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Potential Issue of Chunks Not Unloading On Player Disconnect #217

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clucky opened this issue Apr 20, 2015 · 2 comments
Open

Potential Issue of Chunks Not Unloading On Player Disconnect #217

clucky opened this issue Apr 20, 2015 · 2 comments

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@clucky
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clucky commented Apr 20, 2015

I have oftentimes noticed that when I disconnect near my skeleton grinder, and then reconnect the next day, the grinder is still full of skeletons. My grinder is located about 1000 meters from spawn, so I wouldn't think that the issue would be continuously loaded spawn chunks. I also had a player log in today into daylight (no other players were on previously), and a zombie on fire attacked them instantly upon logging in.

I'm thinking there may be an issue with chunks unloading when a player disconnects. They still appear to unload when I travel away from the chunk though, as all of the skeletons in my grinder will be despawned when I arrive back from my adventure.

@14mRh4X0r
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It seems like monsters get saved to the chunk as well when people disconnect. The chunks certainly get unloaded, otherwise there wouldn't be zombies mid-day.

@clucky
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clucky commented Apr 29, 2015

@darkdiplomat What kind of confirmation do you need? Would you like me to record a video?

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