area Ability to farthest", "ConfigWindow_Param_MoveAreaActionFarthestDesc": "Move to the furthest position from character's face direction.", "ConfigWindow_Param_HostileDesc": "You can set the logic of hostile target selection to allow flexibility in switching the logic of selecting hostile in battle.", "ConfigWindow_Param_AddOne": "Add One", "ConfigWindow_Param_HostileCondition": "Hostile target selection condition", - "ConfigWindow_Param_ResetToDefault": "Press left ctrl + shift and press right mouse button to reset this value", + "ConfigWindow_Param_ResetToDefault": "Click to reset this value.", + "ConfigWindow_Param_ResetToDefaultWait": "Please wait for a second.", + "ConfigWindow_Param_ResetToDefaultSure": "Are you sure to reset this value?", "ConfigWindow_Action_ShowOnCDWindow": "Show on CD window", "ConfigWindow_Control_OnlyShowWithHostileOrInDuty": "Only shown if there are enemies in or in duty", "ConfigWindow_Control_ShowNextActionWindow": "Show Next Action Window", @@ -427,5 +431,6 @@ "HighEndWarning": "Please separately keybind damage reduction / shield cooldowns in case RS fails at a crucial moment in {0}!", "HighEndBan": "{0} can not be used in High-end Duty!", "TextToTalkWarning": "You didn't install TextToTalk, please install it to make Rotation Solver say something for you!", - "WhiteListDownloadingFailed": "Failed to load white List. Click to retry." + "WhiteListDownloadingFailed": "Failed to load white List. Click to retry.", + "ClickingMistakeMessage": "OOOps! RS clicked the wrong action ({0})!" } \ No newline at end of file diff --git a/RotationSolver/Localization/zh.json b/RotationSolver/Localization/zh.json index 1bd262b64..831f98399 100644 --- a/RotationSolver/Localization/zh.json +++ b/RotationSolver/Localization/zh.json @@ -10,32 +10,32 @@ "ConfigWindow_ParamItem": "参数", "ConfigWindow_ListItem": "列表", "ConfigWindow_EventItem": "事件", - "ConfigWindow_ActionItem": "Action Rules", + "ConfigWindow_ActionItem": "操作规则", "ConfigWindow_ControlItem": "控制", "ConfigWindow_HelpItem": "帮助", "ConfigWindow_ActionItem_Description": "修改每一个技能的使用方式。", "ConfigWindow_HelpItem_Description": "在这个窗口,你可以看到所有插件内置的战斗指令。 ", "ConfigWindow_HelpItem_AttackAuto": "Start the addon in Auto mode (auto-targeting) when out of combat or when combat starts, otherwise switch the target according to the set condition.", - "ConfigWindow_HelpItem_AttackManual": "Start the addon in manual mode. You need to choose the target manually. This will bypass any engage settings that you have set up and will start attacking immediately once something is targeted.", - "ConfigWindow_HelpItem_AttackCancel": "Stop the addon. Always remember to turn it off when not in use!", + "ConfigWindow_HelpItem_AttackManual": "以手动目标模式启动插件。您需要手动选择目标。 这将绕过您设置的任何触发设置,并且一旦选中目标将立即开始攻击。", + "ConfigWindow_HelpItem_AttackCancel": "停止插件,不用时一定要记得关闭。", "ConfigWindow_HelpItem_HealArea": "开启一个自动使用群体治疗的窗口期。", "ConfigWindow_HelpItem_HealSingle": "开启一个自动使用单体治疗的窗口期。", "ConfigWindow_HelpItem_DefenseArea": "开启一个自动使用群体减伤的窗口期。", "ConfigWindow_HelpItem_DefenseSingle": "开启一个自动使用单体减伤的窗口期。", - "ConfigWindow_HelpItem_Esuna": "Open a window to use Esuna, tank stance actions or True North.", + "ConfigWindow_HelpItem_Esuna": "开启一个自动使用职能技能“康复/盾姿/真北”的窗口期。", "ConfigWindow_HelpItem_RaiseShirk": "开启一个自动使用复活或退避的窗口期。", "ConfigWindow_HelpItem_AntiKnockback": "开启一个自动使用防击退的窗口期。", "ConfigWindow_HelpItem_Burst": "开启一个自动使用爆发技能的窗口期。", "ConfigWindow_HelpItem_MoveForward": "开启一个自动使用突进技能的窗口期。", "ConfigWindow_HelpItem_MoveBack": "开启一个自动使用后退技能的窗口期。", - "ConfigWindow_HelpItem_Speed": "Open a window to speed up.", - "ConfigWindow_HelpItem_EndSpecial": "To end this special duration before the set time.", + "ConfigWindow_HelpItem_Speed": "开启一个自动使用疾跑的窗口期。", + "ConfigWindow_HelpItem_EndSpecial": "在设定时间之前结束特殊窗口期。", "ConfigWindow_Helper_SwitchRotation": "点击以切换作者", "ConfigWindow_Helper_HighEndWarning": "当前循环 <{0}> 不允许在高难战斗中使用!", "ConfigWindow_Helper_GameVersion": "游戏版本", "ConfigWindow_Helper_OpenSource": "打开源码网址", "ConfigWindow_Helper_RunCommand": "单击左键以执行命令", - "ConfigWindow_Helper_CopyCommand": "Right-click to copy the command", + "ConfigWindow_Helper_CopyCommand": "单击右键以复制这条命令", "ConfigWindow_Helper_InsertCommand": "在{1}s内优先插入\"{0}\"", "ConfigWindow_Rotation_Description": "你可以为每个你想要的职业启用该功能,并配置关于如何使用这些动作。", "ConfigWindow_Rotation_KeyName": "关键名称为", @@ -48,8 +48,8 @@ "ConfigWindow_Events_DutyStart": "战斗开始: ", "ConfigWindow_Events_DutyEnd": "战斗结束: ", "ConfigWindow_Params_Description": "在这个窗口,你可以设定释放技能所需的参数。", - "ConfigWindow_Param_UseOverlayWindow": "Display Top Overlay", - "ConfigWindow_Param_UseOverlayWindowDesc": "This top window is used to display some extra information on your game window, such as target's positional, target and sub-target, etc.", + "ConfigWindow_Param_UseOverlayWindow": "显示置顶悬浮层", + "ConfigWindow_Param_UseOverlayWindowDesc": "此悬浮层用于在您的游戏窗口中显示一些额外信息,例如目标位置、目标和子目标等。", "ConfigWindow_Param_Basic": "基础", "ConfigWindow_Param_ActionAhead": "技能使用的提前量", "ConfigWindow_Param_MinLastAbilityAdvanced": "设置最小的使用最后一个0gcd(能力技)的时间提前量。", @@ -57,7 +57,7 @@ "ConfigWindow_Param_SpecialDuration": "设置命令所设置的特殊窗口期的持续时间", "ConfigWindow_Param_AddDotGCDCount": "设定DOT刷新的GCD提前量", "ConfigWindow_Param_MaxPing": "设置RS所能得到的最大延迟", - "ConfigWindow_Param_AutoOffAfterCombat": "Auto turn off when combat is over more than several seconds.", + "ConfigWindow_Param_AutoOffAfterCombat": "当战斗结束几秒后自动关闭。", "ConfigWindow_Param_AutoOffBetweenArea": "当玩家在区域之间切换时自动关闭。", "ConfigWindow_Param_AutoOffCutScene": "当播放动画时自动关闭。", "ConfigWindow_Param_AutoOffWhenDead": "当死亡时自动关闭。", @@ -72,15 +72,16 @@ "ConfigWindow_Param_InterruptDelay": "设置打断目标技能的随机延迟范围,以秒为单位。", "ConfigWindow_Param_WeakenDelay": "设置康复的随机延迟范围,以秒为单位。", "ConfigWindow_Param_HealDelay": "设置治疗队友的随机延迟范围,以秒为单位。", - "ConfigWindow_Param_CountdownDelay": "Set the range of random delay for count down in the party.", + "ConfigWindow_Param_CountdownDelay": "设置在倒数时预读的随机延迟范围,以秒为单位。", "ConfigWindow_Param_NotInCombatDelay": "设置脱战的随机延迟范围,以秒为单位。", "ConfigWindow_Param_ClickingDelay": "设置循环点击技能图标的随机延迟范围。", "ConfigWindow_Param_StopCastingDelay": "设置当目标不需要被读条时,停止读条的随机延迟范围,以秒为单位。", + "ConfigWindow_Param_ClickMistake": "有多大的可能性RS会点击错误的技能。", "ConfigWindow_Param_Display": "显示", "ConfigWindow_Param_Advanced": "高级", - "ConfigWindow_Param_PoslockCasting": "当读条、释放天地人或鬼宿脚时时禁止移动", - "ConfigWindow_Param_UseStopCasting": "当目标死亡后终止读条", - "ConfigWindow_Param_ShowTooltips": "Show tooltips", + "ConfigWindow_Param_PoslockCasting": "当施法或执行某些动作时锁定移动。", + "ConfigWindow_Param_UseStopCasting": "Stops casting when target is dead.", + "ConfigWindow_Param_ShowTooltips": "显示工具提示", "ConfigWindow_Param_InDebug": "Debug 模式", "ConfigWindow_Param_ShowHealthRatio": "显示用于检测目标为正常状态、濒死状态、是否可挂DOT状态的当前血量百分比", "ConfigWindow_Param_HealthRatioBoss": "如果目标的当前血量百分比高于这个值,则认为其为正常状态。", @@ -94,18 +95,18 @@ "ConfigWindow_Param_MovingTargetColor": "移动目标的提示框颜色", "ConfigWindow_Param_TargetColor": "目标颜色", "ConfigWindow_Param_SubTargetColor": "子目标颜色", - "ConfigWindow_Param_DrawingHeight": "The height of drawing.", - "ConfigWindow_Param_SampleLength": "The sample length of the line.", + "ConfigWindow_Param_DrawingHeight": "绘图的高度。", + "ConfigWindow_Param_SampleLength": "线条的举例长度。", "ConfigWindow_Param_KeyBoardNoise": "模拟按下键盘效果", "ConfigWindow_Param_KeyBoardNoiseTimes": "模拟按下次数", "ConfigWindow_Param_ToastPositional": "使用弹窗提示身位预测", "ConfigWindow_Param_SayPositional": "使用语音提示身位预测", "ConfigWindow_Param_DrawPositional": "在屏幕上绘制身位图", - "ConfigWindow_Param_DrawMeleeRange": "Draw the range of melee on the screen", + "ConfigWindow_Param_DrawMeleeRange": "在屏幕上绘制近战距离", "ConfigWindow_Param_DrawMeleeOffset": "在屏幕上绘制近战最大边缘距离", "ConfigWindow_Param_ShowMoveTarget": "显示移动技能的目标", "ConfigWindow_Param_ShowTarget": "显示目标", - "ConfigWindow_Param_TargetIconSize": "The size of drawing target action icon.", + "ConfigWindow_Param_TargetIconSize": "绘制技能图标的大小。", "ConfigWindow_Param_SayOutStateChanged": "语音说出插件状态改变", "ConfigWindow_Param_ShowInfoOnDtr": "在服务器信息上显示插件状态", "ConfigWindow_Param_ShowInfoOnToast": "在弹窗上显示插件状态", @@ -125,34 +126,35 @@ "ConfigWindow_Param_AutoUseTrueNorth": "自动真北(近战职业)", "ConfigWindow_Param_RaisePlayerBySwift": "使用即刻咏唱复活队员", "ConfigWindow_Param_UseGroundBeneficialAbility": "使用增益类地面放置技能", - "ConfigWindow_Param_AutoSpeedOutOfCombat": "Use speed actions when out of combat.", + "ConfigWindow_Param_AutoSpeedOutOfCombat": "在战斗外使用加速技能。", "ConfigWindow_Param_RaisePlayerByCasting": "当即刻咏唱在冷却时读条复活队员", "ConfigWindow_Param_UseHealWhenNotAHealer": "当不是治疗职业时使用治疗技能", "ConfigWindow_Param_LessMPNoRaise": "当MP低于设定值时不复活队友", "ConfigWindow_Param_UseTinctures": "使用药剂", "ConfigWindow_Param_UseHealPotions": "使用恢复药", - "ConfigWindow_Param_Conditon": "条件", + "ConfigWindow_Param_Condition": "条件", "ConfigWindow_Param_StartOnCountdown": "在倒计时时自动开启智能模式", + "ConfigWindow_Param_StartOnAttackedBySomeone": "当被攻击时自动对攻击源使用手动选择目标模式。", "ConfigWindow_Param_EsunaAll": "康复所有状态", "ConfigWindow_Param_InterruptibleMoreCheck": "使用动作类型检查来中断动作", "ConfigWindow_Param_HealOutOfCombat": "在战斗之外治疗小队队员", - "ConfigWindow_Param_OnlyHotOnTanks": "Use single target healing over time actions only on tanks", + "ConfigWindow_Param_OnlyHotOnTanks": "只对坦克职业使用单体HOT技能", "ConfigWindow_Param_BeneficialAreaOnTarget": "在目标位置放置增益性范围能力技", - "ConfigWindow_Param_HealthDifference": "HP%% for standard deviation for using AOE heal.", - "ConfigWindow_Param_HealthAreaAbility": "HP%% for AOE healing OGCDs", - "ConfigWindow_Param_HealthAreaSpell": "HP%% for AOE healing GCDs", - "ConfigWindow_Param_Normal": "Normal Targets", - "ConfigWindow_Param_HOT": "Targets with HOT", - "ConfigWindow_Param_HealthSingleAbility": "HP%% for ST healing OGCDs", - "ConfigWindow_Param_HealthSingleSpell": "HP%% for ST healing GCDs", - "ConfigWindow_Param_HealthHealerRatio": "Heal healer first if its HP%% is lower than this.", - "ConfigWindow_Param_HealthTankRatio": "Heal tank first if its HP%% is lower than this.", + "ConfigWindow_Param_HealthDifference": "使用AOE治疗标准偏差的HP%%", + "ConfigWindow_Param_HealthAreaAbility": "使用能力技群抬的HP%%", + "ConfigWindow_Param_HealthAreaSpell": "使用GCD群抬的HP%%", + "ConfigWindow_Param_Normal": "普通目标", + "ConfigWindow_Param_HOT": "有HOT的目标", + "ConfigWindow_Param_HealthSingleAbility": "对ST使用能力技单抬的HP%%", + "ConfigWindow_Param_HealthSingleSpell": "对ST使用GCD单抬的HP%%", + "ConfigWindow_Param_HealthHealerRatio": "如果治疗职业的HP%%低于此值,则首先治疗治疗职业。", + "ConfigWindow_Param_HealthTankRatio": "如果坦克职业的HP%%低于此值,则首先治疗治疗职业。", "ConfigWindow_Param_DistanceForMoving": "如果近战或坦克与目标之间的距离小于此,则考虑使用突进技能作为攻击能力。", - "ConfigWindow_Param_HealWhenNothingTodoBelow": "Healing the members with GCD if there is nothing to do in combat and their min HP% is lower than this.", - "ConfigWindow_Param_HealthForDyingTank": "Set the HP%% for tank to use invincibility", + "ConfigWindow_Param_HealWhenNothingTodoBelow": "如果在战斗中没有要做的事情并且队员的最小HP%低于此值,使用GCD技能来治疗队员。", + "ConfigWindow_Param_HealthForDyingTank": "坦克使用无敌技能的血量%%", "ConfigWindow_Param_MeleeRangeOffset": "近战职业使用远程技能的距离最小值", "ConfigWindow_Param_Target": "目标", - "ConfigWindow_Param_RightNowTargetToHostileType": "Engage settings", + "ConfigWindow_Param_RightNowTargetToHostileType": "开怪设置", "ConfigWindow_Param_TargetToHostileType1": "所有可攻击的目标", "ConfigWindow_Param_TargetToHostileType2": "目标已有目标或者所有可攻击的目标", "ConfigWindow_Param_TargetToHostileType3": "目标已有目标", @@ -169,15 +171,17 @@ "ConfigWindow_Param_MoveTowardsScreen": "移动技能优先以屏幕中心的对象为目标", "ConfigWindow_Param_MoveTowardsScreenDesc": "移动技能优先以屏幕中心的对象为目标,否则以角色面向为优先方向", "ConfigWindow_Param_RaiseAll": "复活所有人 (包括路人)", - "ConfigWindow_Param_ActionTargetFriendly": "Target all for friendly actions (include passerby)", - "ConfigWindow_Param_TargetFriendly": "Auto switch target for alliance.", + "ConfigWindow_Param_ActionTargetFriendly": "治疗(增益)类技能可以瞄准所有人(包括路人)", + "ConfigWindow_Param_TargetFriendly": "治疗(增益)类技能只对队友释放", "ConfigWindow_Param_RaiseBrinkOfDeath": "复活带有濒死(大黑头)的目标", "ConfigWindow_Param_MoveAreaActionFarthest": "使用移动类能力技移动到最远处", "ConfigWindow_Param_MoveAreaActionFarthestDesc": "移动到人物面向最远的位置。", "ConfigWindow_Param_HostileDesc": "你可以设定敌对的选择,以便于在战斗中灵活切换选择敌对的逻辑。", "ConfigWindow_Param_AddOne": "添加一个新的逻辑", "ConfigWindow_Param_HostileCondition": "敌对目标选中条件", - "ConfigWindow_Param_ResetToDefault": "同时按下左Ctrl+Shift和鼠标右键以将其重设为默认值", + "ConfigWindow_Param_ResetToDefault": "点击重置此值。", + "ConfigWindow_Param_ResetToDefaultWait": "请稍等。", + "ConfigWindow_Param_ResetToDefaultSure": "你确定要重设此值?", "ConfigWindow_Action_ShowOnCDWindow": "显示在冷却窗口中", "ConfigWindow_Control_OnlyShowWithHostileOrInDuty": "只在周围有敌人或者处于任务中时才显示", "ConfigWindow_Control_ShowNextActionWindow": "显示下一个动作窗口", @@ -225,9 +229,9 @@ "ActionSequencer_MustUseDesc": "跳过AOE判断,跳过提供的Buff判断。", "ActionSequencer_Empty": "用完", "ActionSequencer_EmptyDesc": "用完所有层数或者跳过连击判断。", - "ActionSequencer_ActionSequencerDescription": "To customize when Rotation Solver uses specific actions automatically, click on an action's icon in the left list. Below, you may set the conditions for when that specific action is used. Each action can have a different set of conditions to override the default rotation behavior.", - "ActionSequencer_ForceConditionSet": "Conditions When Automatic Use of Action is Forced", - "ActionSequencer_DisableConditionSet": "Conditions When Automatic Use of Action is Disabled", + "ActionSequencer_ActionSequencerDescription": "要自定义RS何时自动使用特定的动作,请点击左侧列表中的动作图标。在下面的窗口,你可以设置使用该特定动作的条件。每个动作都可以有一组不同的条件来覆盖默认的循环操作。", + "ActionSequencer_ForceConditionSet": "当自动使用技能设置为Forced时的条件", + "ActionSequencer_DisableConditionSet": "当自动使用技能设置为Disabled时的条件", "ActionSequencer_Can": "能", "ActionSequencer_Cannot": "不能", "ActionSequencer_Is": "是", @@ -271,7 +275,7 @@ "SpecialCommandType_AntiKnockback": "防击退", "SpecialCommandType_Burst": "爆发", "SpecialCommandType_EndSpecial": "特殊结束", - "SpecialCommandType_Speed": "Speed", + "SpecialCommandType_Speed": "速度", "SpecialCommandType_Smart": "自动目标 ", "SpecialCommandType_Manual": "手动目标", "SpecialCommandType_Cancel": "取消", @@ -426,6 +430,7 @@ }, "HighEndWarning": "当在{0} 时, 请单独绑定减伤/护盾的冷却时间, 以防RS在关键时刻失效!", "HighEndBan": "{0} 循环不可以用于高难战斗!", - "TextToTalkWarning": "You didn't install TextToTalk, please install it to make Rotation Solver say something for you!", - "WhiteListDownloadingFailed": "Failed to load white List. Click to retry." + "TextToTalkWarning": "您没有安装 TextToTalk,请安装它让RS为您说些什么!", + "WhiteListDownloadingFailed": "加载白名单失败,请点击重试。", + "ClickingMistakeMessage": "哎呀!RS点击了错误的操作 ({0}) !" } \ No newline at end of file