Skip to content
This repository has been archived by the owner on Apr 2, 2021. It is now read-only.

Some questions #37

Closed
Hideman85 opened this issue Nov 12, 2018 · 2 comments
Closed

Some questions #37

Hideman85 opened this issue Nov 12, 2018 · 2 comments

Comments

@Hideman85
Copy link

Bellow I have some question about your library:

  • How compile with MinGW which options use? I try MSVC options does not work.

  • What use for cave generation? I try many different params with CellularNoise (with or not Perturb) but isn't look great.

Thanks in advance for your further responses.

@Auburn
Copy link
Owner

Auburn commented Nov 12, 2018

Try the GCC settings

image

These are the noise settings used for the unity demo, where < 0.88 is solid

@Auburn Auburn closed this as completed Nov 12, 2018
@NicolasRicard
Copy link

NicolasRicard commented Nov 13, 2018

Hello,

Actually, there is too much ifdef _WIN32 in your sources, so it doesn't work.
Even if some may be justified, some of them should be ifdef MSVC

I tried with some changes until I can compile it with mingw, but I had a beautifull error 0x000005 :

Process finished with exit code -1073741819 (0xC0000005)

So I am a litle lost. It happened with this line :

    float* results = noiseSIMD->GetPerlinSet(0, 0, 0, 200, 1, 200);

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants