diff --git a/RotationSolver.Basic/Rotations/Basic/MCH_Base.cs b/RotationSolver.Basic/Rotations/Basic/MCH_Base.cs index bbbd3de78..cd9082497 100644 --- a/RotationSolver.Basic/Rotations/Basic/MCH_Base.cs +++ b/RotationSolver.Basic/Rotations/Basic/MCH_Base.cs @@ -1,3 +1,4 @@ +using Dalamud.Game.ClientState.Objects.SubKinds; using ECommons.DalamudServices; using ECommons.ExcelServices; using RotationSolver.Basic.Traits; @@ -326,6 +327,7 @@ protected static bool OverheatedEndAfterGCD(uint gctCount = 0, float offset = 0) /// public static IBaseAction PvP_MarksmansSpite { get; } = new BaseAction(ActionID.PvP_MarksmansSpite) { + FilterForHostiles = tars => tars.Where(t => t is PlayerCharacter), ActionCheck = (t, m) => LimitBreakLevel >= 1, };