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pokenav_main_menu.c
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#include "global.h"
#include "pokenav.h"
#include "constants/songs.h"
#include "sound.h"
#include "constants/rgb.h"
#include "palette.h"
#include "bg.h"
#include "window.h"
#include "strings.h"
#include "graphics.h"
#include "decompress.h"
#include "gpu_regs.h"
#include "menu.h"
#include "dma3.h"
struct Pokenav_MainMenu
{
void (*loopTask)(u32);
u32 (*isLoopTaskActiveFunc)(void);
u32 unused;
u32 currentTaskId;
u32 helpBarWindowId;
u32 palettes;
struct Sprite *spinningPokenav;
struct Sprite *leftHeaderSprites[2];
struct Sprite *submenuLeftHeaderSprites[2];
u8 tilemapBuffer[BG_SCREEN_SIZE];
};
// This struct uses a 32bit tag, and doesn't have a size field.
// Needed to match LoadLeftHeaderGfxForSubMenu.
struct CompressedSpriteSheetNoSize
{
const u32 *data; // LZ77 compressed palette data
u32 tag;
};
static void CleanupPokenavMainMenuResources(void);
static void LoadLeftHeaderGfxForSubMenu(u32);
static void LoadLeftHeaderGfxForMenu(u32);
static void HideLeftHeaderSubmenuSprites(bool32);
static void HideLeftHeaderSprites(bool32);
static void ShowLeftHeaderSprites(u32, bool32);
static void ShowLeftHeaderSubmenuSprites(u32, bool32);
static void MoveLeftHeader(struct Sprite *, s32, s32, s32);
static void SpriteCB_MoveLeftHeader(struct Sprite *);
static void InitPokenavMainMenuResources(void);
static void CreateLeftHeaderSprites(void);
static void InitHelpBar(void);
static u32 LoopedTask_SlideMenuHeaderUp(s32);
static u32 LoopedTask_SlideMenuHeaderDown(s32);
static void DrawHelpBar(u32);
static void SpriteCB_SpinningPokenav(struct Sprite *);
static u32 LoopedTask_InitPokenavMenu(s32);
static const u16 sSpinningPokenav_Pal[] = INCBIN_U16("graphics/pokenav/nav_icon.gbapal");
static const u32 sSpinningPokenav_Gfx[] = INCBIN_U32("graphics/pokenav/nav_icon.4bpp.lz");
static const u32 sBlueLightCopy[] = INCBIN_U32("graphics/pokenav/blue_light.4bpp.lz"); // Unused copy of sMatchCallBlueLightTiles
const struct BgTemplate gPokenavMainMenuBgTemplates[] =
{
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 5,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0,
}
};
static const struct WindowTemplate sHelpBarWindowTemplate[] =
{
{
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 22,
.width = 16,
.height = 2,
.paletteNum = 0,
.baseBlock = 0x36,
},
DUMMY_WIN_TEMPLATE
};
static const u8 *const sHelpBarTexts[HELPBAR_COUNT] =
{
[HELPBAR_NONE] = gText_Pokenav_ClearButtonList,
[HELPBAR_MAP_ZOOMED_OUT] = gText_PokenavMap_ZoomedOutButtons,
[HELPBAR_MAP_ZOOMED_IN] = gText_PokenavMap_ZoomedInButtons,
[HELPBAR_CONDITION_MON_LIST] = gText_PokenavCondition_MonListButtons,
[HELPBAR_CONDITION_MON_STATUS] = gText_PokenavCondition_MonStatusButtons,
[HELPBAR_CONDITION_MARKINGS] = gText_PokenavCondition_MarkingButtons,
[HELPBAR_MC_TRAINER_LIST] = gText_PokenavMatchCall_TrainerListButtons,
[HELPBAR_MC_CALL_MENU] = gText_PokenavMatchCall_CallMenuButtons,
[HELPBAR_MC_CHECK_PAGE] = gText_PokenavMatchCall_CheckTrainerButtons,
[HELPBAR_RIBBONS_MON_LIST] = gText_PokenavRibbons_MonListButtons,
[HELPBAR_RIBBONS_LIST] = gText_PokenavRibbons_RibbonListButtons,
[HELPBAR_RIBBONS_CHECK] = gText_PokenavRibbons_RibbonCheckButtons,
};
static const u8 sHelpBarTextColors[3] =
{
TEXT_COLOR_RED, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY
};
static const struct CompressedSpriteSheet sSpinningPokenavSpriteSheet[] =
{
{
.data = sSpinningPokenav_Gfx,
.size = 0x1000,
.tag = 0,
}
};
static const struct SpritePalette sSpinningNavgearPalettes[] =
{
{
.data = sSpinningPokenav_Pal,
.tag = 0,
},
{}
};
static const struct CompressedSpriteSheet sMenuLeftHeaderSpriteSheet =
{
.data = gPokenavLeftHeaderHoennMap_Gfx, // Hoenn map is the first of the headers listed
.size = 0xC00,
.tag = 2
};
static const struct CompressedSpriteSheet sMenuLeftHeaderSpriteSheets[] =
{
[POKENAV_GFX_MAIN_MENU] = {
.data = gPokenavLeftHeaderMainMenu_Gfx,
.size = 0x20,
.tag = 3
},
[POKENAV_GFX_CONDITION_MENU] = {
.data = gPokenavLeftHeaderCondition_Gfx,
.size = 0x20,
.tag = 1
},
[POKENAV_GFX_RIBBONS_MENU] = {
.data = gPokenavLeftHeaderRibbons_Gfx,
.size = 0x20,
.tag = 2
},
[POKENAV_GFX_MATCH_CALL_MENU] = {
.data = gPokenavLeftHeaderMatchCall_Gfx,
.size = 0x20,
.tag = 4
},
[POKENAV_GFX_MAP_MENU_ZOOMED_OUT] = {
.data = gPokenavLeftHeaderHoennMap_Gfx,
.size = 0x20,
.tag = 0
},
[POKENAV_GFX_MAP_MENU_ZOOMED_IN] = {
.data = gPokenavLeftHeaderHoennMap_Gfx,
.size = 0x40,
.tag = 0
}
};
static const struct CompressedSpriteSheetNoSize sPokenavSubMenuLeftHeaderSpriteSheets[] =
{
[POKENAV_GFX_PARTY_MENU - POKENAV_GFX_SUBMENUS_START] = {
.data = gPokenavLeftHeaderParty_Gfx,
.tag = 1
},
[POKENAV_GFX_SEARCH_MENU - POKENAV_GFX_SUBMENUS_START] = {
.data = gPokenavLeftHeaderSearch_Gfx,
.tag = 1
},
[POKENAV_GFX_COOL_MENU - POKENAV_GFX_SUBMENUS_START] = {
.data = gPokenavLeftHeaderCool_Gfx,
.tag = 4
},
[POKENAV_GFX_BEAUTY_MENU - POKENAV_GFX_SUBMENUS_START] = {
.data = gPokenavLeftHeaderBeauty_Gfx,
.tag = 1
},
[POKENAV_GFX_CUTE_MENU - POKENAV_GFX_SUBMENUS_START] = {
.data = gPokenavLeftHeaderCute_Gfx,
.tag = 2
},
[POKENAV_GFX_SMART_MENU - POKENAV_GFX_SUBMENUS_START] = {
.data = gPokenavLeftHeaderSmart_Gfx,
.tag = 0
},
[POKENAV_GFX_TOUGH_MENU - POKENAV_GFX_SUBMENUS_START] = {
.data = gPokenavLeftHeaderTough_Gfx,
.tag = 0
}
};
static const struct OamData sSpinningPokenavSpriteOam =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.size = SPRITE_SIZE(32x32),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
};
static const union AnimCmd sSpinningPokenavAnims[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(16, 8),
ANIMCMD_FRAME(32, 8),
ANIMCMD_FRAME(48, 8),
ANIMCMD_FRAME(64, 8),
ANIMCMD_FRAME(80, 8),
ANIMCMD_FRAME(96, 8),
ANIMCMD_FRAME(112, 8),
ANIMCMD_JUMP(0)
};
static const union AnimCmd *const sSpinningPokenavAnimTable[] =
{
sSpinningPokenavAnims
};
static const struct SpriteTemplate sSpinningPokenavSpriteTemplate =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &sSpinningPokenavSpriteOam,
.anims = sSpinningPokenavAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_SpinningPokenav
};
static const struct OamData sOamData_LeftHeader =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x32),
.x = 0,
.size = SPRITE_SIZE(64x32),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
};
static const struct OamData sOamData_SubmenuLeftHeader =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x16),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(32x16),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
};
static const struct SpriteTemplate sLeftHeaderSpriteTemplate =
{
.tileTag = 2,
.paletteTag = 1,
.oam = &sOamData_LeftHeader,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSubmenuLeftHeaderSpriteTemplate =
{
.tileTag = 2,
.paletteTag = 2,
.oam = &sOamData_SubmenuLeftHeader,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
bool32 InitPokenavMainMenu(void)
{
struct Pokenav_MainMenu *menu;
menu = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU, sizeof(struct Pokenav_MainMenu));
if (menu == NULL)
return FALSE;
ResetSpriteData();
FreeAllSpritePalettes();
menu->currentTaskId = CreateLoopedTask(LoopedTask_InitPokenavMenu, 1);
return TRUE;
}
u32 PokenavMainMenuLoopedTaskIsActive(void)
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
return IsLoopedTaskActive(menu->currentTaskId);
}
void ShutdownPokenav(void)
{
PlaySE(SE_POKENAV_OFF);
ResetBldCnt_();
BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 16, RGB_BLACK);
}
bool32 WaitForPokenavShutdownFade(void)
{
if (!gPaletteFade.active)
{
FreeMenuHandlerSubstruct2();
CleanupPokenavMainMenuResources();
FreeAllWindowBuffers();
return FALSE;
}
return TRUE;
}
static u32 LoopedTask_InitPokenavMenu(s32 state)
{
struct Pokenav_MainMenu *menu;
switch (state)
{
case 0:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
FreeAllWindowBuffers();
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gPokenavMainMenuBgTemplates, ARRAY_COUNT(gPokenavMainMenuBgTemplates));
ResetBgPositions();
ResetTempTileDataBuffers();
return LT_INC_AND_CONTINUE;
case 1:
menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
DecompressAndCopyTileDataToVram(0, &gPokenavHeader_Gfx, 0, 0, 0);
SetBgTilemapBuffer(0, menu->tilemapBuffer);
CopyToBgTilemapBuffer(0, &gPokenavHeader_Tilemap, 0, 0);
CopyPaletteIntoBufferUnfaded(gPokenavHeader_Pal, BG_PLTT_ID(0), PLTT_SIZE_4BPP);
CopyBgTilemapBufferToVram(0);
return LT_INC_AND_PAUSE;
case 2:
if (FreeTempTileDataBuffersIfPossible())
return LT_PAUSE;
InitHelpBar();
return LT_INC_AND_PAUSE;
case 3:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
InitPokenavMainMenuResources();
CreateLeftHeaderSprites();
ShowBg(0);
return LT_FINISH;
default:
return LT_FINISH;
}
}
void SetActiveMenuLoopTasks(void *createLoopTask, void *isLoopTaskActive) // Fix types later.
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
menu->loopTask = createLoopTask;
menu->isLoopTaskActiveFunc = isLoopTaskActive;
menu->unused = 0;
}
void RunMainMenuLoopedTask(u32 state)
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
menu->unused = 0;
menu->loopTask(state);
}
u32 IsActiveMenuLoopTaskActive(void)
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
return menu->isLoopTaskActiveFunc();
}
void SlideMenuHeaderUp(void)
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
menu->currentTaskId = CreateLoopedTask(LoopedTask_SlideMenuHeaderUp, 4);
}
void SlideMenuHeaderDown(void)
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
menu->currentTaskId = CreateLoopedTask(LoopedTask_SlideMenuHeaderDown, 4);
}
bool32 MainMenuLoopedTaskIsBusy(void)
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
return IsLoopedTaskActive(menu->currentTaskId);
}
static u32 LoopedTask_SlideMenuHeaderUp(s32 state)
{
switch (state)
{
default:
return LT_FINISH;
case 1:
return LT_INC_AND_PAUSE;
case 0:
return LT_INC_AND_PAUSE;
case 2:
if (ChangeBgY(0, 384, BG_COORD_ADD) >= 0x2000u)
{
ChangeBgY(0, 0x2000, BG_COORD_SET);
return LT_FINISH;
}
return LT_PAUSE;
}
}
static u32 LoopedTask_SlideMenuHeaderDown(s32 state)
{
if (ChangeBgY(0, 384, BG_COORD_SUB) <= 0)
{
ChangeBgY(0, 0, BG_COORD_SET);
return LT_FINISH;
}
return LT_PAUSE;
}
void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 bufferOffset, u32 size)
{
CpuCopy16(palette, &gPlttBufferUnfaded[bufferOffset], size);
}
void Pokenav_AllocAndLoadPalettes(const struct SpritePalette *palettes)
{
const struct SpritePalette *current;
u32 index;
for (current = palettes; current->data != NULL; current++)
{
index = AllocSpritePalette(current->tag);
if (index == 0xFF)
{
break;
}
else
{
index = OBJ_PLTT_ID(index);
CopyPaletteIntoBufferUnfaded(current->data, index, PLTT_SIZE_4BPP);
}
}
}
void PokenavFillPalette(u32 palIndex, u16 fillValue)
{
CpuFill16(fillValue, &gPlttBufferFaded[OBJ_PLTT_ID(palIndex)], PLTT_SIZE_4BPP);
}
void PokenavCopyPalette(const u16 *src, const u16 *dest, int size, int a3, int a4, u16 *palette)
{
if (a4 == 0)
{
CpuCopy16(src, palette, size * 2);
}
else if (a4 >= a3)
{
CpuCopy16(dest, palette, size * 2);
}
else
{
int r, g, b;
int r1, g1, b1;
while (size--)
{
r = GET_R(*src);
g = GET_G(*src);
b = GET_B(*src);
r1 = ((((GET_R(*dest) << 8) - (r << 8)) / a3) * a4) >> 8;
g1 = ((((GET_G(*dest) << 8) - (g << 8)) / a3) * a4) >> 8;
b1 = ((((GET_B(*dest) << 8) - (b << 8)) / a3) * a4) >> 8;
r = (r + r1) & 0x1F; //_RGB(r + r1, g + g1, b + b1); doesn't match
g = (g + g1) & 0x1F;
b = (b + b1) & 0x1F;
*palette = RGB2(r, g, b);
src++, dest++;
palette++;
}
}
}
void PokenavFadeScreen(s32 fadeType)
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
switch (fadeType)
{
case POKENAV_FADE_TO_BLACK:
BeginNormalPaletteFade(menu->palettes, -2, 0, 16, RGB_BLACK);
break;
case POKENAV_FADE_FROM_BLACK:
BeginNormalPaletteFade(menu->palettes, -2, 16, 0, RGB_BLACK);
break;
case POKENAV_FADE_TO_BLACK_ALL:
BeginNormalPaletteFade(PALETTES_ALL, -2, 0, 16, RGB_BLACK);
break;
case POKENAV_FADE_FROM_BLACK_ALL:
BeginNormalPaletteFade(PALETTES_ALL, -2, 16, 0, RGB_BLACK);
break;
}
}
bool32 IsPaletteFadeActive(void)
{
return gPaletteFade.active;
}
// Excludes the first obj and bg palettes
void FadeToBlackExceptPrimary(void)
{
BlendPalettes(PALETTES_ALL & ~(1 << 16 | 1), 16, RGB_BLACK);
}
void InitBgTemplates(const struct BgTemplate *templates, int count)
{
int i;
for (i = 0; i < count; i++)
InitBgFromTemplate(templates++);
}
static void InitHelpBar(void)
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
InitWindows(&sHelpBarWindowTemplate[0]);
menu->helpBarWindowId = 0;
DrawHelpBar(menu->helpBarWindowId);
PutWindowTilemap(menu->helpBarWindowId);
CopyWindowToVram(menu->helpBarWindowId, COPYWIN_FULL);
}
void PrintHelpBarText(u32 textId)
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
DrawHelpBar(menu->helpBarWindowId);
AddTextPrinterParameterized3(menu->helpBarWindowId, FONT_NORMAL, 0, 1, sHelpBarTextColors, 0, sHelpBarTexts[textId]);
}
bool32 WaitForHelpBar(void)
{
return IsDma3ManagerBusyWithBgCopy();
}
static void DrawHelpBar(u32 windowId)
{
FillWindowPixelBuffer(windowId, PIXEL_FILL(4));
FillWindowPixelRect(windowId, PIXEL_FILL(5), 0, 0, 0x80, 1);
}
static void InitPokenavMainMenuResources(void)
{
s32 i;
u8 spriteId;
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
for (i = 0; i < ARRAY_COUNT(sSpinningPokenavSpriteSheet); i++)
LoadCompressedSpriteSheet(&sSpinningPokenavSpriteSheet[i]);
Pokenav_AllocAndLoadPalettes(sSpinningNavgearPalettes);
menu->palettes = ~1 & ~(0x10000 << IndexOfSpritePaletteTag(0));
spriteId = CreateSprite(&sSpinningPokenavSpriteTemplate, 220, 12, 0);
menu->spinningPokenav = &gSprites[spriteId];
}
static void CleanupPokenavMainMenuResources(void)
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
DestroySprite(menu->spinningPokenav);
FreeSpriteTilesByTag(0);
FreeSpritePaletteByTag(0);
}
static void SpriteCB_SpinningPokenav(struct Sprite *sprite)
{
// If the background starts scrolling, follow it.
sprite->y2 = (GetBgY(0) / 256u) * -1;
}
struct Sprite *GetSpinningPokenavSprite(void)
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
menu->spinningPokenav->callback = SpriteCallbackDummy;
return menu->spinningPokenav;
}
void HideSpinningPokenavSprite(void)
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
// Move sprite so it's no longer visible
menu->spinningPokenav->x = 220;
menu->spinningPokenav->y = 12;
menu->spinningPokenav->callback = SpriteCB_SpinningPokenav;
menu->spinningPokenav->invisible = FALSE;
menu->spinningPokenav->oam.priority = 0;
menu->spinningPokenav->subpriority = 0;
}
static void CreateLeftHeaderSprites(void)
{
s32 i, spriteId;
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
LoadCompressedSpriteSheet(&sMenuLeftHeaderSpriteSheet);
AllocSpritePalette(1);
AllocSpritePalette(2);
for (i = 0; i < (s32)ARRAY_COUNT(menu->leftHeaderSprites); i++)
{
// Create main left header
spriteId = CreateSprite(&sLeftHeaderSpriteTemplate, 0, 0, 1);
menu->leftHeaderSprites[i] = &gSprites[spriteId];
menu->leftHeaderSprites[i]->invisible = TRUE;
menu->leftHeaderSprites[i]->x2 = i * 64;
// Create submenu left header
spriteId = CreateSprite(&sSubmenuLeftHeaderSpriteTemplate, 0, 0, 2);
menu->submenuLeftHeaderSprites[i] = &gSprites[spriteId];
menu->submenuLeftHeaderSprites[i]->invisible = TRUE;
menu->submenuLeftHeaderSprites[i]->x2 = i * 32;
menu->submenuLeftHeaderSprites[i]->y2 = 18;
menu->submenuLeftHeaderSprites[i]->oam.tileNum += (i * 8) + 64;
}
}
void LoadLeftHeaderGfxForIndex(u32 menuGfxId)
{
if (menuGfxId < POKENAV_GFX_SUBMENUS_START)
LoadLeftHeaderGfxForMenu(menuGfxId);
else
LoadLeftHeaderGfxForSubMenu(menuGfxId - POKENAV_GFX_SUBMENUS_START);
}
void UpdateRegionMapRightHeaderTiles(u32 menuGfxId)
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
if (menuGfxId == POKENAV_GFX_MAP_MENU_ZOOMED_OUT)
menu->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + 32;
else
menu->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + 64;
}
static void LoadLeftHeaderGfxForMenu(u32 menuGfxId)
{
struct Pokenav_MainMenu *menu;
u32 size, tag;
if (menuGfxId >= POKENAV_GFX_SUBMENUS_START)
return;
menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
tag = sMenuLeftHeaderSpriteSheets[menuGfxId].tag;
size = GetDecompressedDataSize(sMenuLeftHeaderSpriteSheets[menuGfxId].data);
LoadPalette(&gPokenavLeftHeader_Pal[tag * 16], OBJ_PLTT_ID(IndexOfSpritePaletteTag(1)), PLTT_SIZE_4BPP);
LZ77UnCompWram(sMenuLeftHeaderSpriteSheets[menuGfxId].data, gDecompressionBuffer);
RequestDma3Copy(gDecompressionBuffer, (void *)OBJ_VRAM0 + (GetSpriteTileStartByTag(2) * 32), size, 1);
menu->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + sMenuLeftHeaderSpriteSheets[menuGfxId].size;
#if ENGLISH || ITALIAN || SPANISH
if (menuGfxId == POKENAV_GFX_MAP_MENU_ZOOMED_OUT || menuGfxId == POKENAV_GFX_MAP_MENU_ZOOMED_IN)
menu->leftHeaderSprites[1]->x2 = 56;
else
#endif
menu->leftHeaderSprites[1]->x2 = 64;
}
static void LoadLeftHeaderGfxForSubMenu(u32 menuGfxId)
{
u32 size, tag;
if (menuGfxId >= POKENAV_GFX_MENUS_END - POKENAV_GFX_SUBMENUS_START)
return;
tag = sPokenavSubMenuLeftHeaderSpriteSheets[menuGfxId].tag;
size = GetDecompressedDataSize(sPokenavSubMenuLeftHeaderSpriteSheets[menuGfxId].data);
LoadPalette(&gPokenavLeftHeader_Pal[tag * 16], OBJ_PLTT_ID(IndexOfSpritePaletteTag(2)), PLTT_SIZE_4BPP);
LZ77UnCompWram(sPokenavSubMenuLeftHeaderSpriteSheets[menuGfxId].data, &gDecompressionBuffer[0x1000]);
RequestDma3Copy(&gDecompressionBuffer[0x1000], (void *)OBJ_VRAM0 + 0x800 + (GetSpriteTileStartByTag(2) * 32), size, 1);
}
void ShowLeftHeaderGfx(u32 menuGfxId, bool32 isMain, bool32 isOnRightSide)
{
u32 tileTop;
if (!isMain)
tileTop = 0x30;
else
tileTop = 0x10;
if (menuGfxId < POKENAV_GFX_SUBMENUS_START)
ShowLeftHeaderSprites(tileTop, isOnRightSide);
else
ShowLeftHeaderSubmenuSprites(tileTop, isOnRightSide);
}
void HideMainOrSubMenuLeftHeader(u32 id, bool32 onRightSide)
{
if (id < POKENAV_GFX_PARTY_MENU)
HideLeftHeaderSprites(onRightSide);
else
HideLeftHeaderSubmenuSprites(onRightSide);
}
void SetLeftHeaderSpritesInvisibility(void)
{
s32 i;
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
for (i = 0; i < (s32)ARRAY_COUNT(menu->leftHeaderSprites); i++)
{
menu->leftHeaderSprites[i]->invisible = TRUE;
menu->submenuLeftHeaderSprites[i]->invisible = TRUE;
}
}
bool32 AreLeftHeaderSpritesMoving(void)
{
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
if (menu->leftHeaderSprites[0]->callback == SpriteCallbackDummy && menu->submenuLeftHeaderSprites[0]->callback == SpriteCallbackDummy)
return FALSE;
else
return TRUE;
}
static void ShowLeftHeaderSprites(u32 startY, bool32 isOnRightSide)
{
s32 start, end, i;
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
if (!isOnRightSide)
start = -96, end = 32;
else
#if ENGLISH || ITALIAN || SPANISH
start = 256, end = 160;
#elif FRENCH
start = 256, end = 144;
#endif
for (i = 0; i < (s32)ARRAY_COUNT(menu->leftHeaderSprites); i++)
{
menu->leftHeaderSprites[i]->y = startY;
MoveLeftHeader(menu->leftHeaderSprites[i], start, end, 12);
}
}
static void ShowLeftHeaderSubmenuSprites(u32 startY, bool32 isOnRightSide)
{
s32 start, end, i;
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
if (!isOnRightSide)
start = -96, end = 16;
else
start = 256, end = 192;
for (i = 0; i < (s32)ARRAY_COUNT(menu->submenuLeftHeaderSprites); i++)
{
menu->submenuLeftHeaderSprites[i]->y = startY;
MoveLeftHeader(menu->submenuLeftHeaderSprites[i], start, end, 12);
}
}
static void HideLeftHeaderSprites(bool32 isOnRightSide)
{
s32 start, end, i;
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
if (!isOnRightSide)
start = 32, end = -96;
else
start = 192, end = 256;
for (i = 0; i < (s32)ARRAY_COUNT(menu->leftHeaderSprites); i++)
{
MoveLeftHeader(menu->leftHeaderSprites[i], start, end, 12);
}
}
static void HideLeftHeaderSubmenuSprites(bool32 isOnRightSide)
{
s32 start, end, i;
struct Pokenav_MainMenu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
if (!isOnRightSide)
start = 16, end = -96;
else
start = 192, end = 256;
for (i = 0; i < (s32)ARRAY_COUNT(menu->submenuLeftHeaderSprites); i++)
{
MoveLeftHeader(menu->submenuLeftHeaderSprites[i], start, end, 12);
}
}
static void MoveLeftHeader(struct Sprite *sprite, s32 startX, s32 endX, s32 duration)
{
sprite->x = startX;
sprite->data[0] = startX * 16;
sprite->data[1] = (endX - startX) * 16 / duration;
sprite->data[2] = duration;
sprite->data[7] = endX;
sprite->callback = SpriteCB_MoveLeftHeader;
}
static void SpriteCB_MoveLeftHeader(struct Sprite *sprite)
{
if (sprite->data[2] != 0)
{
sprite->data[2]--;
sprite->data[0] += sprite->data[1];
sprite->x = sprite->data[0] >> 4;
if (sprite->x < -16 || sprite->x > 256)
sprite->invisible = TRUE;
else
sprite->invisible = FALSE;
}
else
{
sprite->x = sprite->data[7];
sprite->callback = SpriteCallbackDummy;
}
}