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battle_anim_effects_1.c
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#include "global.h"
#include "malloc.h"
#include "battle_anim.h"
#include "battle_interface.h"
#include "decompress.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "main.h"
#include "math_util.h"
#include "palette.h"
#include "random.h"
#include "scanline_effect.h"
#include "sound.h"
#include "trig.h"
#include "util.h"
#include "constants/rgb.h"
#include "constants/songs.h"
struct {
s16 startX;
s16 startY;
s16 targetX;
s16 targetY;
} static EWRAM_DATA sFrenzyPlantRootData = {0}; // Debug? Written to but never read.
static void AnimMovePowderParticle(struct Sprite *);
static void AnimMovePowderParticle_Step(struct Sprite *);
static void AnimPowerAbsorptionOrb(struct Sprite *);
static void AnimSolarBeamBigOrb(struct Sprite *);
static void AnimSolarBeamSmallOrb(struct Sprite *);
static void AnimSolarBeamSmallOrb_Step(struct Sprite *);
static void AnimAbsorptionOrb(struct Sprite *);
static void AnimAbsorptionOrb_Step(struct Sprite *);
static void AnimHyperBeamOrb(struct Sprite *);
static void AnimHyperBeamOrb_Step(struct Sprite *);
static void AnimSporeParticle(struct Sprite *);
static void AnimSporeParticle_Step(struct Sprite *);
static void AnimPetalDanceBigFlower(struct Sprite *);
static void AnimPetalDanceBigFlower_Step(struct Sprite *);
static void AnimPetalDanceSmallFlower(struct Sprite *);
static void AnimPetalDanceSmallFlower_Step(struct Sprite *);
static void AnimRazorLeafParticle(struct Sprite *);
static void AnimRazorLeafParticle_Step1(struct Sprite *);
static void AnimRazorLeafParticle_Step2(struct Sprite *);
static void AnimLeechSeed(struct Sprite *);
static void AnimLeechSeed_Step(struct Sprite *);
static void AnimLeechSeedSprouts(struct Sprite *);
static void AnimTranslateLinearSingleSineWave(struct Sprite *);
static void AnimTranslateLinearSingleSineWave_Step(struct Sprite *);
static void AnimConstrictBinding(struct Sprite *);
static void AnimConstrictBinding_Step1(struct Sprite *);
static void AnimConstrictBinding_Step2(struct Sprite *);
static void AnimMimicOrb(struct Sprite *);
static void AnimIngrainRoot(struct Sprite *);
static void AnimFrenzyPlantRoot(struct Sprite *);
static void AnimRootFlickerOut(struct Sprite *);
static void AnimIngrainOrb(struct Sprite *);
static void AnimPresent(struct Sprite *);
static void AnimKnockOffItem(struct Sprite *);
static void AnimPresentHealParticle(struct Sprite *);
static void AnimItemSteal(struct Sprite *);
static void AnimItemSteal_Step1(struct Sprite *);
static void AnimItemSteal_Step2(struct Sprite *);
static void AnimItemSteal_Step3(struct Sprite *);
static void AnimTrickBag(struct Sprite *);
static void AnimTrickBag_Step1(struct Sprite *);
static void AnimTrickBag_Step2(struct Sprite *);
static void AnimTrickBag_Step3(struct Sprite *);
static void AnimFlyingParticle(struct Sprite *);
static void AnimFlyingParticle_Step(struct Sprite *);
static void AnimNeedleArmSpike(struct Sprite *);
static void AnimNeedleArmSpike_Step(struct Sprite *);
static void AnimSlidingHit(struct Sprite *);
static void AnimWhipHit(struct Sprite *);
static void AnimFlickeringPunch(struct Sprite *);
static void AnimCuttingSlice(struct Sprite *);
static void AnimAirCutterSlice(struct Sprite *);
static void AnimSlice_Step(struct Sprite *);
static void AnimCirclingMusicNote(struct Sprite *);
static void AnimCirclingMusicNote_Step(struct Sprite *);
static void AnimProtect(struct Sprite *);
static void AnimProtect_Step(struct Sprite *);
static void AnimMilkBottle(struct Sprite *);
static void AnimMilkBottle_Step1(struct Sprite *);
static void AnimMilkBottle_Step2(struct Sprite *, int, int);
static void AnimGrantingStars(struct Sprite *);
static void AnimSparklingStars(struct Sprite *);
static void AnimBubbleBurst(struct Sprite *);
static void AnimBubbleBurst_Step(struct Sprite *);
static void AnimSleepLetterZ(struct Sprite *);
static void AnimSleepLetterZ_Step(struct Sprite *);
static void AnimLockOnTarget(struct Sprite *);
static void AnimLockOnTarget_Step1(struct Sprite *);
static void AnimLockOnTarget_Step2(struct Sprite *);
static void AnimLockOnTarget_Step3(struct Sprite *);
static void AnimLockOnTarget_Step4(struct Sprite *);
static void AnimLockOnTarget_Step5(struct Sprite *);
static void AnimLockOnTarget_Step6(struct Sprite *);
static void AnimLockOnMoveTarget(struct Sprite *);
static void AnimBowMon(struct Sprite *);
static void AnimBowMon_Step1(struct Sprite *);
static void AnimBowMon_Step1_Callback(struct Sprite *);
static void AnimBowMon_Step2(struct Sprite *);
static void AnimBowMon_Step3(struct Sprite *);
static void AnimBowMon_Step4(struct Sprite *);
static void AnimBowMon_Step3_Callback(struct Sprite *);
static void AnimTipMon(struct Sprite *);
static void AnimTipMon_Step(struct Sprite *);
static void AnimSlashSlice(struct Sprite *);
static void AnimFalseSwipeSlice(struct Sprite *);
static void AnimFalseSwipeSlice_Step1(struct Sprite *);
static void AnimFalseSwipeSlice_Step2(struct Sprite *);
static void AnimFalseSwipeSlice_Step3(struct Sprite *);
static void AnimFalseSwipePositionedSlice(struct Sprite *);
static void AnimEndureEnergy(struct Sprite *);
static void AnimEndureEnergy_Step(struct Sprite *);
static void AnimSharpenSphere(struct Sprite *);
static void AnimSharpenSphere_Step(struct Sprite *);
static void AnimConversion(struct Sprite *);
static void AnimConversion2(struct Sprite *);
static void AnimConversion2_Step(struct Sprite *);
static void AnimMoon(struct Sprite *);
static void AnimMoon_Step(struct Sprite *);
static void AnimMoonlightSparkle(struct Sprite *);
static void AnimMoonlightSparkle_Step(struct Sprite *);
static void AnimHornHit(struct Sprite *);
static void AnimHornHit_Step(struct Sprite *);
static void AnimSuperFang(struct Sprite *);
static void AnimWavyMusicNotes(struct Sprite *);
static void AnimWavyMusicNotes_Step(struct Sprite *);
static void AnimWavyMusicNotes_CalcVelocity(s16, s16, s16 *, s16 *, s8);
static void AnimFlyingMusicNotes(struct Sprite *);
static void AnimFlyingMusicNotes_Step(struct Sprite *);
static void AnimBellyDrumHand(struct Sprite *);
static void AnimSlowFlyingMusicNotes(struct Sprite *);
static void AnimSlowFlyingMusicNotes_Step(struct Sprite *);
static void AnimThoughtBubble(struct Sprite *);
static void AnimThoughtBubble_Step(struct Sprite *);
static void AnimMetronomeFinger(struct Sprite *);
static void AnimMetronomeFinger_Step(struct Sprite *);
static void AnimFollowMeFinger(struct Sprite *);
static void AnimFollowMeFinger_Step1(struct Sprite *);
static void AnimFollowMeFinger_Step2(struct Sprite *);
static void AnimTauntFinger(struct Sprite *);
static void AnimTauntFinger_Step1(struct Sprite *);
static void AnimTauntFinger_Step2(struct Sprite *);
static void AnimMoveTwisterParticle_Step(struct Sprite *);
static void AnimTask_MoonlightEndFade_Step(u8 taskId);
static void AnimTask_LeafBlade_Step(u8);
static void AnimTask_DuplicateAndShrinkToPos_Step1(u8);
static void AnimTask_DuplicateAndShrinkToPos_Step2(u8);
static s16 LeafBladeGetPosFactor(struct Sprite *);
static void AnimTask_LeafBlade_Step2(struct Task *, u8);
static void AnimTask_LeafBlade_Step2_Callback(struct Sprite *);
static void AnimTask_SkullBashPositionSet(u8);
static void AnimTask_SkullBashPositionReset(u8);
static void AnimTask_DoubleTeam_Step(u8);
static void AnimDoubleTeam(struct Sprite *);
const union AnimCmd gPowderParticlesAnimCmds[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(2, 5),
ANIMCMD_FRAME(4, 5),
ANIMCMD_FRAME(6, 5),
ANIMCMD_FRAME(8, 5),
ANIMCMD_FRAME(10, 5),
ANIMCMD_FRAME(12, 5),
ANIMCMD_FRAME(14, 5),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gPowderParticlesAnimTable[] =
{
gPowderParticlesAnimCmds,
};
const struct SpriteTemplate gSleepPowderParticleSpriteTemplate =
{
.tileTag = ANIM_TAG_SLEEP_POWDER,
.paletteTag = ANIM_TAG_SLEEP_POWDER,
.oam = &gOamData_AffineOff_ObjNormal_8x16,
.anims = gPowderParticlesAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimMovePowderParticle,
};
const struct SpriteTemplate gStunSporeParticleSpriteTemplate =
{
.tileTag = ANIM_TAG_STUN_SPORE,
.paletteTag = ANIM_TAG_STUN_SPORE,
.oam = &gOamData_AffineOff_ObjNormal_8x16,
.anims = gPowderParticlesAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimMovePowderParticle,
};
const struct SpriteTemplate gPoisonPowderParticleSpriteTemplate =
{
.tileTag = ANIM_TAG_POISON_POWDER,
.paletteTag = ANIM_TAG_POISON_POWDER,
.oam = &gOamData_AffineOff_ObjNormal_8x16,
.anims = gPowderParticlesAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimMovePowderParticle,
};
const union AnimCmd gSolarBeamBigOrbAnimCmds1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
const union AnimCmd gSolarBeamBigOrbAnimCmds2[] =
{
ANIMCMD_FRAME(1, 1),
ANIMCMD_END,
};
const union AnimCmd gSolarBeamBigOrbAnimCmds3[] =
{
ANIMCMD_FRAME(2, 1),
ANIMCMD_END,
};
const union AnimCmd gSolarBeamBigOrbAnimCmds4[] =
{
ANIMCMD_FRAME(3, 1),
ANIMCMD_END,
};
const union AnimCmd gSolarBeamBigOrbAnimCmds5[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
const union AnimCmd gSolarBeamBigOrbAnimCmds6[] =
{
ANIMCMD_FRAME(5, 1),
ANIMCMD_END,
};
const union AnimCmd gSolarBeamBigOrbAnimCmds7[] =
{
ANIMCMD_FRAME(6, 1),
ANIMCMD_END,
};
const union AnimCmd gSolarBeamSmallOrbAnimCms[] =
{
ANIMCMD_FRAME(7, 1),
ANIMCMD_END,
};
const union AnimCmd gPowerAbsorptionOrbAnimCmds[] =
{
ANIMCMD_FRAME(8, 1),
ANIMCMD_END,
};
const union AnimCmd *const gSolarBeamBigOrbAnimTable[] =
{
gSolarBeamBigOrbAnimCmds1,
gSolarBeamBigOrbAnimCmds2,
gSolarBeamBigOrbAnimCmds3,
gSolarBeamBigOrbAnimCmds4,
gSolarBeamBigOrbAnimCmds5,
gSolarBeamBigOrbAnimCmds6,
gSolarBeamBigOrbAnimCmds7,
};
const union AnimCmd *const gSolarBeamSmallOrbAnimTable[] =
{
gSolarBeamSmallOrbAnimCms,
};
const union AnimCmd *const gPowerAbsorptionOrbAnimTable[] =
{
gPowerAbsorptionOrbAnimCmds,
};
const union AffineAnimCmd gPowerAbsorptionOrbAffineAnimCmds[] = {
AFFINEANIMCMD_FRAME(-5, -5, 0, 1),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gPowerAbsorptionOrbAffineAnimTable[] = {
gPowerAbsorptionOrbAffineAnimCmds,
};
const struct SpriteTemplate gPowerAbsorptionOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_ORBS,
.oam = &gOamData_AffineNormal_ObjBlend_16x16,
.anims = gPowerAbsorptionOrbAnimTable,
.images = NULL,
.affineAnims = gPowerAbsorptionOrbAffineAnimTable,
.callback = AnimPowerAbsorptionOrb,
};
const struct SpriteTemplate gSolarBeamBigOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_ORBS,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gSolarBeamBigOrbAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSolarBeamBigOrb,
};
const struct SpriteTemplate gSolarBeamSmallOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_ORBS,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gSolarBeamSmallOrbAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSolarBeamSmallOrb,
};
const union AffineAnimCmd gStockpileAbsorptionOrbAffineCmds[] = {
AFFINEANIMCMD_FRAME(320, 320, 0, 0),
AFFINEANIMCMD_FRAME(-14, -14, 0, 1),
AFFINEANIMCMD_JUMP(1),
};
const union AffineAnimCmd *const gStockpileAbsorptionOrbAffineAnimTable[] = {
gStockpileAbsorptionOrbAffineCmds,
};
const struct SpriteTemplate gStockpileAbsorptionOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_GRAY_ORB,
.paletteTag = ANIM_TAG_GRAY_ORB,
.oam = &gOamData_AffineDouble_ObjNormal_8x8,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gStockpileAbsorptionOrbAffineAnimTable,
.callback = AnimPowerAbsorptionOrb,
};
const union AffineAnimCmd gAbsorptionOrbAffineAnimCmds[] = {
AFFINEANIMCMD_FRAME(-5, -5, 0, 1),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gAbsorptionOrbAffineAnimTable[] = {
gAbsorptionOrbAffineAnimCmds,
};
const struct SpriteTemplate gAbsorptionOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_ORBS,
.oam = &gOamData_AffineNormal_ObjBlend_16x16,
.anims = gPowerAbsorptionOrbAnimTable,
.images = NULL,
.affineAnims = gAbsorptionOrbAffineAnimTable,
.callback = AnimAbsorptionOrb,
};
const struct SpriteTemplate gHyperBeamOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_ORBS,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gSolarBeamBigOrbAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimHyperBeamOrb,
};
const union AnimCmd gLeechSeedAnimCmds1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
const union AnimCmd gLeechSeedAnimCmds2[] =
{
ANIMCMD_FRAME(4, 7),
ANIMCMD_FRAME(8, 7),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gLeechSeedAnimTable[] =
{
gLeechSeedAnimCmds1,
gLeechSeedAnimCmds2,
};
const struct SpriteTemplate gLeechSeedSpriteTemplate =
{
.tileTag = ANIM_TAG_SEED,
.paletteTag = ANIM_TAG_SEED,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gLeechSeedAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimLeechSeed,
};
const union AnimCmd gSporeParticleAnimCmds1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
const union AnimCmd gSporeParticleAnimCmds2[] =
{
ANIMCMD_FRAME(4, 7),
ANIMCMD_END,
};
const union AnimCmd *const gSporeParticleAnimTable[] =
{
gSporeParticleAnimCmds1,
gSporeParticleAnimCmds2,
};
const struct SpriteTemplate gSporeParticleSpriteTemplate =
{
.tileTag = ANIM_TAG_SPORE,
.paletteTag = ANIM_TAG_SPORE,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gSporeParticleAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSporeParticle,
};
const union AnimCmd gPetalDanceBigFlowerAnimCmds[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
const union AnimCmd gPetalDanceSmallFlowerAnimCmds[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
const union AnimCmd *const gPetalDanceBigFlowerAnimTable[] =
{
gPetalDanceBigFlowerAnimCmds,
};
const union AnimCmd *const gPetalDanceSmallFlowerAnimTable[] =
{
gPetalDanceSmallFlowerAnimCmds,
};
const struct SpriteTemplate gPetalDanceBigFlowerSpriteTemplate =
{
.tileTag = ANIM_TAG_FLOWER,
.paletteTag = ANIM_TAG_FLOWER,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gPetalDanceBigFlowerAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimPetalDanceBigFlower,
};
const struct SpriteTemplate gPetalDanceSmallFlowerSpriteTemplate =
{
.tileTag = ANIM_TAG_FLOWER,
.paletteTag = ANIM_TAG_FLOWER,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gPetalDanceSmallFlowerAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimPetalDanceSmallFlower,
};
const union AnimCmd gRazorLeafParticleAnimCmds1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(4, 5),
ANIMCMD_FRAME(8, 5),
ANIMCMD_FRAME(12, 5),
ANIMCMD_FRAME(16, 5),
ANIMCMD_FRAME(20, 5),
ANIMCMD_FRAME(16, 5),
ANIMCMD_FRAME(12, 5),
ANIMCMD_FRAME(8, 5),
ANIMCMD_FRAME(4, 5),
ANIMCMD_JUMP(0),
};
const union AnimCmd gRazorLeafParticleAnimCmds2[] =
{
ANIMCMD_FRAME(24, 5),
ANIMCMD_FRAME(28, 5),
ANIMCMD_FRAME(32, 5),
ANIMCMD_END,
};
const union AnimCmd *const gRazorLeafParticleAnimTable[] =
{
gRazorLeafParticleAnimCmds1,
gRazorLeafParticleAnimCmds2,
};
const struct SpriteTemplate gRazorLeafParticleSpriteTemplate =
{
.tileTag = ANIM_TAG_LEAF,
.paletteTag = ANIM_TAG_LEAF,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gRazorLeafParticleAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimRazorLeafParticle,
};
const struct SpriteTemplate gTwisterLeafSpriteTemplate =
{
.tileTag = ANIM_TAG_LEAF,
.paletteTag = ANIM_TAG_LEAF,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gRazorLeafParticleAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimMoveTwisterParticle,
};
const union AnimCmd gRazorLeafCutterAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(0, 3, .hFlip = TRUE),
ANIMCMD_FRAME(0, 3, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_FRAME(0, 3, .vFlip = TRUE),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gRazorLeafCutterAnimTable[] =
{
gRazorLeafCutterAnimCmds,
};
const struct SpriteTemplate gRazorLeafCutterSpriteTemplate =
{
.tileTag = ANIM_TAG_RAZOR_LEAF,
.paletteTag = ANIM_TAG_RAZOR_LEAF,
.oam = &gOamData_AffineOff_ObjNormal_32x16,
.anims = gRazorLeafCutterAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimTranslateLinearSingleSineWave,
};
const union AffineAnimCmd gSwiftStarAffineAnimCmds[] = {
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gSwiftStarAffineAnimTable[] = {
gSwiftStarAffineAnimCmds,
};
const struct SpriteTemplate gSwiftStarSpriteTemplate =
{
.tileTag = ANIM_TAG_YELLOW_STAR,
.paletteTag = ANIM_TAG_YELLOW_STAR,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gSwiftStarAffineAnimTable,
.callback = AnimTranslateLinearSingleSineWave,
};
static const union AnimCmd sAnim_ConstrictBinding[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(32, 4),
ANIMCMD_FRAME(64, 4),
ANIMCMD_FRAME(96, 4),
ANIMCMD_END,
};
static const union AnimCmd sAnim_ConstrictBinding_Flipped[] =
{
ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
ANIMCMD_FRAME(32, 4, .hFlip = TRUE),
ANIMCMD_FRAME(64, 4, .hFlip = TRUE),
ANIMCMD_FRAME(96, 4, .hFlip = TRUE),
ANIMCMD_END,
};
static const union AnimCmd *const sAnims_ConstrictBinding[] =
{
sAnim_ConstrictBinding,
sAnim_ConstrictBinding_Flipped,
};
static const union AffineAnimCmd sAffineAnim_ConstrictBinding[] = {
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(-11, 0, 0, 6),
AFFINEANIMCMD_FRAME(11, 0, 0, 6),
AFFINEANIMCMD_END,
};
static const union AffineAnimCmd sAffineAnim_ConstrictBinding_Flipped[] = {
AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(11, 0, 0, 6),
AFFINEANIMCMD_FRAME(-11, 0, 0, 6),
AFFINEANIMCMD_END,
};
static const union AffineAnimCmd *const sAffineAnims_ConstrictBinding[] = {
sAffineAnim_ConstrictBinding,
sAffineAnim_ConstrictBinding_Flipped,
};
const struct SpriteTemplate gConstrictBindingSpriteTemplate =
{
.tileTag = ANIM_TAG_TENDRILS,
.paletteTag = ANIM_TAG_TENDRILS,
.oam = &gOamData_AffineNormal_ObjNormal_64x32,
.anims = sAnims_ConstrictBinding,
.images = NULL,
.affineAnims = sAffineAnims_ConstrictBinding,
.callback = AnimConstrictBinding,
};
const union AffineAnimCmd gMimicOrbAffineAnimCmds1[] = {
AFFINEANIMCMD_FRAME(0, 0, 0, 0),
AFFINEANIMCMD_FRAME(48, 48, 0, 14),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gMimicOrbAffineAnimCmds2[] = {
AFFINEANIMCMD_FRAME(-16, -16, 0, 1),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gMimicOrbAffineAnimTable[] = {
gMimicOrbAffineAnimCmds1,
gMimicOrbAffineAnimCmds2,
};
const struct SpriteTemplate gMimicOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_ORBS,
.oam = &gOamData_AffineDouble_ObjNormal_16x16,
.anims = gPowerAbsorptionOrbAnimTable,
.images = NULL,
.affineAnims = gMimicOrbAffineAnimTable,
.callback = AnimMimicOrb,
};
const union AnimCmd gIngrainRootAnimCmds1[] =
{
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(16, 7),
ANIMCMD_FRAME(32, 7),
ANIMCMD_FRAME(48, 7),
ANIMCMD_END,
};
const union AnimCmd gIngrainRootAnimCmds2[] =
{
ANIMCMD_FRAME(0, 7, .hFlip = TRUE),
ANIMCMD_FRAME(16, 7, .hFlip = TRUE),
ANIMCMD_FRAME(32, 7, .hFlip = TRUE),
ANIMCMD_FRAME(48, 7, .hFlip = TRUE),
ANIMCMD_END,
};
const union AnimCmd gIngrainRootAnimCmds3[] =
{
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(16, 7),
ANIMCMD_FRAME(32, 7),
ANIMCMD_END,
};
const union AnimCmd gIngrainRootAnimCmds4[] =
{
ANIMCMD_FRAME(0, 7, .hFlip = TRUE),
ANIMCMD_FRAME(16, 7, .hFlip = TRUE),
ANIMCMD_FRAME(32, 7, .hFlip = TRUE),
ANIMCMD_END,
};
const union AnimCmd *const gIngrainRootAnimTable[] =
{
gIngrainRootAnimCmds1,
gIngrainRootAnimCmds2,
gIngrainRootAnimCmds3,
gIngrainRootAnimCmds4,
};
const struct SpriteTemplate gIngrainRootSpriteTemplate =
{
.tileTag = ANIM_TAG_ROOTS,
.paletteTag = ANIM_TAG_ROOTS,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gIngrainRootAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimIngrainRoot,
};
const struct SpriteTemplate gFrenzyPlantRootSpriteTemplate =
{
.tileTag = ANIM_TAG_ROOTS,
.paletteTag = ANIM_TAG_ROOTS,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gIngrainRootAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimFrenzyPlantRoot,
};
const union AnimCmd gIngrainOrbAnimCmds[] =
{
ANIMCMD_FRAME(3, 3),
ANIMCMD_FRAME(0, 5),
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gIngrainOrbAnimTable[] =
{
gIngrainOrbAnimCmds,
};
const struct SpriteTemplate gIngrainOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_ORBS,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gIngrainOrbAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimIngrainOrb,
};
const union AnimCmd gFallingBagAnimCmds[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
const union AnimCmd *const gFallingBagAnimTable[] =
{
gFallingBagAnimCmds,
};
const union AffineAnimCmd gFallingBagAffineAnimCmds1[] = {
AFFINEANIMCMD_FRAME(0, 0, -4, 10),
AFFINEANIMCMD_FRAME(0, 0, 4, 20),
AFFINEANIMCMD_FRAME(0, 0, -4, 10),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gFallingBagAffineAnimCmds2[] = {
AFFINEANIMCMD_FRAME(0, 0, -1, 2),
AFFINEANIMCMD_FRAME(0, 0, 1, 4),
AFFINEANIMCMD_FRAME(0, 0, -1, 4),
AFFINEANIMCMD_FRAME(0, 0, 1, 4),
AFFINEANIMCMD_FRAME(0, 0, -1, 4),
AFFINEANIMCMD_FRAME(0, 0, 1, 2),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gFallingBagAffineAnimTable[] = {
gFallingBagAffineAnimCmds1,
gFallingBagAffineAnimCmds2,
};
const struct SpriteTemplate gPresentSpriteTemplate =
{
.tileTag = ANIM_TAG_ITEM_BAG,
.paletteTag = ANIM_TAG_ITEM_BAG,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gFallingBagAnimTable,
.images = NULL,
.affineAnims = gFallingBagAffineAnimTable,
.callback = AnimPresent,
};
const struct SpriteTemplate gKnockOffItemSpriteTemplate =
{
.tileTag = ANIM_TAG_ITEM_BAG,
.paletteTag = ANIM_TAG_ITEM_BAG,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gFallingBagAnimTable,
.images = NULL,
.affineAnims = gFallingBagAffineAnimTable,
.callback = AnimKnockOffItem,
};
const union AnimCmd gPresentHealParticleAnimCmds[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(4, 4),
ANIMCMD_FRAME(8, 4),
ANIMCMD_FRAME(12, 4),
ANIMCMD_END,
};
const union AnimCmd *const gPresentHealParticleAnimTable[] =
{
gPresentHealParticleAnimCmds,
};
const struct SpriteTemplate gPresentHealParticleSpriteTemplate =
{
.tileTag = ANIM_TAG_GREEN_SPARKLE,
.paletteTag = ANIM_TAG_GREEN_SPARKLE,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gPresentHealParticleAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimPresentHealParticle,
};
const struct SpriteTemplate gItemStealSpriteTemplate =
{
.tileTag = ANIM_TAG_ITEM_BAG,
.paletteTag = ANIM_TAG_ITEM_BAG,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gFallingBagAnimTable,
.images = NULL,
.affineAnims = gFallingBagAffineAnimTable,
.callback = AnimItemSteal,
};
const union AffineAnimCmd gTrickBagAffineAnimCmds1[] = {
AFFINEANIMCMD_FRAME(0, 0, 0, 3),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gTrickBagAffineAnimCmds2[] = {
AFFINEANIMCMD_FRAME(0, -10, 0, 3),
AFFINEANIMCMD_FRAME(0, -6, 0, 3),
AFFINEANIMCMD_FRAME(0, -2, 0, 3),
AFFINEANIMCMD_FRAME(0, 0, 0, 3),
AFFINEANIMCMD_FRAME(0, 2, 0, 3),
AFFINEANIMCMD_FRAME(0, 6, 0, 3),
AFFINEANIMCMD_FRAME(0, 10, 0, 3),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gTrickBagAffineAnimTable[] = {
gTrickBagAffineAnimCmds1,
gTrickBagAffineAnimCmds2,
gFallingBagAffineAnimCmds1,
gFallingBagAffineAnimCmds2,
};
const struct SpriteTemplate gTrickBagSpriteTemplate =
{
.tileTag = ANIM_TAG_ITEM_BAG,
.paletteTag = ANIM_TAG_ITEM_BAG,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gFallingBagAnimTable,
.images = NULL,
.affineAnims = gTrickBagAffineAnimTable,
.callback = AnimTrickBag,
};
const s8 gTrickBagCoordinates[][3] =
{
{5, 24, 1},
{0, 4, 0},
{8, 16, -1},
{0, 2, 0},
{8, 16, 1},
{0, 2, 0},
{8, 16, 1},
{0, 2, 0},
{8, 16, 1},
{0, 16, 0},
{0, 0, 127},
};
const union AnimCmd gLeafBladeAnimCmds1[] =
{
ANIMCMD_FRAME(28, 1),
ANIMCMD_END,
};
const union AnimCmd gLeafBladeAnimCmds2[] =
{
ANIMCMD_FRAME(32, 1),
ANIMCMD_END,
};
const union AnimCmd gLeafBladeAnimCmds3[] =
{
ANIMCMD_FRAME(20, 1),
ANIMCMD_END,
};
const union AnimCmd gLeafBladeAnimCmds4[] =
{
ANIMCMD_FRAME(28, 1, .hFlip = TRUE),
ANIMCMD_END,
};
const union AnimCmd gLeafBladeAnimCmds5[] =
{
ANIMCMD_FRAME(16, 1),
ANIMCMD_END,
};
const union AnimCmd gLeafBladeAnimCmds6[] =
{
ANIMCMD_FRAME(16, 1, .hFlip = TRUE),
ANIMCMD_END,
};
const union AnimCmd gLeafBladeAnimCmds7[] =
{
ANIMCMD_FRAME(28, 1),
ANIMCMD_END,
};
const union AnimCmd *const gLeafBladeAnimTable[] =
{
gLeafBladeAnimCmds1,
gLeafBladeAnimCmds2,
gLeafBladeAnimCmds3,
gLeafBladeAnimCmds4,
gLeafBladeAnimCmds5,
gLeafBladeAnimCmds6,
gLeafBladeAnimCmds7,
};
const struct SpriteTemplate gLeafBladeSpriteTemplate =
{
.tileTag = ANIM_TAG_LEAF,
.paletteTag = ANIM_TAG_LEAF,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gLeafBladeAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
const union AffineAnimCmd gAromatherapyBigFlowerAffineAnimCmds[] = {
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, 4, 1),
AFFINEANIMCMD_JUMP(1),
};
const union AffineAnimCmd *const gAromatherapyBigFlowerAffineAnimTable[] = {
gAromatherapyBigFlowerAffineAnimCmds,
};
const struct SpriteTemplate gAromatherapySmallFlowerSpriteTemplate =
{
.tileTag = ANIM_TAG_FLOWER,
.paletteTag = ANIM_TAG_FLOWER,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = gPetalDanceSmallFlowerAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimFlyingParticle,
};
const struct SpriteTemplate gAromatherapyBigFlowerSpriteTemplate =
{
.tileTag = ANIM_TAG_FLOWER,
.paletteTag = ANIM_TAG_FLOWER,
.oam = &gOamData_AffineNormal_ObjNormal_16x16,
.anims = gPetalDanceBigFlowerAnimTable,
.images = NULL,
.affineAnims = gAromatherapyBigFlowerAffineAnimTable,
.callback = AnimFlyingParticle,
};
const union AffineAnimCmd gSilverWindBigSparkAffineAnimCmds[] = {
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, -10, 1),
AFFINEANIMCMD_JUMP(1),
};
const union AffineAnimCmd gSilverWindMediumSparkAffineAnimCmds[] = {
AFFINEANIMCMD_FRAME(192, 192, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, -12, 1),
AFFINEANIMCMD_JUMP(1),
};
const union AffineAnimCmd gSilverWindSmallSparkAffineAnimCmds[] = {
AFFINEANIMCMD_FRAME(143, 143, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, -15, 1),
AFFINEANIMCMD_JUMP(1),
};