From 757f4ef19320daec837901842c36ee28be236928 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=A7=8B=E6=B0=B4?= <1123993881@qq.com> Date: Mon, 10 Jul 2023 20:59:03 +0800 Subject: [PATCH] chore: 3.0.7 released. --- Directory.Build.props | 2 +- Resources/AnimationLockTime.json | 8 ++++++++ RotationSolver.Basic/Configuration/PluginConfiguration.cs | 4 ++-- 3 files changed, 11 insertions(+), 3 deletions(-) diff --git a/Directory.Build.props b/Directory.Build.props index 9b2f5e266..099f4357c 100644 --- a/Directory.Build.props +++ b/Directory.Build.props @@ -3,7 +3,7 @@ net7.0-windows enable ArchiTed - 3.0.6.4 + 3.0.7 x64 AnyCPU diff --git a/Resources/AnimationLockTime.json b/Resources/AnimationLockTime.json index f30dc6d82..ea877f823 100644 --- a/Resources/AnimationLockTime.json +++ b/Resources/AnimationLockTime.json @@ -240,6 +240,7 @@ "7546": 0.6, "7548": 0.6, "7549": 0.6, + "7551": 0.6, "7552": 0.1, "7557": 0.6, "7559": 0.6, @@ -248,6 +249,7 @@ "7562": 0.6, "7568": 0.6, "7863": 0.6, + "8341": 0.1, "8570": 0.1, "9483": 0.6, "9793": 0.1, @@ -273,16 +275,21 @@ "15995": 0.6, "15996": 0.6, "15997": 0.6, + "15998": 0.6, "15999": 0.6, "16000": 0.6, "16001": 0.6, "16002": 0.6, + "16005": 0.6, "16006": 0.6, "16007": 0.6, "16008": 0.6, "16009": 0.6, "16010": 0.6, + "16011": 0.6, "16012": 0.6, + "16013": 0.6, + "16014": 0.6, "16015": 0.6, "16030": 2.1, "16137": 0.6, @@ -375,6 +382,7 @@ "20250": 0.1, "20304": 0.6, "20542": 2.1, + "20727": 0.6, "21052": 2.1, "21054": 2.1, "21206": 0.6, diff --git a/RotationSolver.Basic/Configuration/PluginConfiguration.cs b/RotationSolver.Basic/Configuration/PluginConfiguration.cs index 51e299b80..d5ff6aa73 100644 --- a/RotationSolver.Basic/Configuration/PluginConfiguration.cs +++ b/RotationSolver.Basic/Configuration/PluginConfiguration.cs @@ -51,10 +51,10 @@ public class PluginConfiguration : IPluginConfiguration public bool ShowInfoOnToast = true; public bool RaiseAll = false; public bool CastingDisplay = true; - public bool PoslockCasting = true; + public bool PoslockCasting = false; public int PoslockModifier = 0; public bool PosPassageOfArms = false; - public bool PosTenChiJin = false; + public bool PosTenChiJin = true; public bool PosFlameThrower = false; public bool PosImprovisation = false;