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Military Bunker Turrets Still Hostile After Swiping Military ID #39661
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This is a bug with modular turrets, which is an unsupported mod. |
Hey going to be upfront: Your issue is probably in that fact that some of your mods that you have are deprecated and obsolete. They were obsoleted for not being maintained and are very buggy; and it seems that you have Modular Turrets which, I'd imagine might be interfering with the current vanilla turrets in the military bunker. |
Yeah that was it, I tried removing it and it worked. What else of the mods I have are no longer supported? |
Supported:Aftershock, C.R.I.T, Disable NPC Needs, Alternative Map Key, No Fungal Monsters, Unsupported:More Survival Tools, Craftable Gun Pack, Icecoon's Arsenal, makeshift Items Mod, Medieval and Historical Classes and Shields, Mutant NPCs, Folding Parts pack, Garden Pots, Modular Turrets, Manual Bionic Installation, More City Locations, Necromancy, Third Party:Craft Ammo Mags & Belt Links, Packaging, Bootleg Walkers, Gun Cotton, Mining Mod |
Game version: 10536
Operating system: Windows 10
Tiles or curses: Tiles
Mods active: Aftershock, C.R.I.T, More Survival Tools, Craftable Gun Pack, Icecoon's Arsenal, makeshift Items Mod, Disable NPC Needs, Craft Ammo Mags & Belt Links, Medieval and Historical Classes and Shields, Alternative Map Key, Mutant NPCs, Folding Parts pack, No Fungal Monsters, Garden Pots, Packaging, Modular Turrets, Manual Bionic Installation, More City Locations, Necromancy, Bootleg Walkers, Gun Cotton, Mining Mod
Expected behavior: When I swipe a Military Bunker card reader with the Military ID card, it would remove the turrets from the ground level doors.
Actual behavior: Turrets are still there and hostile.
Steps to reproduce the behavior: Find a military bunker, swipe a Military ID card in the front door reader, enter and see that turrets are still active and hostile to the player.
Included Save file.
Mabscott.zip
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