Ossi Luoto
A57R4L
Lead Game Developer at Glitch Hammer
Master of Science, Game Design and Development, Aalto University
Finland
Ryan Sheffer
rfsheffer
I am an interactive entertainment software engineer currently specializing in Virtual Reality. My technology framework of choice is Unreal Engine.
Solar Storm Interactive Coquitlam, British Columbia, Canada
Intax
intaxwashere
C++ Programmer.
I like working on things that people tend to ignore most but improve the developer experience and workflow. I'm also interested in compilers.
Türkiye
C# for Unreal Engine 5
CSharpForUnrealEngine5
A C# to C++ compiler for generating C++ code that is for Unreal Engine 5
RobCoG - Robot Commonsense Games
robcog-iai
Various Unreal Engine plugins and projects from the Institute for Artificial Intelligence - University of Bremen
Fabio William Conceição
Messhias
Hello,
I am a systems developer, I started a long time ago my career with C++ and went through several languages like C#, PHP, Ruby, Python.
Portugal
Ryan DowlingSoka
Ryan-DowlingSoka
Technical Art Engineer @ Odyssey Interactive
aka @ody-ryan
Odyssey Interactive Vancouver
Brent Lewis
coder0xff
I've migrated from GitHub because of the forced authenticator app hence account loss potential.
Blue Origin Washington