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Portal storms persist across games #54599
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It looks like #54482 is supposed to fix this. This is a dupe issue & prob irrelevant in the next experimental. |
Closing as obsolete then, thank you. |
This sounds like a different issue than the linked bug. I'll take a look at it when I get some time. |
So #54482 would have had no effect on this at all. I can't get this to happen but if you still can this sounds like a totally different bug. If it wasn't for step 3 I'd know what was going on, the global variables for a world shouldn't reset but deleting the world totally prevents that. If you still see this let me know. Thanks |
As of the latest version, this does not reproduce on my end either. Not sure if this was #54482 or something else, but it's fixed. |
Ok, i tried to bisect the problem, and I am no longer able to reproduce it even at my original I don't think there's value in reopening the issue given the lack of solid repro steps, so let's regard it as a weird fluke. |
Describe the bug
If you die during a portal storm and immediately start a new game, the new game would have active portal storm too.
Steps to reproduce
Expected behavior
new world - new weather!
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
No Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions]
]
Additional context
quick github search brings me this comment #53625 (comment) which sounds very relevant
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