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draw some boxes in 3ds max 2015,for example,draw six boxes and export as an OBJ file as show below. Then, use the obj2gltf tool to convert this OBJ file to binary gltf and load it in Cesium, as show below, there is always one box missing! Only five boxes instead of six box are in the scene. I have tried other cases like five or seven boxes, after the conversion, always one box was gone.
The text was updated successfully, but these errors were encountered:
@lilleyse
Thank you for your reply. I tried to post my OBJ file , but it prompts me "We don't support that file type" , even I post a ZIP file. So I just change the extension name of the OBJ files(two file: sixBox.obj and sixBoxmtl.mtl as show below) to an extension ".txt", please just respectively change them to their original extension names: "sixBox.obj" and "sixBoxmtl.mtl".
draw some boxes in 3ds max 2015,for example,draw six boxes and export as an OBJ file as show below. Then, use the obj2gltf tool to convert this OBJ file to binary gltf and load it in Cesium, as show below, there is always one box missing! Only five boxes instead of six box are in the scene. I have tried other cases like five or seven boxes, after the conversion, always one box was gone.
The text was updated successfully, but these errors were encountered: