diff --git a/RotationSolver/Updaters/TargetUpdater_NamePlate.cs b/RotationSolver/Updaters/TargetUpdater_NamePlate.cs index 87f324867..7202ebe59 100644 --- a/RotationSolver/Updaters/TargetUpdater_NamePlate.cs +++ b/RotationSolver/Updaters/TargetUpdater_NamePlate.cs @@ -1,4 +1,5 @@ using Dalamud.Game.ClientState.Objects.Types; +using RotationSolver.Commands; using RotationSolver.Helpers; using System; using System.Collections.Generic; @@ -14,8 +15,8 @@ internal static partial class TargetUpdater private static void UpdateNamePlate(IEnumerable allTargets) { List charas = new List(5); - //60701 - 60705 For treasure hunt. - for (int i = 60701; i <= 60705; i++) + //60687 - 60691 For treasure hunt. + for (int i = 60687; i <= 60691; i++) { var b = allTargets.FirstOrDefault(obj => obj.GetNamePlateIcon() == i); if (b == null || b.CurrentHp == 0) continue;