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"Car crash" scenario started in a house, with no cars. #54731
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I've seen Z's get knocked into buildings when I hit them in my vehicle. 1 time, an incandescent husk corpse ended up on the other side of a bank window from me w/out breaking the window. The eldritch power is strong w/ motorized vehicles. |
Please stay on topic |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered. |
/confirmed The game spawned me in a metro station, no car on sight.
Edit: Pinging @Maleclypse for the label. |
/confirmed |
The scenario only places you correctly inside a vehicle if and only if the If there is a roofed building near the road mayhem you will be placed there. However, if you search your immediate surroundings you will always see a road mayhem close by (which is where you should have spawned). Seems to be an issue with how the game decides where to place you. |
Okay, I've learned some things trying to work on this. My current thinking for a fix is that a new map special is needed copying from road that has a spawn zone and that is tied to the Car Crash sloc and scenario. Ideally it should be outside of the city so it doesn't mess up any city spawns, which are necessarily very dense and almost all of them don't have a spawn zone designated yet. I'll try and get that together when I have time. |
Describe the bug
Started a new game in Car Crash scenario; spawned in a house. (But with limbs properly damaged)
Save: Mukilteo-carcrash.zip
Steps to reproduce
n/a
Expected behavior
Starting on the road, in a car.
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
No Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions]
]
Additional context
No response
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