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map_name_popup.c
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#include "global.h"
#include "battle_pyramid.h"
#include "bg.h"
#include "event_data.h"
#include "gpu_regs.h"
#include "international_string_util.h"
#include "menu.h"
#include "map_name_popup.h"
#include "palette.h"
#include "region_map.h"
#include "start_menu.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "constants/battle_frontier.h"
#include "constants/layouts.h"
#include "constants/region_map_sections.h"
#include "constants/weather.h"
// enums
enum MapPopUp_Themes
{
MAPPOPUP_THEME_WOOD,
MAPPOPUP_THEME_MARBLE,
MAPPOPUP_THEME_STONE,
MAPPOPUP_THEME_BRICK,
MAPPOPUP_THEME_UNDERWATER,
MAPPOPUP_THEME_STONE2,
};
// static functions
static void Task_MapNamePopUpWindow(u8 taskId);
static void ShowMapNamePopUpWindow(void);
static void LoadMapNamePopUpWindowBg(void);
// EWRAM
static EWRAM_DATA u8 sPopupTaskId = 0;
// .rodata
static const u8 sMapPopUp_Table[][960] =
{
[MAPPOPUP_THEME_WOOD] = INCBIN_U8("graphics/map_popup/wood.4bpp"),
[MAPPOPUP_THEME_MARBLE] = INCBIN_U8("graphics/map_popup/marble.4bpp"),
[MAPPOPUP_THEME_STONE] = INCBIN_U8("graphics/map_popup/stone.4bpp"),
[MAPPOPUP_THEME_BRICK] = INCBIN_U8("graphics/map_popup/brick.4bpp"),
[MAPPOPUP_THEME_UNDERWATER] = INCBIN_U8("graphics/map_popup/underwater.4bpp"),
[MAPPOPUP_THEME_STONE2] = INCBIN_U8("graphics/map_popup/stone2.4bpp"),
};
static const u8 sMapPopUp_OutlineTable[][960] =
{
[MAPPOPUP_THEME_WOOD] = INCBIN_U8("graphics/map_popup/wood_outline.4bpp"),
[MAPPOPUP_THEME_MARBLE] = INCBIN_U8("graphics/map_popup/marble_outline.4bpp"),
[MAPPOPUP_THEME_STONE] = INCBIN_U8("graphics/map_popup/stone_outline.4bpp"),
[MAPPOPUP_THEME_BRICK] = INCBIN_U8("graphics/map_popup/brick_outline.4bpp"),
[MAPPOPUP_THEME_UNDERWATER] = INCBIN_U8("graphics/map_popup/underwater_outline.4bpp"),
[MAPPOPUP_THEME_STONE2] = INCBIN_U8("graphics/map_popup/stone2_outline.4bpp"),
};
static const u16 sMapPopUp_PaletteTable[][16] =
{
[MAPPOPUP_THEME_WOOD] = INCBIN_U16("graphics/map_popup/wood.gbapal"),
[MAPPOPUP_THEME_MARBLE] = INCBIN_U16("graphics/map_popup/marble_outline.gbapal"),
[MAPPOPUP_THEME_STONE] = INCBIN_U16("graphics/map_popup/stone_outline.gbapal"),
[MAPPOPUP_THEME_BRICK] = INCBIN_U16("graphics/map_popup/brick_outline.gbapal"),
[MAPPOPUP_THEME_UNDERWATER] = INCBIN_U16("graphics/map_popup/underwater_outline.gbapal"),
[MAPPOPUP_THEME_STONE2] = INCBIN_U16("graphics/map_popup/stone2_outline.gbapal"),
};
static const u16 sMapPopUp_Palette_Underwater[16] = INCBIN_U16("graphics/map_popup/underwater.gbapal");
static const u8 sRegionMapSectionId_To_PopUpThemeIdMapping[] =
{
[MAPSEC_LITTLEROOT_TOWN] = MAPPOPUP_THEME_WOOD,
[MAPSEC_OLDALE_TOWN] = MAPPOPUP_THEME_WOOD,
[MAPSEC_DEWFORD_TOWN] = MAPPOPUP_THEME_WOOD,
[MAPSEC_LAVARIDGE_TOWN] = MAPPOPUP_THEME_WOOD,
[MAPSEC_FALLARBOR_TOWN] = MAPPOPUP_THEME_WOOD,
[MAPSEC_VERDANTURF_TOWN] = MAPPOPUP_THEME_WOOD,
[MAPSEC_PACIFIDLOG_TOWN] = MAPPOPUP_THEME_WOOD,
[MAPSEC_PETALBURG_CITY] = MAPPOPUP_THEME_BRICK,
[MAPSEC_SLATEPORT_CITY] = MAPPOPUP_THEME_MARBLE,
[MAPSEC_MAUVILLE_CITY] = MAPPOPUP_THEME_MARBLE,
[MAPSEC_RUSTBORO_CITY] = MAPPOPUP_THEME_MARBLE,
[MAPSEC_FORTREE_CITY] = MAPPOPUP_THEME_BRICK,
[MAPSEC_LILYCOVE_CITY] = MAPPOPUP_THEME_MARBLE,
[MAPSEC_MOSSDEEP_CITY] = MAPPOPUP_THEME_BRICK,
[MAPSEC_SOOTOPOLIS_CITY] = MAPPOPUP_THEME_MARBLE,
[MAPSEC_EVER_GRANDE_CITY] = MAPPOPUP_THEME_BRICK,
[MAPSEC_ROUTE_101] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_102] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_103] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_104] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_105] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_106] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_107] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_108] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_109] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_110] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_111] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_112] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_113] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_114] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_115] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_116] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_117] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_118] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_119] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_120] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_121] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_122] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_123] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ROUTE_124] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_125] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_126] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_127] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_128] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_129] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_130] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_131] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_132] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_133] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_ROUTE_134] = MAPPOPUP_THEME_UNDERWATER,
[MAPSEC_UNDERWATER_124] = MAPPOPUP_THEME_STONE2,
[MAPSEC_UNDERWATER_126] = MAPPOPUP_THEME_STONE2,
[MAPSEC_UNDERWATER_127] = MAPPOPUP_THEME_STONE2,
[MAPSEC_UNDERWATER_128] = MAPPOPUP_THEME_STONE2,
[MAPSEC_UNDERWATER_SOOTOPOLIS] = MAPPOPUP_THEME_STONE2,
[MAPSEC_GRANITE_CAVE] = MAPPOPUP_THEME_STONE,
[MAPSEC_MT_CHIMNEY] = MAPPOPUP_THEME_STONE,
[MAPSEC_SAFARI_ZONE] = MAPPOPUP_THEME_WOOD,
[MAPSEC_BATTLE_FRONTIER] = MAPPOPUP_THEME_MARBLE,
[MAPSEC_PETALBURG_WOODS] = MAPPOPUP_THEME_WOOD,
[MAPSEC_RUSTURF_TUNNEL] = MAPPOPUP_THEME_STONE,
[MAPSEC_ABANDONED_SHIP] = MAPPOPUP_THEME_WOOD,
[MAPSEC_NEW_MAUVILLE] = MAPPOPUP_THEME_MARBLE,
[MAPSEC_METEOR_FALLS] = MAPPOPUP_THEME_STONE,
[MAPSEC_METEOR_FALLS2] = MAPPOPUP_THEME_STONE,
[MAPSEC_MT_PYRE] = MAPPOPUP_THEME_STONE,
[MAPSEC_AQUA_HIDEOUT_OLD] = MAPPOPUP_THEME_STONE,
[MAPSEC_SHOAL_CAVE] = MAPPOPUP_THEME_STONE,
[MAPSEC_SEAFLOOR_CAVERN] = MAPPOPUP_THEME_STONE,
[MAPSEC_UNDERWATER_SEAFLOOR_CAVERN] = MAPPOPUP_THEME_STONE2,
[MAPSEC_VICTORY_ROAD] = MAPPOPUP_THEME_STONE,
[MAPSEC_MIRAGE_ISLAND] = MAPPOPUP_THEME_WOOD,
[MAPSEC_CAVE_OF_ORIGIN] = MAPPOPUP_THEME_STONE,
[MAPSEC_SOUTHERN_ISLAND] = MAPPOPUP_THEME_WOOD,
[MAPSEC_FIERY_PATH] = MAPPOPUP_THEME_STONE,
[MAPSEC_FIERY_PATH2] = MAPPOPUP_THEME_STONE,
[MAPSEC_JAGGED_PASS] = MAPPOPUP_THEME_WOOD,
[MAPSEC_JAGGED_PASS2] = MAPPOPUP_THEME_WOOD,
[MAPSEC_SEALED_CHAMBER] = MAPPOPUP_THEME_STONE,
[MAPSEC_UNDERWATER_SEALED_CHAMBER] = MAPPOPUP_THEME_STONE2,
[MAPSEC_SCORCHED_SLAB] = MAPPOPUP_THEME_STONE,
[MAPSEC_ISLAND_CAVE] = MAPPOPUP_THEME_STONE,
[MAPSEC_DESERT_RUINS] = MAPPOPUP_THEME_STONE,
[MAPSEC_ANCIENT_TOMB] = MAPPOPUP_THEME_STONE,
[MAPSEC_INSIDE_OF_TRUCK] = MAPPOPUP_THEME_WOOD,
[MAPSEC_SKY_PILLAR] = MAPPOPUP_THEME_STONE,
[MAPSEC_SECRET_BASE] = MAPPOPUP_THEME_STONE,
[MAPSEC_DYNAMIC] = MAPPOPUP_THEME_MARBLE,
[MAPSEC_AQUA_HIDEOUT - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
[MAPSEC_MAGMA_HIDEOUT - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
[MAPSEC_MIRAGE_TOWER - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
[MAPSEC_BIRTH_ISLAND - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_WOOD,
[MAPSEC_FARAWAY_ISLAND - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_WOOD,
[MAPSEC_ARTISAN_CAVE - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
[MAPSEC_MARINE_CAVE - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
[MAPSEC_UNDERWATER_MARINE_CAVE - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE2,
[MAPSEC_TERRA_CAVE - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
[MAPSEC_UNDERWATER_105 - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE2,
[MAPSEC_UNDERWATER_125 - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE2,
[MAPSEC_UNDERWATER_129 - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE2,
[MAPSEC_DESERT_UNDERPASS - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
[MAPSEC_ALTERING_CAVE - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
[MAPSEC_NAVEL_ROCK - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_STONE,
[MAPSEC_TRAINER_HILL - KANTO_MAPSEC_COUNT] = MAPPOPUP_THEME_MARBLE
};
#if FRENCH
static const u8 sText_PyramidFloor1[] = _("PYRAMIDE Niv.1");
static const u8 sText_PyramidFloor2[] = _("PYRAMIDE Niv.2");
static const u8 sText_PyramidFloor3[] = _("PYRAMIDE Niv.3");
static const u8 sText_PyramidFloor4[] = _("PYRAMIDE Niv.4");
static const u8 sText_PyramidFloor5[] = _("PYRAMIDE Niv.5");
static const u8 sText_PyramidFloor6[] = _("PYRAMIDE Niv.6");
static const u8 sText_PyramidFloor7[] = _("PYRAMIDE Niv.7");
static const u8 sText_Pyramid[] = _("PYRAMIDE");
#elif ITALIAN
static const u8 sText_PyramidFloor1[] = _("PIRAMIDE 1º P.");
static const u8 sText_PyramidFloor2[] = _("PIRAMIDE 2º P.");
static const u8 sText_PyramidFloor3[] = _("PIRAMIDE 3º P.");
static const u8 sText_PyramidFloor4[] = _("PIRAMIDE 4º P.");
static const u8 sText_PyramidFloor5[] = _("PIRAMIDE 5º P.");
static const u8 sText_PyramidFloor6[] = _("PIRAMIDE 6º P.");
static const u8 sText_PyramidFloor7[] = _("PIRAMIDE 7º P.");
static const u8 sText_Pyramid[] = _("PIRAMIDE");
#elif SPANISH
static const u8 sText_PyramidFloor1[] = _("PIRÁMIDE- NV. 1");
static const u8 sText_PyramidFloor2[] = _("PIRÁMIDE- NV. 2");
static const u8 sText_PyramidFloor3[] = _("PIRÁMIDE- NV. 3");
static const u8 sText_PyramidFloor4[] = _("PIRÁMIDE- NV. 4");
static const u8 sText_PyramidFloor5[] = _("PIRÁMIDE- NV. 5");
static const u8 sText_PyramidFloor6[] = _("PIRÁMIDE- NV. 6");
static const u8 sText_PyramidFloor7[] = _("PIRÁMIDE- NV. 7");
static const u8 sText_Pyramid[] = _("PIRÁMIDE");
#else //ENGLISH
static const u8 sText_PyramidFloor1[] = _("PYRAMID FLOOR 1");
static const u8 sText_PyramidFloor2[] = _("PYRAMID FLOOR 2");
static const u8 sText_PyramidFloor3[] = _("PYRAMID FLOOR 3");
static const u8 sText_PyramidFloor4[] = _("PYRAMID FLOOR 4");
static const u8 sText_PyramidFloor5[] = _("PYRAMID FLOOR 5");
static const u8 sText_PyramidFloor6[] = _("PYRAMID FLOOR 6");
static const u8 sText_PyramidFloor7[] = _("PYRAMID FLOOR 7");
static const u8 sText_Pyramid[] = _("PYRAMID");
#endif
static const u8 * const sBattlePyramid_MapHeaderStrings[FRONTIER_STAGES_PER_CHALLENGE + 1] =
{
sText_PyramidFloor1,
sText_PyramidFloor2,
sText_PyramidFloor3,
sText_PyramidFloor4,
sText_PyramidFloor5,
sText_PyramidFloor6,
sText_PyramidFloor7,
sText_Pyramid,
};
static bool8 UNUSED StartMenu_ShowMapNamePopup(void)
{
HideStartMenu();
ShowMapNamePopup();
return TRUE;
}
// States and data defines for Task_MapNamePopUpWindow
enum {
STATE_SLIDE_IN,
STATE_WAIT,
STATE_SLIDE_OUT,
STATE_UNUSED,
STATE_ERASE,
STATE_END,
STATE_PRINT, // For some reason the first state is numerically last.
};
#define POPUP_OFFSCREEN_Y 40
#define POPUP_SLIDE_SPEED 2
#define tState data[0]
#define tOnscreenTimer data[1]
#define tYOffset data[2]
#define tIncomingPopUp data[3]
#define tPrintTimer data[4]
void ShowMapNamePopup(void)
{
if (FlagGet(FLAG_HIDE_MAP_NAME_POPUP) != TRUE)
{
if (!FuncIsActiveTask(Task_MapNamePopUpWindow))
{
// New pop up window
sPopupTaskId = CreateTask(Task_MapNamePopUpWindow, 90);
SetGpuReg(REG_OFFSET_BG0VOFS, POPUP_OFFSCREEN_Y);
gTasks[sPopupTaskId].tState = STATE_PRINT;
gTasks[sPopupTaskId].tYOffset = POPUP_OFFSCREEN_Y;
}
else
{
// There's already a pop up window running.
// Hurry the old pop up offscreen so the new one can appear.
if (gTasks[sPopupTaskId].tState != STATE_SLIDE_OUT)
gTasks[sPopupTaskId].tState = STATE_SLIDE_OUT;
gTasks[sPopupTaskId].tIncomingPopUp = TRUE;
}
}
}
static void Task_MapNamePopUpWindow(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->tState)
{
case STATE_PRINT:
// Wait, then create and print the pop up window
if (++task->tPrintTimer > 30)
{
task->tState = STATE_SLIDE_IN;
task->tPrintTimer = 0;
ShowMapNamePopUpWindow();
}
break;
case STATE_SLIDE_IN:
// Slide the window onscreen.
task->tYOffset -= POPUP_SLIDE_SPEED;
if (task->tYOffset <= 0 )
{
task->tYOffset = 0;
task->tState = STATE_WAIT;
gTasks[sPopupTaskId].data[1] = 0;
}
break;
case STATE_WAIT:
// Wait while the window is fully onscreen.
if (++task->tOnscreenTimer > 120)
{
task->tOnscreenTimer = 0;
task->tState = STATE_SLIDE_OUT;
}
break;
case STATE_SLIDE_OUT:
// Slide the window offscreen.
task->tYOffset += POPUP_SLIDE_SPEED;
if (task->tYOffset >= POPUP_OFFSCREEN_Y)
{
task->tYOffset = POPUP_OFFSCREEN_Y;
if (task->tIncomingPopUp)
{
// A new pop up window is incoming,
// return to the first state to show it.
task->tState = STATE_PRINT;
task->tPrintTimer = 0;
task->tIncomingPopUp = FALSE;
}
else
{
task->tState = STATE_ERASE;
return;
}
}
break;
case STATE_ERASE:
ClearStdWindowAndFrame(GetMapNamePopUpWindowId(), TRUE);
task->tState = STATE_END;
break;
case STATE_END:
HideMapNamePopUpWindow();
return;
}
SetGpuReg(REG_OFFSET_BG0VOFS, task->tYOffset);
}
void HideMapNamePopUpWindow(void)
{
if (FuncIsActiveTask(Task_MapNamePopUpWindow))
{
#ifdef UBFIX
if (GetMapNamePopUpWindowId() != WINDOW_NONE)
#endif // UBFIX
{
ClearStdWindowAndFrame(GetMapNamePopUpWindowId(), TRUE);
RemoveMapNamePopUpWindow();
}
SetGpuReg_ForcedBlank(REG_OFFSET_BG0VOFS, 0);
DestroyTask(sPopupTaskId);
}
}
static void ShowMapNamePopUpWindow(void)
{
u8 mapDisplayHeader[24];
u8 *withoutPrefixPtr;
u8 x;
const u8 *mapDisplayHeaderSource;
if (InBattlePyramid())
{
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP)
{
withoutPrefixPtr = &(mapDisplayHeader[3]);
mapDisplayHeaderSource = sBattlePyramid_MapHeaderStrings[FRONTIER_STAGES_PER_CHALLENGE];
}
else
{
withoutPrefixPtr = &(mapDisplayHeader[3]);
mapDisplayHeaderSource = sBattlePyramid_MapHeaderStrings[gSaveBlock2Ptr->frontier.curChallengeBattleNum];
}
StringCopy(withoutPrefixPtr, mapDisplayHeaderSource);
}
else
{
withoutPrefixPtr = &(mapDisplayHeader[3]);
GetMapName(withoutPrefixPtr, gMapHeader.regionMapSectionId, 0);
}
AddMapNamePopUpWindow();
LoadMapNamePopUpWindowBg();
x = GetStringCenterAlignXOffset(FONT_NARROW, withoutPrefixPtr, 80);
mapDisplayHeader[0] = EXT_CTRL_CODE_BEGIN;
mapDisplayHeader[1] = EXT_CTRL_CODE_HIGHLIGHT;
mapDisplayHeader[2] = TEXT_COLOR_TRANSPARENT;
AddTextPrinterParameterized(GetMapNamePopUpWindowId(), FONT_NARROW, mapDisplayHeader, x, 3, TEXT_SKIP_DRAW, NULL);
CopyWindowToVram(GetMapNamePopUpWindowId(), COPYWIN_FULL);
}
#define TILE_TOP_EDGE_START 0x21D
#define TILE_TOP_EDGE_END 0x228
#define TILE_LEFT_EDGE_TOP 0x229
#define TILE_RIGHT_EDGE_TOP 0x22A
#define TILE_LEFT_EDGE_MID 0x22B
#define TILE_RIGHT_EDGE_MID 0x22C
#define TILE_LEFT_EDGE_BOT 0x22D
#define TILE_RIGHT_EDGE_BOT 0x22E
#define TILE_BOT_EDGE_START 0x22F
#define TILE_BOT_EDGE_END 0x23A
static void DrawMapNamePopUpFrame(u8 bg, u8 x, u8 y, u8 deltaX, u8 deltaY, u8 unused)
{
s32 i;
// Draw top edge
for (i = 0; i < 1 + TILE_TOP_EDGE_END - TILE_TOP_EDGE_START; i++)
FillBgTilemapBufferRect(bg, TILE_TOP_EDGE_START + i, i - 1 + x, y - 1, 1, 1, 14);
// Draw sides
FillBgTilemapBufferRect(bg, TILE_LEFT_EDGE_TOP, x - 1, y, 1, 1, 14);
FillBgTilemapBufferRect(bg, TILE_RIGHT_EDGE_TOP, deltaX + x, y, 1, 1, 14);
FillBgTilemapBufferRect(bg, TILE_LEFT_EDGE_MID, x - 1, y + 1, 1, 1, 14);
FillBgTilemapBufferRect(bg, TILE_RIGHT_EDGE_MID, deltaX + x, y + 1, 1, 1, 14);
FillBgTilemapBufferRect(bg, TILE_LEFT_EDGE_BOT, x - 1, y + 2, 1, 1, 14);
FillBgTilemapBufferRect(bg, TILE_RIGHT_EDGE_BOT, deltaX + x, y + 2, 1, 1, 14);
// Draw bottom edge
for (i = 0; i < 1 + TILE_BOT_EDGE_END - TILE_BOT_EDGE_START; i++)
FillBgTilemapBufferRect(bg, TILE_BOT_EDGE_START + i, i - 1 + x, y + deltaY, 1, 1, 14);
}
static void LoadMapNamePopUpWindowBg(void)
{
u8 popUpThemeId;
u8 popupWindowId = GetMapNamePopUpWindowId();
u16 regionMapSectionId = gMapHeader.regionMapSectionId;
if (regionMapSectionId >= KANTO_MAPSEC_START)
{
if (regionMapSectionId > KANTO_MAPSEC_END)
regionMapSectionId -= KANTO_MAPSEC_COUNT;
else
regionMapSectionId = 0; // Discard kanto region sections;
}
popUpThemeId = sRegionMapSectionId_To_PopUpThemeIdMapping[regionMapSectionId];
LoadBgTiles(GetWindowAttribute(popupWindowId, WINDOW_BG), sMapPopUp_OutlineTable[popUpThemeId], 0x400, 0x21D);
CallWindowFunction(popupWindowId, DrawMapNamePopUpFrame);
PutWindowTilemap(popupWindowId);
if (gMapHeader.weather == WEATHER_UNDERWATER_BUBBLES)
LoadPalette(&sMapPopUp_Palette_Underwater, BG_PLTT_ID(14), sizeof(sMapPopUp_Palette_Underwater));
else
LoadPalette(sMapPopUp_PaletteTable[popUpThemeId], BG_PLTT_ID(14), sizeof(sMapPopUp_PaletteTable[0]));
BlitBitmapToWindow(popupWindowId, sMapPopUp_Table[popUpThemeId], 0, 0, 80, 24);
}