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Describe the bug
After exporting the project, the Panku console completely ignores the default config. This issue was tested on the logger visibility setting (screen_overlay). I configured it in the file to have an index of 1, which corresponds to "show if shell visible". The project works correctly in the editor, but upon export, the logger always remains visible.
To Reproduce
Steps to reproduce the behavior:
Create a project with the addon.
Modify the default config.
Export the project.
Desktop:
OS: Windows 10 Pro
Godot v.4.2.2
PankuConsole v.1.7.8
Additional information
Reading the config from the user data folder continues to function correctly in both the exported and editor projects.
The text was updated successfully, but these errors were encountered:
Just in case, have you done configuration in export template to include config files to the build?
In export page Resources tab -> 'Filters to export non-resource files' field. General mask like *.cfg or certain file name should work.
Describe the bug
After exporting the project, the Panku console completely ignores the default config. This issue was tested on the logger visibility setting (
screen_overlay
). I configured it in the file to have an index of 1, which corresponds to "show if shell visible". The project works correctly in the editor, but upon export, the logger always remains visible.To Reproduce
Steps to reproduce the behavior:
Desktop:
Additional information
Reading the config from the user data folder continues to function correctly in both the exported and editor projects.
The text was updated successfully, but these errors were encountered: