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This should be entirely possible; the machinery is all there on the Compute pipelines are fairly low-level in bevy at the moment, so it's a matter of building out the pipeline machinery as per one of the official examples and passing it said I've opened bevy-rust-gpu/#20 to track the process of building a proper example. |
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That's great, thank you ❤️ |
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Apologies if this is already addressed elsewhere. Is it posible or is it planned to be possible, to build computer shaders? Like this for example? https://github.com/EmbarkStudios/rust-gpu/tree/main/examples/shaders/compute-shader
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