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Astra Militarum V6 Issues #137

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RaptorInMotion opened this issue Jun 17, 2017 · 0 comments
Closed

Astra Militarum V6 Issues #137

RaptorInMotion opened this issue Jun 17, 2017 · 0 comments
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Area: selections Shape, visibility and availability of selections/entries/groups 💾 Cat: Imperium - Astra Militarum ✔ Res: merged The solution was merged into the master branch

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@RaptorInMotion
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File/Catalogue: Astra Militarum

BattleScribe version: 2.01.02

Platform: Android

Dropbox: Yes

Description: Will edit with new ones over time!

Company Commander
a) Chainsword should be a tickbox.
b) Laspistol should be ticked by default.
c) Roster Errors says you need to take a Melee Weapon and a Ranged Weapon, even if you have laspistol and chainsword selected already.
d) Selecting a melee/ranged weapon from the list makes the "None" option disappear, so cant remove the added weapon.
e) There are no Roster Errors for having 2 different melee weapons and 2 different ranged weapons at the same time.

Infantry Squad
a) Sergeant - Roster error says he needs to take a Ranged Weapon, even with laspistol selected.
b) Sergeant - Laspistol should be a tickbox.
c) Sergeant - Selecting a ranged weapon from the list makes the "None" option disappear, so cant remove the added weapon.
d) Choosing any weapon from a list makes the "None" option disappear.
e) Ticking the Heavy Weapon Team only adds 1 Guardsmen, should be 2.

Veterans
a) Sergeant - Chainsword should be a tickbox.
b) Sergeant - Laspistol should be a tickbox.
c) Sergeant - Roster Errors says you need to take a Melee Weapon and a Ranged Weapon, even if you have laspistol and chainsword selected already.
d) Choosing any weapon from a list makes the "None" option disappear.
e) They arent grouped together like they were in 7th, looks untidy now with Veteran, Veteran, Veteran written everywhere. Have them as Veteran w/Shotgun (number select) and Veteran w/Lasgun (number select).
f) Ticking the Heavy Weapon Team only adds 1 Guardsmen, should be 2.

Command Squad
a) Ticking the Heavy Weapon Team only adds 1 Guardsmen, should be 2.
b) Again, looks untidy now with Veteran, Veteran, Veteran written everywhere. Have them as Veteran w/Shotgun (number select) and Veteran w/Lasgun (number select).

Wyvern
a) Hull weapon should be heavy bolter as standard, is defaulted to "None".

Valkyrie
a) No Multi-laser or Lascannon option at all.
b) Has both Rocket pods and Hellstrike missiles attached at the same time, cant remove any.

Chimera
a) No hull weapon or turret weapon as standard, should be turret multi-laser and hull heavy bolter.
b) Choosing any weapon from a list makes the "None" option disappear. (except the pintle mount list).

Bullgryns
a) Has both shields selected at the same time, cant unselect one. Should be a dot choice like the Weapon.

Hellhounds
a) No hull weapon as standard, should be Heavy Bolter.

@amis92 amis92 added the Area: selections Shape, visibility and availability of selections/entries/groups label Jun 18, 2017
@Mad-Spy Mad-Spy added 💾 Cat: Imperium - Astra Militarum ✔ Res: merged The solution was merged into the master branch labels Sep 21, 2017
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Area: selections Shape, visibility and availability of selections/entries/groups 💾 Cat: Imperium - Astra Militarum ✔ Res: merged The solution was merged into the master branch
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