You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Skirts are disabled when the globe is translucent which means you get all the ugly seams that skirts would normally prevent. I considered rendering terrain + skirts to an offscreen texture, then applying translucency, but then you lose all your translucency layers unless you do something expensive like depth peeling. There's also issues with blending this terrain texture with the rest of the scene in non-OIT mode.
From #8726 (comment)
Skirts are disabled when the globe is translucent which means you get all the ugly seams that skirts would normally prevent. I considered rendering terrain + skirts to an offscreen texture, then applying translucency, but then you lose all your translucency layers unless you do something expensive like depth peeling. There's also issues with blending this terrain texture with the rest of the scene in non-OIT mode.
Sandcastle
The text was updated successfully, but these errors were encountered: