forked from pret/pokeemerald
-
Notifications
You must be signed in to change notification settings - Fork 7
/
Copy pathitem_icon.c
168 lines (142 loc) · 4.43 KB
/
item_icon.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
#include "global.h"
#include "decompress.h"
#include "graphics.h"
#include "item_icon.h"
#include "malloc.h"
#include "sprite.h"
#include "constants/items.h"
// EWRAM vars
EWRAM_DATA u8 *gItemIconDecompressionBuffer = NULL;
EWRAM_DATA u8 *gItemIcon4x4Buffer = NULL;
// const rom data
#include "data/item_icon_table.h"
static const struct OamData sOamData_ItemIcon =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(32x32),
.tileNum = 0,
.priority = 1,
.paletteNum = 2,
.affineParam = 0
};
static const union AnimCmd sSpriteAnim_ItemIcon[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_ItemIcon[] =
{
sSpriteAnim_ItemIcon
};
const struct SpriteTemplate gItemIconSpriteTemplate =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &sOamData_ItemIcon,
.anims = sSpriteAnimTable_ItemIcon,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
// code
bool8 AllocItemIconTemporaryBuffers(void)
{
gItemIconDecompressionBuffer = Alloc(0x120);
if (gItemIconDecompressionBuffer == NULL)
return FALSE;
gItemIcon4x4Buffer = AllocZeroed(0x200);
if (gItemIcon4x4Buffer == NULL)
{
Free(gItemIconDecompressionBuffer);
return FALSE;
}
return TRUE;
}
void FreeItemIconTemporaryBuffers(void)
{
Free(gItemIconDecompressionBuffer);
Free(gItemIcon4x4Buffer);
}
void CopyItemIconPicTo4x4Buffer(const void *src, void *dest)
{
u8 i;
for (i = 0; i < 3; i++)
CpuCopy16(src + i * 96, dest + i * 128, 0x60);
}
u8 AddItemIconSprite(u16 tilesTag, u16 paletteTag, u16 itemId)
{
if (!AllocItemIconTemporaryBuffers())
{
return MAX_SPRITES;
}
else
{
u8 spriteId;
struct SpriteSheet spriteSheet;
struct CompressedSpritePalette spritePalette;
struct SpriteTemplate *spriteTemplate;
LZDecompressWram(GetItemIconPicOrPalette(itemId, 0), gItemIconDecompressionBuffer);
CopyItemIconPicTo4x4Buffer(gItemIconDecompressionBuffer, gItemIcon4x4Buffer);
spriteSheet.data = gItemIcon4x4Buffer;
spriteSheet.size = 0x200;
spriteSheet.tag = tilesTag;
LoadSpriteSheet(&spriteSheet);
spritePalette.data = GetItemIconPicOrPalette(itemId, 1);
spritePalette.tag = paletteTag;
LoadCompressedSpritePalette(&spritePalette);
spriteTemplate = Alloc(sizeof(*spriteTemplate));
CpuCopy16(&gItemIconSpriteTemplate, spriteTemplate, sizeof(*spriteTemplate));
spriteTemplate->tileTag = tilesTag;
spriteTemplate->paletteTag = paletteTag;
spriteId = CreateSprite(spriteTemplate, 0, 0, 0);
FreeItemIconTemporaryBuffers();
Free(spriteTemplate);
return spriteId;
}
}
u8 AddCustomItemIconSprite(const struct SpriteTemplate *customSpriteTemplate, u16 tilesTag, u16 paletteTag, u16 itemId)
{
if (!AllocItemIconTemporaryBuffers())
{
return MAX_SPRITES;
}
else
{
u8 spriteId;
struct SpriteSheet spriteSheet;
struct CompressedSpritePalette spritePalette;
struct SpriteTemplate *spriteTemplate;
LZDecompressWram(GetItemIconPicOrPalette(itemId, 0), gItemIconDecompressionBuffer);
CopyItemIconPicTo4x4Buffer(gItemIconDecompressionBuffer, gItemIcon4x4Buffer);
spriteSheet.data = gItemIcon4x4Buffer;
spriteSheet.size = 0x200;
spriteSheet.tag = tilesTag;
LoadSpriteSheet(&spriteSheet);
spritePalette.data = GetItemIconPicOrPalette(itemId, 1);
spritePalette.tag = paletteTag;
LoadCompressedSpritePalette(&spritePalette);
spriteTemplate = Alloc(sizeof(*spriteTemplate));
CpuCopy16(customSpriteTemplate, spriteTemplate, sizeof(*spriteTemplate));
spriteTemplate->tileTag = tilesTag;
spriteTemplate->paletteTag = paletteTag;
spriteId = CreateSprite(spriteTemplate, 0, 0, 0);
FreeItemIconTemporaryBuffers();
Free(spriteTemplate);
return spriteId;
}
}
const void *GetItemIconPicOrPalette(u16 itemId, u8 which)
{
if (itemId == ITEM_LIST_END)
itemId = ITEMS_COUNT; // Use last icon, the "return to field" arrow
else if (itemId >= ITEMS_COUNT)
itemId = 0;
return gItemIconTable[itemId][which];
}