diff --git a/RotationSolver/UI/RotationConfigWindow_Rotation.cs b/RotationSolver/UI/RotationConfigWindow_Rotation.cs index 4e7146b44..92cfddf48 100644 --- a/RotationSolver/UI/RotationConfigWindow_Rotation.cs +++ b/RotationSolver/UI/RotationConfigWindow_Rotation.cs @@ -59,7 +59,7 @@ private static void DrawRotations(CustomRotationGroup[] rotations) if (i > 0) ImGui.Separator(); var group = rotations[i]; - var rotation = RotationUpdater.GetChooseRotation(group); + var rotation = RotationUpdater.GetChosenRotation(group); var canAddButton = Service.Player != null && rotation.JobIDs.Contains((ClassJobID)Service.Player.ClassJob.Id); diff --git a/RotationSolver/Updaters/RotationUpdater.cs b/RotationSolver/Updaters/RotationUpdater.cs index 9fa052e0a..62e6b0268 100644 --- a/RotationSolver/Updaters/RotationUpdater.cs +++ b/RotationSolver/Updaters/RotationUpdater.cs @@ -411,7 +411,7 @@ public static void UpdateRotation() { if (!group.ClassJobIds.Contains(nowJob)) continue; - var rotation = GetChooseRotation(group); + var rotation = GetChosenRotation(group); if (rotation != RightNowRotation) { rotation?.OnTerritoryChanged(); @@ -424,7 +424,7 @@ public static void UpdateRotation() RightRotationActions = Array.Empty(); } - internal static ICustomRotation GetChooseRotation(CustomRotationGroup group) + internal static ICustomRotation GetChosenRotation(CustomRotationGroup group) { var has = Service.Config.RotationChoices.TryGetValue((uint)group.JobId, out var name);