diff --git a/RotationSolver.Basic/Actions/BaseItem.cs b/RotationSolver.Basic/Actions/BaseItem.cs index 9aae61b09..ae5e788d0 100644 --- a/RotationSolver.Basic/Actions/BaseItem.cs +++ b/RotationSolver.Basic/Actions/BaseItem.cs @@ -67,7 +67,7 @@ public bool IsInCooldown public uint SortKey { get; } - public float AnimationLockTime => OtherConfiguration.AnimationLockTime.TryGetValue(AdjustedID, out var time) ? time : 1.1f; + public float AnimationLockTime => 1.1f; public virtual bool IsActionSequencer => false; diff --git a/RotationSolver.Basic/Data/ActionEffectSet.cs b/RotationSolver.Basic/Data/ActionEffectSet.cs index 7f8078bfe..70b73ec5e 100644 --- a/RotationSolver.Basic/Data/ActionEffectSet.cs +++ b/RotationSolver.Basic/Data/ActionEffectSet.cs @@ -14,7 +14,6 @@ public unsafe struct ActionEffectSet public GameObject Source { get; } public TargetEffect[] TargetEffects { get; } public float AnimationLock { get; } - public int MyProperty { get; set; } public ActionEffectSet(uint sourceId, ActionEffectHeader* effectHeader, ActionEffect* effectArray, ulong* effectTargets) { Type = effectHeader->actionType; diff --git a/RotationSolver/RotationSolverPlugin.cs b/RotationSolver/RotationSolverPlugin.cs index 7d751023d..21a3f6460 100644 --- a/RotationSolver/RotationSolverPlugin.cs +++ b/RotationSolver/RotationSolverPlugin.cs @@ -66,9 +66,7 @@ public RotationSolverPlugin(DalamudPluginInterface pluginInterface) OtherConfiguration.Init(); _dis.Add(new Watcher()); _dis.Add(new MovingController()); - - var manager = new LocalizationManager(); - _dis.Add(manager); + _dis.Add(new LocalizationManager()); #if DEBUG LocalizationManager.ExportLocalization(); #endif diff --git a/RotationSolver/UI/OverlayWindow.cs b/RotationSolver/UI/OverlayWindow.cs index 7639f8166..33bfdedb2 100644 --- a/RotationSolver/UI/OverlayWindow.cs +++ b/RotationSolver/UI/OverlayWindow.cs @@ -1,5 +1,4 @@ -using Dalamud.Interface; -using ECommons.DalamudServices; +using ECommons.DalamudServices; using ECommons.GameHelpers; using RotationSolver.Updaters;