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Awl Pike weight #25209
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i think it is done on purpose to increase the cost of moves per attack. |
GAME_BALANCE.md states for damage per move values (with +hit and Rapid Strike modifiers buffing the number):
Some comparison item dpms (taken from item browser): Current awl pike has dpm of 27.15 Awl pike of weight (4.5kg) would have a dpm of 30.61 Awl pike of weight (3.0kg) would have a dpm of 35.09 Current dpm puts it on the "low" end of late-game weaponry. It is the only weapon besides bullwhip with REACH3, which allows a 3 tile reach attack, which is incredibly powerful, arguably the best weapon modifier. Bringing its dpm up to 30-35 would make it the best weapon in the game, bar none. |
Sounds like we could drop the weight and either nerf damage, or apply an "unwieldy" flag to drop attack speed instead of relying on weight. |
Well, we already have the "to_hit" value, according to GAME_BALANCE.md |
I agree, but the problem with the awl pike not being realistic persists. It's not intended to be used in individual combat, but in battle formations. At the moment, the pike's occupying the place other weapons should. If it is more powerful than others, why not rebalance it in some other way, say, a chance for the wielder to be disarmed or limit its attack to a certain distance only? |
This is Matt Easton from ScholaGlatiatoria, who I consider an absolute expert in the field, talking about the disadvantages of pole arms.
Matt has several other videos about pole arms, but this one seemed best suited to inform this conversation. |
This is for the most of pole arms, but not for awl pike. The awl pike isn't 1x1 weapon, increasing your pros and cons of an spear The alw pike is really hard to use in close combate, you can't retract an weapon of 3m or more. |
It would be cool to see differing grips (fire modes?) for polearms to switch between reach-capable (thrusting) and good defense (more like a pointy quarterstaff and short jabs), and then things like the awl pike could be given a choice of thrusts at range 3 (only) or awkward bashing at range 2 (and nothing at range 1 - if something closes, you would need to drop it and pull a different weapon, which is why in that picture people have swords too) |
I am new here, so... Hi. And sorry by the english
I came across whitch an real comum problem, weapons weight in games. This time is the awl pike.
This is the wrong weight, is more then two time heavier then a real one. I propose a chance to 3-4,5 kg.
Plus: Is extreme rare a weapon witch more than 4,5 kg
Here some links to help me.
http://www.higgins-collection.org/artifacts/2870.1
http://myarmoury.com/talk/viewtopic.18651.html
https://en.wikipedia.org/wiki/Pike_(weapon)
Thank you for your attention and if a did some thing wrong, tell me
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