forked from pret/pokeemerald
-
Notifications
You must be signed in to change notification settings - Fork 7
/
Copy pathcontest.c
6125 lines (5583 loc) · 195 KB
/
contest.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
#include "global.h"
#include "gpu_regs.h"
#include "bg.h"
#include "malloc.h"
#include "battle.h"
#include "battle_anim.h"
#include "contest.h"
#include "contest_link.h"
#include "data.h"
#include "decompress.h"
#include "graphics.h"
#include "link.h"
#include "m4a.h"
#include "main.h"
#include "menu.h"
#include "overworld.h"
#include "palette.h"
#include "random.h"
#include "new_game.h"
#include "script.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "tv.h"
#include "scanline_effect.h"
#include "util.h"
#include "contest_util.h"
#include "dma3.h"
#include "battle_message.h"
#include "event_scripts.h"
#include "event_data.h"
#include "strings.h"
#include "contest_effect.h"
#include "contest_link.h"
#include "international_string_util.h"
#include "data.h"
#include "contest_ai.h"
#include "constants/event_objects.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/rgb.h"
#include "constants/songs.h"
// This file's functions.
static void LoadContestPalettes(void);
static void Task_StartContestWaitFade(u8 taskId);
static void Task_TryStartLinkContest(u8 taskId);
static void Task_CommunicateMonIdxs(u8 taskId);
static void Task_EndCommunicateMonIdxs(u8 taskId);
static void Task_ReadyStartLinkContest(u8 taskId);
static bool8 SetupContestGraphics(u8 *stateVar);
static void Task_WaitToRaiseCurtainAtStart(u8 taskId);
static void Task_RaiseCurtainAtStart(u8 taskId);
static void VBlankCB_Contest(void);
static void CB2_ContestMain(void);
static void Task_DisplayAppealNumberText(u8 taskId);
static void Task_TryShowMoveSelectScreen(u8 taskId);
static void Task_ShowMoveSelectScreen(u8 taskId);
static void Task_HandleMoveSelectInput(u8 taskId);
static void DrawMoveSelectArrow(s8);
static void EraseMoveSelectArrow(s8);
static void Task_SelectedMove(u8 taskId);
static void Task_EndCommunicateMoveSelections(u8 taskId);
static void Task_HideMoveSelectScreen(u8 taskId);
static void Task_HideApplauseMeterForAppealStart(u8 taskId);
static void Task_WaitHideApplauseMeterForAppealStart(u8 taskId);
static void Task_AppealSetup(u8 taskId);
static void Task_DoAppeals(u8 taskId);
static void Task_EndWaitForLink(u8);
static void SpriteCB_MonSlideIn(struct Sprite *);
static void SpriteCB_MonSlideOut(struct Sprite *);
static void Task_FinishRoundOfAppeals(u8);
static void Task_ReadyUpdateHeartSliders(u8);
static void Task_UpdateHeartSliders(u8);
static void Task_WaitForHeartSliders(u8);
static void Task_RestorePlttBufferUnfaded(u8);
static void Task_WaitPrintRoundResult(u8);
static void Task_PrintRoundResultText(u8);
static void Task_ReUpdateHeartSliders(u8);
static void Task_WaitForHeartSlidersAgain(u8);
static void Task_DropCurtainAtRoundEnd(u8);
static void Task_TryStartNextRoundOfAppeals(u8);
static void Task_StartNewRoundOfAppeals(u8);
static void Task_EndAppeals(u8);
static void Task_WaitForOutOfTimeMsg(u8);
static void Task_DropCurtainAtAppealsEnd(u8);
static void Task_TryCommunicateFinalStandings(u8);
static void Task_CommunicateFinalStandings(u8);
static void Task_EndCommunicateFinalStandings(u8);
static void Task_ContestReturnToField(u8);
static void FieldCB_ContestReturnToField(void);
static bool8 IsPlayerLinkLeader(void);
static void PrintContestantTrainerName(u8);
static void PrintContestantTrainerNameWithColor(u8, u8);
static void PrintContestantMonName(u8);
static void PrintContestantMonNameWithColor(u8, u8);
static u8 CreateJudgeSprite(void);
static u8 CreateJudgeSpeechBubbleSprite(void);
static u8 CreateContestantSprite(u16, u32, u32, u32);
static void PrintContestMoveDescription(u16);
static u16 SanitizeSpecies(u16);
static void ContestClearGeneralTextWindow(void);
static u16 GetChosenMove(u8);
static void GetAllChosenMoves(void);
static void ContestPrintLinkStandby(void);
static void FillContestantWindowBgs(void);
static void CreateSliderHeartSprites(void);
static void SetBottomSliderHeartsInvisibility(bool8);
static void CreateNextTurnSprites(void);
static void CreateApplauseMeterSprite(void);
static void CreateJudgeAttentionEyeTask(void);
static void CreateUnusedBlendTask(void);
static void ContestDebugDoPrint(void);
static void DrawContestantWindows(void);
static void ApplyNextTurnOrder(void);
static void SlideApplauseMeterIn(void);
static void SlideApplauseMeterOut(void);
static void SetBgForCurtainDrop(void);
static void UpdateContestantBoxOrder(void);
static void Task_StartDropCurtainAtRoundEnd(u8);
static void AnimateSliderHearts(u8);
static void CreateInvisibleBattleTargetSprite(void);
static void Contest_StartTextPrinter(const u8 *, u32);
static void ContestBG_FillBoxWithIncrementingTile(u8, u16, u8, u8, u8, u8, u8, s16);
static bool32 Contest_RunTextPrinters(void);
static void Contest_SetBgCopyFlags(u32 flagIndex);
static void CalculateFinalScores(void);
static void CalculateAppealMoveImpact(u8);
static void SetMoveAnimAttackerData(u8);
static void BlinkContestantBox(u8, u8);
static u8 CreateContestantBoxBlinkSprites(u8);
static u16 SanitizeMove(u16);
static void SetMoveSpecificAnimData(u8);
static void SetMoveTargetPosition(u16);
static void ClearMoveAnimData(u8);
static void StopFlashJudgeAttentionEye(u8);
static void DrawUnnervedSymbols(void);
static void PrintAppealMoveResultText(u8, u8);
static void DoJudgeSpeechBubble(u8);
static void ShowHideNextTurnGfx(bool8);
static u8 UpdateAppealHearts(s16, s16, u8);
static bool8 UpdateConditionStars(u8, u8);
static bool8 DrawStatusSymbol(u8);
static void DrawStatusSymbols(void);
static void StartStopFlashJudgeAttentionEye(u8);
static void BlendAudienceBackground(s8, s8);
static void ShowAndUpdateApplauseMeter(s8 unused);
static void AnimateAudience(void);
static void UpdateApplauseMeter(void);
static void RankContestants(void);
static void SetAttentionLevels(void);
static void UpdateHeartSliders(void);
static bool8 SlidersDoneUpdating(void);
static void ContestBG_FillBoxWithTile(u8, u16, u8, u8, u8, u8, u8);
static void Contest_PrintTextToBg0WindowStd(u32, const u8 *);
static s16 GetContestantRound2Points(u8);
static void DetermineFinalStandings(void);
static bool8 DidContestantPlaceHigher(s32, s32, struct ContestFinalStandings *);
static void Task_UpdateAppealHearts(u8);
static void SpriteCB_UpdateHeartSlider(struct Sprite *);
static void Task_FlashJudgeAttentionEye(u8);
static void Task_StopFlashJudgeAttentionEye(u8);
static void Task_UnusedBlend(u8);
static void InitUnusedBlendTaskData(u8);
static void UpdateBlendTaskContestantData(u8);
static void SpriteCB_BlinkContestantBox(struct Sprite *);
static void SpriteCB_EndBlinkContestantBox(struct Sprite *sprite);
static u8 StartApplauseOverflowAnimation(void);
static void Task_ApplauseOverflowAnimation(u8);
static void Task_SlideApplauseMeterIn(u8);
static void Task_SlideApplauseMeterOut(u8);
static void Task_ShowAndUpdateApplauseMeter(u8);
static void Task_AnimateAudience(u8);
static void Task_BlendAudienceBackground(u8);
static const u8 *GetTurnOrderNumberGfx(u8);
static void Task_UpdateCurtainDropAtRoundEnd(u8);
static void Task_ResetForNextRound(u8);
static void Task_WaitRaiseCurtainAtRoundEnd(u8);
static void Task_StartRaiseCurtainAtRoundEnd(u8);
static void Task_WaitForSliderHeartAnim(u8);
static void SetBattleTargetSpritePosition(void);
static void CalculateContestLiveUpdateData(void);
static void SetConestLiveUpdateTVData(void);
static void SetContestLiveUpdateFlags(u8);
static void ContestDebugPrintBitStrings(void);
static void StripPlayerNameForLinkContest(u8 *);
static void StripMonNameForLinkContest(u8 *, s32);
static void SwapMoveDescAndContestTilemaps(void);
// An index into a palette where the text color for each contestant is stored.
// Contestant 0 will use palette color 10, contestant 1 will use color 11, etc.
#define CONTESTANT_TEXT_COLOR_START 10
enum {
// The "{Pokémon Name} / {Trainer Name}" windows.
WIN_CONTESTANT0_NAME,
WIN_CONTESTANT1_NAME,
WIN_CONTESTANT2_NAME,
WIN_CONTESTANT3_NAME,
WIN_GENERAL_TEXT,
// The available moves, from top to bottom
WIN_MOVE0,
WIN_MOVE1,
WIN_MOVE2,
WIN_MOVE3,
// The small "/" character between the move category and the
// appeal/jam display
WIN_SLASH,
WIN_MOVE_DESCRIPTION
};
enum {
JUDGE_SYMBOL_SWIRL,
JUDGE_SYMBOL_SWIRL_UNUSED,
JUDGE_SYMBOL_ONE_EXCLAMATION,
JUDGE_SYMBOL_TWO_EXCLAMATIONS,
JUDGE_SYMBOL_NUMBER_ONE_UNUSED,
JUDGE_SYMBOL_NUMBER_ONE,
JUDGE_SYMBOL_NUMBER_FOUR,
JUDGE_SYMBOL_QUESTION_MARK,
JUDGE_SYMBOL_STAR,
};
enum {
STAT_SYMBOL_CIRCLE,
STAT_SYMBOL_WAVE,
STAT_SYMBOL_X,
STAT_SYMBOL_SWIRL,
STAT_SYMBOL_SQUARE,
};
enum {
CONTEST_DEBUG_MODE_OFF,
CONTEST_DEBUG_MODE_PRINT_POINT_TOTAL,
CONTEST_DEBUG_MODE_PRINT_WINNER_FLAGS,
CONTEST_DEBUG_MODE_PRINT_LOSER_FLAGS
};
#define MOVE_WINDOWS_START WIN_MOVE0
#define TAG_CONTEST_SYMBOLS_PAL 0xABE0
#define TAG_JUDGE_SYMBOLS_GFX 0xABE0
#define TAG_FACES_GFX 0xABE1
#define TAG_APPLAUSE_METER 0xABE2
#define TAG_SLIDER_HEART 0x4E20
#define TAG_JUDGE 0x4E21
#define TAG_NEXT_TURN_PAL 0x4E22
#define TAG_NEXT_TURN_1_GFX 0x4E22
#define TAG_NEXT_TURN_2_GFX 0x4E23
#define TAG_NEXT_TURN_3_GFX 0x4E24
#define TAG_NEXT_TURN_4_GFX 0x4E25
#define TAG_BLINK_EFFECT_CONTESTANT0 0x80E8
#define TAG_BLINK_EFFECT_CONTESTANT1 0x80E9
#define TAG_BLINK_EFFECT_CONTESTANT2 0x80EA
#define TAG_BLINK_EFFECT_CONTESTANT3 0x80EB
#define TILE_FILLED_APPEAL_HEART 0x5012
#define TILE_FILLED_JAM_HEART 0x5014
#define TILE_EMPTY_APPEAL_HEART 0x5035
#define TILE_EMPTY_JAM_HEART 0x5036
enum {
SLIDER_HEART_ANIM_NORMAL,
SLIDER_HEART_ANIM_DISAPPEAR,
SLIDER_HEART_ANIM_APPEAR,
};
// States for Task_DoAppeals
enum {
APPEALSTATE_START_TURN,
APPEALSTATE_WAIT_LINK,
APPEALSTATE_CHECK_SKIP_TURN,
APPEALSTATE_SLIDE_MON_IN,
APPEALSTATE_WAIT_SLIDE_MON,
APPEALSTATE_PRINT_USED_MOVE_MSG,
APPEALSTATE_WAIT_USED_MOVE_MSG,
APPEALSTATE_MOVE_ANIM,
APPEALSTATE_WAIT_MOVE_ANIM,
APPEALSTATE_MOVE_ANIM_MULTITURN,
APPEALSTATE_SLIDE_MON_OUT,
APPEALSTATE_FREE_MON_SPRITE,
APPEALSTATE_UPDATE_MOVE_USERS_HEARTS,
APPEALSTATE_WAIT_MOVE_USERS_HEARTS,
APPEALSTATE_PRINT_COMBO_MSG,
APPEALSTATE_TRY_UPDATE_HEARTS_FROM_COMBO,
APPEALSTATE_WAIT_HEARTS_FROM_COMBO,
APPEALSTATE_CHECK_REPEATED_MOVE,
APPEALSTATE_WAIT_HEARTS_FROM_REPEAT,
APPEALSTATE_UPDATE_HEARTS_FROM_REPEAT,
APPEALSTATE_START_TURN_END_DELAY,
APPEALSTATE_TURN_END_DELAY,
APPEALSTATE_START_NEXT_TURN,
APPEALSTATE_TRY_PRINT_MOVE_RESULT,
APPEALSTATE_WAIT_MOVE_RESULT_MSG,
APPEALSTATE_UPDATE_OPPONENTS,
APPEALSTATE_UPDATE_OPPONENT,
APPEALSTATE_WAIT_OPPONENT_RESPONSE_MSG,
APPEALSTATE_UPDATE_OPPONENT_HEARTS,
APPEALSTATE_WAIT_OPPONENT_HEARTS,
APPEALSTATE_UPDATE_OPPONENT_STATUS,
APPEALSTATE_PRINT_SKIP_TURN_MSG,
APPEALSTATE_WAIT_SKIP_TURN_MSG,
APPEALSTATE_PRINT_TOO_NERVOUS_MSG,
APPEALSTATE_WAIT_TOO_NERVOUS_MSG,
APPEALSTATE_TRY_JUDGE_STAR,
APPEALSTATE_WAIT_JUDGE_STAR,
APPEALSTATE_UPDATE_MOVE_USERS_STARS,
APPEALSTATE_WAIT_MOVE_USERS_STARS,
APPEALSTATE_UPDATE_OPPONENT_STARS,
APPEALSTATE_WAIT_OPPONENT_STARS,
APPEALSTATE_UPDATE_CROWD,
APPEALSTATE_42, // Unused state
APPEALSTATE_WAIT_EXCITEMENT_HEARTS,
APPEALSTATE_44, // Unused state
APPEALSTATE_WAIT_JUDGE_COMBO,
APPEALSTATE_WAIT_JUDGE_REPEATED_MOVE,
APPEALSTATE_TRY_SHOW_NEXT_TURN_GFX,
APPEALSTATE_CHECK_TURN_ORDER_MOD,
APPEALSTATE_WAIT_JUDGE_TURN_ORDER,
APPEALSTATE_UPDATE_MOVE_USERS_STATUS,
APPEALSTATE_TRY_PRINT_SKIP_NEXT_TURN_MSG,
APPEALSTATE_WAIT_SKIP_NEXT_TURN_MSG,
APPEALSTATE_DO_CROWD_UNEXCITED,
APPEALSTATE_DO_CROWD_EXCITED,
APPEALSTATE_SLIDE_APPLAUSE_OUT,
APPEALSTATE_WAIT_SLIDE_APPLAUSE,
APPEALSTATE_PRINT_CROWD_WATCHES_MSG,
APPEALSTATE_PRINT_MON_MOVE_IGNORED_MSG,
APPEALSTATE_WAIT_MON_MOVE_IGNORED_MSG,
};
// EWRAM vars.
EWRAM_DATA struct ContestPokemon gContestMons[CONTESTANT_COUNT] = {0};
EWRAM_DATA s16 gContestMonRound1Points[CONTESTANT_COUNT] = {0}; // "Round 1" points are based on condition
EWRAM_DATA s16 gContestMonTotalPoints[CONTESTANT_COUNT] = {0}; // Round 1 points + Round 2 points
EWRAM_DATA s16 gContestMonAppealPointTotals[CONTESTANT_COUNT] = {0};
EWRAM_DATA s16 gContestMonRound2Points[CONTESTANT_COUNT] = {0}; // "Round 2" points are just appeal points * 2
EWRAM_DATA u8 gContestFinalStandings[CONTESTANT_COUNT] = {0};
EWRAM_DATA u8 gContestMonPartyIndex = 0;
EWRAM_DATA u8 gContestPlayerMonIndex = 0;
EWRAM_DATA u8 gContestantTurnOrder[CONTESTANT_COUNT] = {0};
EWRAM_DATA u8 gLinkContestFlags = 0;
// Bit 0: Is a link contest
// Bit 1: Link contest uses wireless adapter
EWRAM_DATA u8 gContestLinkLeaderIndex = 0;
EWRAM_DATA u16 gSpecialVar_ContestCategory = 0;
EWRAM_DATA u16 gSpecialVar_ContestRank = 0;
EWRAM_DATA u8 gNumLinkContestPlayers = 0;
EWRAM_DATA u8 gHighestRibbonRank = 0;
EWRAM_DATA struct ContestResources *gContestResources = NULL;
static EWRAM_DATA u8 sContestBgCopyFlags = 0;
EWRAM_DATA struct ContestWinner gCurContestWinner = {0};
EWRAM_DATA bool8 gCurContestWinnerIsForArtist = 0;
EWRAM_DATA u8 gCurContestWinnerSaveIdx = 0;
// IWRAM common vars.
COMMON_DATA u32 gContestRngValue = 0;
extern const u8 gText_LinkStandby4[];
extern const u8 gText_BDot[];
extern const u8 gText_CDot[];
extern void (*const gContestEffectFuncs[])(void);
static const u8 sSliderHeartYPositions[CONTESTANT_COUNT] =
{
36, 76, 116, 156
};
// The "Next Turn" sprites cover up the slider, so the y positions are the same as above
static const u8 sNextTurnSpriteYPositions[CONTESTANT_COUNT] =
{
36, 76, 116, 156
};
static const struct SpriteSheet sSpriteSheet_SliderHeart =
{
.data = gContestSliderHeart_Gfx,
.size = 0x20,
.tag = TAG_SLIDER_HEART
};
static const struct OamData sOam_SliderHeart =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(8x8),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0
};
static const union AffineAnimCmd sAffineAnim_SliderHeart_Normal[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END,
};
static const union AffineAnimCmd sAffineAnim_SliderHeart_SpinDisappear[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(-10, -10, -20, 20),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sAffineAnim_SliderHeart_SpinAppear[] =
{
AFFINEANIMCMD_FRAME(56, 56, 0, 0),
AFFINEANIMCMD_FRAME(10, 10, 20, 20),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd* const sAffineAnims_SliderHeart[] =
{
[SLIDER_HEART_ANIM_NORMAL] = sAffineAnim_SliderHeart_Normal,
[SLIDER_HEART_ANIM_DISAPPEAR] = sAffineAnim_SliderHeart_SpinDisappear,
[SLIDER_HEART_ANIM_APPEAR] = sAffineAnim_SliderHeart_SpinAppear
};
static const struct SpriteTemplate sSpriteTemplate_SliderHeart =
{
.tileTag = TAG_SLIDER_HEART,
.paletteTag = TAG_CONTEST_SYMBOLS_PAL,
.oam = &sOam_SliderHeart,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = sAffineAnims_SliderHeart,
.callback = SpriteCallbackDummy
};
static const struct CompressedSpriteSheet sSpriteSheet_NextTurn[CONTESTANT_COUNT] =
{
{
.data = gContestNextTurnGfx,
.size = 0x100,
.tag = TAG_NEXT_TURN_1_GFX
},
{
.data = gContestNextTurnGfx,
.size = 0x100,
.tag = TAG_NEXT_TURN_2_GFX
},
{
.data = gContestNextTurnGfx,
.size = 0x100,
.tag = TAG_NEXT_TURN_3_GFX
},
{
.data = gContestNextTurnGfx,
.size = 0x100,
.tag = TAG_NEXT_TURN_4_GFX
}
};
static const struct SpritePalette sSpritePalette_NextTurn =
{
.data = gContestPal,
.tag = TAG_NEXT_TURN_PAL
};
static const struct OamData sOam_NextTurn =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x8),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(32x8),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0
};
static const struct SpriteTemplate sSpriteTemplates_NextTurn[CONTESTANT_COUNT] =
{
{
.tileTag = TAG_NEXT_TURN_1_GFX,
.paletteTag = TAG_NEXT_TURN_PAL,
.oam = &sOam_NextTurn,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
{
.tileTag = TAG_NEXT_TURN_2_GFX,
.paletteTag = TAG_NEXT_TURN_PAL,
.oam = &sOam_NextTurn,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
{
.tileTag = TAG_NEXT_TURN_3_GFX,
.paletteTag = TAG_NEXT_TURN_PAL,
.oam = &sOam_NextTurn,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
{
.tileTag = TAG_NEXT_TURN_4_GFX,
.paletteTag = TAG_NEXT_TURN_PAL,
.oam = &sOam_NextTurn,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
}
};
/* v-- Origin
[0 +][1 ] 64x8
*/
static const struct Subsprite sSubsprites_NextTurn[] =
{
{
.x = -28,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 0
},
{
.x = 4,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 0
}
};
static const struct SubspriteTable sSubspriteTable_NextTurn[] =
{
{
.subspriteCount = ARRAY_COUNT(sSubsprites_NextTurn),
.subsprites = sSubsprites_NextTurn
}
};
// Unused
static const struct CompressedSpriteSheet sSpriteSheet_Faces =
{
.data = gContestFaces_Gfx,
.size = 0x180,
.tag = TAG_FACES_GFX
};
static const struct OamData sOam_Faces =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.size = SPRITE_SIZE(16x16),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
};
// Unused
static const struct SpriteTemplate sSpriteTemplate_Faces =
{
.tileTag = TAG_FACES_GFX,
.paletteTag = TAG_CONTEST_SYMBOLS_PAL,
.oam = &sOam_Faces,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct CompressedSpriteSheet sSpriteSheet_ApplauseMeter =
{
.data = gContestApplauseGfx,
.size = 0x400,
.tag = TAG_APPLAUSE_METER
};
static const struct SpritePalette sSpritePalette_ApplauseMeter =
{
.data = gContestPal,
.tag = TAG_APPLAUSE_METER
};
static const struct OamData sOam_ApplauseMeter =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x32),
.x = 0,
.size = SPRITE_SIZE(64x32),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
};
static const struct SpriteTemplate sSpriteTemplate_ApplauseMeter =
{
.tileTag = TAG_APPLAUSE_METER,
.paletteTag = TAG_APPLAUSE_METER,
.oam = &sOam_ApplauseMeter,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct OamData sOam_Judge =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 3,
.paletteNum = 2,
};
static const struct SpriteTemplate sSpriteTemplate_Judge =
{
.tileTag = TAG_JUDGE,
.paletteTag = TAG_JUDGE,
.oam = &sOam_Judge,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct CompressedSpriteSheet sSpriteSheet_Judge =
{
.data = gContestJudgeGfx,
.size = 0x800,
.tag = TAG_JUDGE
};
static const struct CompressedSpriteSheet sSpriteSheet_JudgeSymbols =
{
.data = gContestJudgeSymbolsGfx,
.size = 0x380,
.tag = TAG_JUDGE_SYMBOLS_GFX
};
static const struct CompressedSpritePalette sSpritePalette_JudgeSymbols =
{
.data = gContestJudgeSymbolsPal,
.tag = TAG_CONTEST_SYMBOLS_PAL
};
static const struct SpriteTemplate sSpriteTemplate_JudgeSpeechBubble =
{
.tileTag = TAG_JUDGE_SYMBOLS_GFX,
.paletteTag = TAG_CONTEST_SYMBOLS_PAL,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const u16 sText_Pal[] = INCBIN_U16("graphics/contest/text.gbapal");
#include "data/contest_text_tables.h"
static const struct BgTemplate sContestBgTemplates[] =
{
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 0x18,
.screenSize = 2,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 1,
.charBaseIndex = 2,
.mapBaseIndex = 0x1E,
.screenSize = 2,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 0,
.mapBaseIndex = 0x1C,
.screenSize = 2,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 3,
.charBaseIndex = 0,
.mapBaseIndex = 0x1A,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
}
};
static const struct WindowTemplate sContestWindowTemplates[] =
{
[WIN_CONTESTANT0_NAME] = {
.bg = 0,
.tilemapLeft = 18,
.tilemapTop = 0,
.width = 12,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x200
},
[WIN_CONTESTANT1_NAME] = {
.bg = 0,
.tilemapLeft = 18,
.tilemapTop = 5,
.width = 12,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x218
},
[WIN_CONTESTANT2_NAME] = {
.bg = 0,
.tilemapLeft = 18,
.tilemapTop = 10,
.width = 12,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x230
},
[WIN_CONTESTANT3_NAME] = {
.bg = 0,
.tilemapLeft = 18,
.tilemapTop = 15,
.width = 12,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x248
},
[WIN_GENERAL_TEXT] = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 15,
.width = 17,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x260
},
[WIN_MOVE0] = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 31,
.width = 9,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x2A4
},
[WIN_MOVE1] = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 33,
.width = 9,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x2B6
},
[WIN_MOVE2] = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 35,
.width = 9,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x2C8
},
[WIN_MOVE3] = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 37,
.width = 9,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x2DA
},
[WIN_SLASH] = {
.bg = 0,
.tilemapLeft = 16,
.tilemapTop = 31,
.width = 1,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x2EC
},
[WIN_MOVE_DESCRIPTION] = {
.bg = 0,
.tilemapLeft = 11,
.tilemapTop = 35,
.width = 18,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x2EE
},
DUMMY_WIN_TEMPLATE
};
#include "data/contest_opponents.h"
static const struct CompressedSpriteSheet sSpriteSheets_ContestantsTurnBlinkEffect[CONTESTANT_COUNT] =
{
{
.data = gBlankGfxCompressed,
.size = 0x1000,
.tag = TAG_BLINK_EFFECT_CONTESTANT0
},
{
.data = gBlankGfxCompressed,
.size = 0x1000,
.tag = TAG_BLINK_EFFECT_CONTESTANT1
},
{
.data = gBlankGfxCompressed,
.size = 0x1000,
.tag = TAG_BLINK_EFFECT_CONTESTANT2
},
{
.data = gBlankGfxCompressed,
.size = 0x1000,
.tag = TAG_BLINK_EFFECT_CONTESTANT3
}
};
static const struct SpritePalette sSpritePalettes_ContestantsTurnBlinkEffect[CONTESTANT_COUNT] =
{
{
.data = eContestTempSave.cachedWindowPalettes[5],
.tag = TAG_BLINK_EFFECT_CONTESTANT0
},
{
.data = eContestTempSave.cachedWindowPalettes[6],
.tag = TAG_BLINK_EFFECT_CONTESTANT1
},
{
.data = eContestTempSave.cachedWindowPalettes[7],
.tag = TAG_BLINK_EFFECT_CONTESTANT2
},
{
.data = eContestTempSave.cachedWindowPalettes[8],
.tag = TAG_BLINK_EFFECT_CONTESTANT3
}
};
static const struct OamData sOam_ContestantsTurnBlinkEffect =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_DOUBLE,
.objMode = ST_OAM_OBJ_BLEND,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
static const union AffineAnimCmd sAffineAnim_ContestantsTurnBlinkEffect_0[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sAffineAnim_ContestantsTurnBlinkEffect_1[] =
{
AFFINEANIMCMD_FRAME(3, 3, 0, 15),
AFFINEANIMCMD_FRAME(-3, -3, 0, 15),
AFFINEANIMCMD_FRAME(3, 3, 0, 15),
AFFINEANIMCMD_FRAME(-3, -3, 0, 15),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sAffineAnims_ContestantsTurnBlinkEffect[] =
{
sAffineAnim_ContestantsTurnBlinkEffect_0,
sAffineAnim_ContestantsTurnBlinkEffect_1
};
static const struct SpriteTemplate sSpriteTemplates_ContestantsTurnBlinkEffect[CONTESTANT_COUNT] =
{
{
.tileTag = TAG_BLINK_EFFECT_CONTESTANT0,
.paletteTag = TAG_BLINK_EFFECT_CONTESTANT0,
.oam = &sOam_ContestantsTurnBlinkEffect,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = sAffineAnims_ContestantsTurnBlinkEffect,
.callback = SpriteCallbackDummy
},
{
.tileTag = TAG_BLINK_EFFECT_CONTESTANT1,
.paletteTag = TAG_BLINK_EFFECT_CONTESTANT1,
.oam = &sOam_ContestantsTurnBlinkEffect,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = sAffineAnims_ContestantsTurnBlinkEffect,
.callback = SpriteCallbackDummy
},
{
.tileTag = TAG_BLINK_EFFECT_CONTESTANT2,
.paletteTag = TAG_BLINK_EFFECT_CONTESTANT2,
.oam = &sOam_ContestantsTurnBlinkEffect,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = sAffineAnims_ContestantsTurnBlinkEffect,
.callback = SpriteCallbackDummy
},
{
.tileTag = TAG_BLINK_EFFECT_CONTESTANT3,
.paletteTag = TAG_BLINK_EFFECT_CONTESTANT3,
.oam = &sOam_ContestantsTurnBlinkEffect,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = sAffineAnims_ContestantsTurnBlinkEffect,
.callback = SpriteCallbackDummy
}
};
static const s8 sContestExcitementTable[CONTEST_CATEGORIES_COUNT][CONTEST_CATEGORIES_COUNT] =
{
[CONTEST_CATEGORY_COOL] = {
[CONTEST_CATEGORY_COOL] = +1,
[CONTEST_CATEGORY_BEAUTY] = 0,
[CONTEST_CATEGORY_CUTE] = -1,
[CONTEST_CATEGORY_SMART] = -1,
[CONTEST_CATEGORY_TOUGH] = 0
},
[CONTEST_CATEGORY_BEAUTY] = {
[CONTEST_CATEGORY_COOL] = 0,
[CONTEST_CATEGORY_BEAUTY] = +1,
[CONTEST_CATEGORY_CUTE] = 0,
[CONTEST_CATEGORY_SMART] = -1,
[CONTEST_CATEGORY_TOUGH] = -1
},
[CONTEST_CATEGORY_CUTE] = {
[CONTEST_CATEGORY_COOL] = -1,
[CONTEST_CATEGORY_BEAUTY] = 0,
[CONTEST_CATEGORY_CUTE] = +1,
[CONTEST_CATEGORY_SMART] = 0,
[CONTEST_CATEGORY_TOUGH] = -1
},
[CONTEST_CATEGORY_SMART] = {
[CONTEST_CATEGORY_COOL] = -1,
[CONTEST_CATEGORY_BEAUTY] = -1,
[CONTEST_CATEGORY_CUTE] = 0,
[CONTEST_CATEGORY_SMART] = +1,
[CONTEST_CATEGORY_TOUGH] = 0
},
[CONTEST_CATEGORY_TOUGH] = {
[CONTEST_CATEGORY_COOL] = 0,
[CONTEST_CATEGORY_BEAUTY] = -1,
[CONTEST_CATEGORY_CUTE] = -1,
[CONTEST_CATEGORY_SMART] = 0,
[CONTEST_CATEGORY_TOUGH] = +1
}
};
static void TaskDummy1(u8 taskId)
{
}
void ResetLinkContestBoolean(void)