From 757f4ef19320daec837901842c36ee28be236928 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E7=A7=8B=E6=B0=B4?= <1123993881@qq.com>
Date: Mon, 10 Jul 2023 20:59:03 +0800
Subject: [PATCH] chore: 3.0.7 released.
---
Directory.Build.props | 2 +-
Resources/AnimationLockTime.json | 8 ++++++++
RotationSolver.Basic/Configuration/PluginConfiguration.cs | 4 ++--
3 files changed, 11 insertions(+), 3 deletions(-)
diff --git a/Directory.Build.props b/Directory.Build.props
index 9b2f5e266..099f4357c 100644
--- a/Directory.Build.props
+++ b/Directory.Build.props
@@ -3,7 +3,7 @@
net7.0-windows
enable
ArchiTed
- 3.0.6.4
+ 3.0.7
x64
AnyCPU
diff --git a/Resources/AnimationLockTime.json b/Resources/AnimationLockTime.json
index f30dc6d82..ea877f823 100644
--- a/Resources/AnimationLockTime.json
+++ b/Resources/AnimationLockTime.json
@@ -240,6 +240,7 @@
"7546": 0.6,
"7548": 0.6,
"7549": 0.6,
+ "7551": 0.6,
"7552": 0.1,
"7557": 0.6,
"7559": 0.6,
@@ -248,6 +249,7 @@
"7562": 0.6,
"7568": 0.6,
"7863": 0.6,
+ "8341": 0.1,
"8570": 0.1,
"9483": 0.6,
"9793": 0.1,
@@ -273,16 +275,21 @@
"15995": 0.6,
"15996": 0.6,
"15997": 0.6,
+ "15998": 0.6,
"15999": 0.6,
"16000": 0.6,
"16001": 0.6,
"16002": 0.6,
+ "16005": 0.6,
"16006": 0.6,
"16007": 0.6,
"16008": 0.6,
"16009": 0.6,
"16010": 0.6,
+ "16011": 0.6,
"16012": 0.6,
+ "16013": 0.6,
+ "16014": 0.6,
"16015": 0.6,
"16030": 2.1,
"16137": 0.6,
@@ -375,6 +382,7 @@
"20250": 0.1,
"20304": 0.6,
"20542": 2.1,
+ "20727": 0.6,
"21052": 2.1,
"21054": 2.1,
"21206": 0.6,
diff --git a/RotationSolver.Basic/Configuration/PluginConfiguration.cs b/RotationSolver.Basic/Configuration/PluginConfiguration.cs
index 51e299b80..d5ff6aa73 100644
--- a/RotationSolver.Basic/Configuration/PluginConfiguration.cs
+++ b/RotationSolver.Basic/Configuration/PluginConfiguration.cs
@@ -51,10 +51,10 @@ public class PluginConfiguration : IPluginConfiguration
public bool ShowInfoOnToast = true;
public bool RaiseAll = false;
public bool CastingDisplay = true;
- public bool PoslockCasting = true;
+ public bool PoslockCasting = false;
public int PoslockModifier = 0;
public bool PosPassageOfArms = false;
- public bool PosTenChiJin = false;
+ public bool PosTenChiJin = true;
public bool PosFlameThrower = false;
public bool PosImprovisation = false;