From 9b13e91f072aba65479ea288d566178fd3f6917b Mon Sep 17 00:00:00 2001 From: James Clarke Date: Sun, 28 Nov 2021 01:01:35 +0100 Subject: [PATCH 1/4] ACE3 v3.14.1 Default Settings - overview of default new settings for the upcoming change to ACE3 v3.14.1 --- cba_settings_userconfig/cba_settings.sqf | 283 +++++++++++++++++++---- 1 file changed, 235 insertions(+), 48 deletions(-) diff --git a/cba_settings_userconfig/cba_settings.sqf b/cba_settings_userconfig/cba_settings.sqf index 3b8bead..c8b4c85 100644 --- a/cba_settings_userconfig/cba_settings.sqf +++ b/cba_settings_userconfig/cba_settings.sqf @@ -23,6 +23,11 @@ force force ace_advanced_throwing_enablePickUpAttached = true; ace_advanced_throwing_showMouseControls = true; ace_advanced_throwing_showThrowArc = true; +// ACE Advanced Vehicle Damage +force ace_vehicle_damage_enableCarDamage = false; +force ace_vehicle_damage_enabled = true; +force ace_vehicle_damage_removeAmmoDuringCookoff = true; + // ACE Arsenal force force ace_arsenal_allowDefaultLoadouts = true; force force ace_arsenal_allowSharedLoadouts = true; @@ -53,16 +58,18 @@ force force ace_common_checkPBOsCheckAll = true; force force ace_common_checkPBOsWhitelist = "[""cntr"", ""cba_settings_userconfig""]"; ace_common_displayTextColor = [0,0,0,0.1]; ace_common_displayTextFontColor = [1,1,1,1]; +ace_common_epilepsyFriendlyMode = false; +ace_common_progressBarInfo = 2; ace_common_settingFeedbackIcons = 1; ace_common_settingProgressBarLocation = 0; force force ace_noradio_enabled = true; -force force ace_parachute_hideAltimeter = true; // ACE Cook off force force ace_cookoff_ammoCookoffDuration = 0.3; force force ace_cookoff_enable = 0; force force ace_cookoff_enableAmmobox = true; force force ace_cookoff_enableAmmoCookoff = true; +force ace_cookoff_enableFire = true; force force ace_cookoff_probabilityCoef = 0.8; // ACE Crew Served Weapons @@ -72,6 +79,9 @@ ace_csw_dragAfterDeploy = false; force force ace_csw_handleExtraMagazines = true; force force ace_csw_progressBarTimeCoefficent = 1; +// ACE Dragging +ace_dragging_dragAndFire = true; + // ACE Explosives ace_explosives_customTimerDefault = 30; force force ace_explosives_customTimerMax = 900; @@ -80,6 +90,31 @@ force force ace_explosives_explodeOnDefuse = false; force force ace_explosives_punishNonSpecialists = true; force force ace_explosives_requireSpecialist = false; +// ACE Field Rations +force acex_field_rations_affectAdvancedFatigue = true; +force acex_field_rations_enabled = false; +acex_field_rations_hudShowLevel = 0; +acex_field_rations_hudTransparency = -1; +acex_field_rations_hudType = 0; +force acex_field_rations_hungerSatiated = 1; +force acex_field_rations_terrainObjectActions = true; +force acex_field_rations_thirstQuenched = 1; +force acex_field_rations_timeWithoutFood = 2; +force acex_field_rations_timeWithoutWater = 2; +force acex_field_rations_waterSourceActions = 2; + +// ACE Fire +force ace_fire_dropWeapon = 1; +force ace_fire_enabled = true; +force ace_fire_enableFlare = false; +ace_fire_enableScreams = true; + +// ACE Fortify +force ace_fortify_markObjectsOnMap = 1; +force ace_fortify_timeCostCoefficient = 1; +force ace_fortify_timeMin = 1.5; +acex_fortify_settingHint = 2; + // ACE Fragmentation Simulation force force ace_frag_enabled = true; force force ace_frag_maxTrack = 10; @@ -99,6 +134,13 @@ force force ace_goggles_showInThirdPerson = false; // ACE Grenades force force ace_grenades_convertExplosives = true; +// ACE Headless +force force acex_headless_delay = 15; +force force acex_headless_enabled = false; +force force acex_headless_endMission = 0; +force force acex_headless_log = false; +force force acex_headless_transferLoadout = 0; + // ACE Hearing force force ace_hearing_autoAddEarplugsToUnits = false; force force ace_hearing_disableEarRinging = true; @@ -109,9 +151,11 @@ force force ace_hearing_unconsciousnessVolume = 0.4; // ACE Interaction force force ace_interaction_disableNegativeRating = true; +force ace_interaction_enableGroupRenaming = true; force force ace_interaction_enableMagazinePassing = true; force force ace_interaction_enableTeamManagement = true; force force ace_interaction_enableWeaponAttachments = true; +force ace_interaction_interactWithTerrainObjects = false; // ACE Interaction Menu ace_gestures_showOnInteractionMenu = 2; @@ -135,9 +179,135 @@ ace_interact_menu_textSize = 2; ace_interact_menu_useListMenu = false; ace_interact_menu_useListMenuSelf = false; +// ACE Interaction Menu (Self) - More +ace_interact_menu_more__ACE_CheckAirTemperature = false; +ace_interact_menu_more__ace_csw_deploy = false; +ace_interact_menu_more__ACE_Equipment = false; +ace_interact_menu_more__ACE_Explosives = false; +ace_interact_menu_more__ace_field_rations = false; +ace_interact_menu_more__ace_fortify = false; +ace_interact_menu_more__ace_gestures = false; +ace_interact_menu_more__ace_intelitems = false; +ace_interact_menu_more__ACE_MapFlashlight = false; +ace_interact_menu_more__ACE_MapGpsHide = false; +ace_interact_menu_more__ACE_MapGpsShow = false; +ace_interact_menu_more__ACE_MapTools = false; +ace_interact_menu_more__ACE_Medical = false; +ace_interact_menu_more__ACE_Medical_Menu = false; +ace_interact_menu_more__ACE_MoveRallypoint = false; +ace_interact_menu_more__ACE_RepackMagazines = false; +ace_interact_menu_more__ace_sandbag_place = false; +ace_interact_menu_more__ACE_StartSurrenderingSelf = false; +ace_interact_menu_more__ACE_StopEscortingSelf = false; +ace_interact_menu_more__ACE_StopSurrenderingSelf = false; +ace_interact_menu_more__ACE_Tags = false; +ace_interact_menu_more__ACE_TeamManagement = false; +ace_interact_menu_more__ace_zeus_create = false; +ace_interact_menu_more__ace_zeus_delete = false; +ace_interact_menu_more__acex_sitting_Stand = false; +ace_interact_menu_more__ACRE_Interact = false; +ace_interact_menu_more__acre_sys_zeus_playerEars = false; +ace_interact_menu_more__acre_sys_zeus_remoteEars = false; + +// ACE Interaction Menu (Self) - Move to Root +ace_interact_menu_moveToRoot__ACE_Equipment__a3aa_chestpack_onBack = false; +ace_interact_menu_moveToRoot__ACE_Equipment__a3aa_chestpack_onChest = false; +ace_interact_menu_moveToRoot__ACE_Equipment__a3aa_chestpack_swapPacks = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_atragmx_open = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_attach_Attach = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_attach_Detach = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ACE_CheckDogtags = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ACE_Chemlights = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_dagr_menu = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_dagr_menu__ace_dagr_toggle = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_goggles_wipeGlasses = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_status = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_weaponOff = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_weaponSwap = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_weaponTo = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_huntir_open = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_interaction_weaponAttachments = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_kestrel4500_open = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_kestrel4500_open__ace_kestrel4500_hide = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_kestrel4500_open__ace_kestrel4500_show = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_microdagr_configure = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_microdagr_configure__ace_microdagr_close = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_microdagr_configure__ace_microdagr_show = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector__ace_minedetector_activate = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector__ace_minedetector_connectHeadphones = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector__ace_minedetector_deactivate = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector__ace_minedetector_disconnectHeadphones = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_mk6mortar_rangetable = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_CheckTemperature = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_CheckTemperatureSpareBarrels = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_CoolWeaponWithItem = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_SwapBarrel = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_UnJam = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ACE_PutInEarplugs = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_rangecard_open = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_rangecard_open__ace_rangecard_makeCopy = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_rangecard_open__ace_rangecard_openCopy = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_reload_checkAmmo = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ACE_RemoveEarplugs = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_scopes_adjustZero = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_scopes_resetZero = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_spottingscope_place = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ACE_TacticalLadders = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_trenches = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_trenches__ace_trenches_digEnvelopeBig = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_trenches__ace_trenches_digEnvelopeSmall = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_trenches__grad_trenches_digEnvelopeGiant = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_trenches__grad_trenches_digEnvelopeLongNameEmplacment = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_trenches__grad_trenches_digEnvelopeShort = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_trenches__grad_trenches_digEnvelopeVehicle = false; +ace_interact_menu_moveToRoot__ACE_Equipment__ace_tripod_place = false; +ace_interact_menu_moveToRoot__ACE_Equipment__acre_sys_gsa_placeSpike = false; +ace_interact_menu_moveToRoot__ACE_Equipment__acre_sys_gsa_placeSpikeMast = false; +ace_interact_menu_moveToRoot__ACE_Explosives__ACE_Cellphone = false; +ace_interact_menu_moveToRoot__ACE_Explosives__ACE_Place = false; +ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Advance = false; +ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_CeaseFire = false; +ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Cover = false; +ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Engage = false; +ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Follow = false; +ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Forward = false; +ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Freeze = false; +ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Go = false; +ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Hold = false; +ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Point = false; +ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Regroup = false; +ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Stop = false; +ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Up = false; +ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Warning = false; +ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsAlignCompass = false; +ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsAlignNorth = false; +ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsHide = false; +ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsShowNormal = false; +ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsShowSmall = false; +ace_interact_menu_moveToRoot__ACE_Medical__ACE_ArmLeft = false; +ace_interact_menu_moveToRoot__ACE_Medical__ACE_ArmRight = false; +ace_interact_menu_moveToRoot__ACE_Medical__ACE_Head = false; +ace_interact_menu_moveToRoot__ACE_Medical__ACE_LegLeft = false; +ace_interact_menu_moveToRoot__ACE_Medical__ACE_LegRight = false; +ace_interact_menu_moveToRoot__ACE_Medical__ACE_Torso = false; +ace_interact_menu_moveToRoot__ACE_Medical__ACE_Torso__TriageCard = false; +ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_BecomeLeader = false; +ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamBlue = false; +ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamGreen = false; +ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamRed = false; +ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamYellow = false; +ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_LeaveGroup = false; +ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_LeaveTeam = false; +ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_RenameGroup = false; +ace_interact_menu_moveToRoot__ACE_TeamManagement__diwako_dui_buddy_buddy_action_team_remove = false; + // ACE Logistics force force ace_cargo_enable = true; +ace_cargo_enableRename = true; force force ace_cargo_loadTimeCoefficient = 5; +ace_cargo_openAfterUnload = 0; force force ace_cargo_paradropTimeCoefficent = 2.5; force force ace_rearm_distance = 20; force force ace_rearm_level = 1; @@ -152,13 +322,15 @@ force force ace_repair_engineerSetting_fullRepair = 2; force force ace_repair_engineerSetting_repair = 1; force force ace_repair_engineerSetting_wheel = 0; force force ace_repair_fullRepairLocation = 3; -force force ace_repair_fullRepairRequiredItems = ["ToolKit"]; -force force ace_repair_miscRepairRequiredItems = ["ToolKit"]; +force force ace_repair_fullRepairRequiredItems = ["ace_repair_anyToolKit"]; +force force ace_repair_locationsBoostTraining = false; +force force ace_repair_miscRepairRequiredItems = ["ace_repair_anyToolKit"]; force force ace_repair_repairDamageThreshold = 0.6; force force ace_repair_repairDamageThreshold_engineer = 0.4; force force ace_repair_wheelRepairRequiredItems = []; // ACE Magazine Repack +ace_magazinerepack_repackLoadedMagazines = true; force force ace_magazinerepack_timePerAmmo = 1.5; force force ace_magazinerepack_timePerBeltLink = 8; force force ace_magazinerepack_timePerMagazine = 2; @@ -203,11 +375,34 @@ force force ace_medical_bleedingCoefficient = 0.8; force force ace_medical_blood_bloodLifetime = 600; force force ace_medical_blood_enabledFor = 2; force force ace_medical_blood_maxBloodObjects = 100; +force ace_medical_deathChance = 1; +force ace_medical_enableVehicleCrashes = true; force force ace_medical_fatalDamageSource = 1; force force ace_medical_feedback_bloodVolumeEffectType = 2; +ace_medical_feedback_enableHUDIndicators = true; force force ace_medical_feedback_painEffectType = 2; force force ace_medical_fractureChance = 0; force force ace_medical_fractures = 0; +ace_medical_gui_bloodLossColor_0 = [1,1,1,1]; +ace_medical_gui_bloodLossColor_1 = [1,0.95,0.64,1]; +ace_medical_gui_bloodLossColor_2 = [1,0.87,0.46,1]; +ace_medical_gui_bloodLossColor_3 = [1,0.8,0.33,1]; +ace_medical_gui_bloodLossColor_4 = [1,0.72,0.24,1]; +ace_medical_gui_bloodLossColor_5 = [1,0.63,0.15,1]; +ace_medical_gui_bloodLossColor_6 = [1,0.54,0.08,1]; +ace_medical_gui_bloodLossColor_7 = [1,0.43,0.02,1]; +ace_medical_gui_bloodLossColor_8 = [1,0.3,0,1]; +ace_medical_gui_bloodLossColor_9 = [1,0,0,1]; +ace_medical_gui_damageColor_0 = [1,1,1,1]; +ace_medical_gui_damageColor_1 = [0.75,0.95,1,1]; +ace_medical_gui_damageColor_2 = [0.62,0.86,1,1]; +ace_medical_gui_damageColor_3 = [0.54,0.77,1,1]; +ace_medical_gui_damageColor_4 = [0.48,0.67,1,1]; +ace_medical_gui_damageColor_5 = [0.42,0.57,1,1]; +ace_medical_gui_damageColor_6 = [0.37,0.47,1,1]; +ace_medical_gui_damageColor_7 = [0.31,0.36,1,1]; +ace_medical_gui_damageColor_8 = [0.22,0.23,1,1]; +ace_medical_gui_damageColor_9 = [0,0,1,1]; ace_medical_gui_enableActions = 0; force force ace_medical_gui_enableMedicalMenu = 1; force force ace_medical_gui_enableSelfActions = true; @@ -227,7 +422,7 @@ force force ace_medical_statemachine_cardiacArrestTime = 120; force force ace_medical_statemachine_fatalInjuriesAI = 0; force force ace_medical_statemachine_fatalInjuriesPlayer = 1; force force ace_medical_treatment_advancedBandages = 2; -force force ace_medical_treatment_advancedDiagnose = true; +force force ace_medical_treatment_advancedDiagnose = 1; force force ace_medical_treatment_advancedMedication = true; force force ace_medical_treatment_allowBodyBagUnconscious = false; force force ace_medical_treatment_allowLitterCreation = true; @@ -235,11 +430,12 @@ force force ace_medical_treatment_allowSelfIV = 1; force force ace_medical_treatment_allowSelfPAK = 0; force force ace_medical_treatment_allowSelfStitch = 0; force force ace_medical_treatment_allowSharedEquipment = 0; -force force ace_medical_treatment_clearTraumaAfterBandage = false; +force ace_medical_treatment_clearTrauma = 1; force force ace_medical_treatment_consumePAK = 0; force force ace_medical_treatment_consumeSurgicalKit = 0; force force ace_medical_treatment_convertItems = 0; -force force ace_medical_treatment_cprSuccessChance = 0.75; +force ace_medical_treatment_cprSuccessChanceMax = 0.4; +force ace_medical_treatment_cprSuccessChanceMin = 0.4; force force ace_medical_treatment_holsterRequired = 0; force force ace_medical_treatment_litterCleanupDelay = 600; force force ace_medical_treatment_locationEpinephrine = 0; @@ -263,6 +459,7 @@ force force ace_medical_treatment_woundReopenChance = 1; force force ace_medical_treatment_woundStitchTime = 5; // ACE Name Tags +force ace_nametags_ambientBrightnessAffectViewDist = 1; ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1]; ace_nametags_nametagColorBlue = [0.67,0.67,1,1]; ace_nametags_nametagColorGreen = [0.67,1,0.67,1]; @@ -288,13 +485,21 @@ force force ace_nightvision_noiseScaling = 0.3; force force ace_nightvision_shutterEffects = true; // ACE Overheating +force ace_overheating_cookoffCoef = 1; +force ace_overheating_coolingCoef = 1; force force ace_overheating_displayTextOnJam = true; force force ace_overheating_enabled = true; +force ace_overheating_heatCoef = 1; +force ace_overheating_jamChanceCoef = 1; force force ace_overheating_overheatingDispersion = true; +force ace_overheating_overheatingRateOfFire = true; +ace_overheating_particleEffectsAndDispersionDistance = 3000; ace_overheating_showParticleEffects = false; ace_overheating_showParticleEffectsForEveryone = false; +force ace_overheating_suppressorCoef = 1; force force ace_overheating_unJamFailChance = 0.1; force force ace_overheating_unJamOnreload = false; +force ace_overheating_unJamOnSwapBarrel = false; // ACE Pointing force force ace_finger_enabled = true; @@ -335,6 +540,9 @@ force force ace_scopes_zeroReferenceBarometricPressure = 1013.25; force force ace_scopes_zeroReferenceHumidity = 0; force force ace_scopes_zeroReferenceTemperature = 15; +// ACE Sitting +force force acex_sitting_enable = true; + // ACE Spectator force force ace_spectator_enableAI = false; ace_spectator_maxFollowDistance = 5; @@ -366,6 +574,8 @@ force force ace_microdagr_mapDataAvailable = 2; force force ace_microdagr_waypointPrecision = 3; ace_optionsmenu_showNewsOnMainMenu = true; force force ace_overpressure_distanceCoefficient = 1; +force ace_parachute_failureChance = 0; +force force ace_parachute_hideAltimeter = true; ace_tagging_quickTag = 1; // ACE User Interface @@ -373,6 +583,7 @@ force force ace_ui_allowSelectiveUI = false; ace_ui_ammoCount = false; ace_ui_ammoType = true; ace_ui_commandMenu = true; +force ace_ui_enableSpeedIndicator = true; ace_ui_firingMode = true; ace_ui_groupBar = false; ace_ui_gunnerAmmoCount = true; @@ -423,6 +634,22 @@ ace_viewdistance_viewDistanceAirVehicle = 9; ace_viewdistance_viewDistanceLandVehicle = 6; ace_viewdistance_viewDistanceOnFoot = 3; +// ACE View Restriction +force force acex_viewrestriction_mode = 0; +force acex_viewrestriction_modeSelectiveAir = 0; +force acex_viewrestriction_modeSelectiveFoot = 0; +force acex_viewrestriction_modeSelectiveLand = 0; +force acex_viewrestriction_modeSelectiveSea = 0; +acex_viewrestriction_preserveView = false; + +// ACE Volume +acex_volume_enabled = false; +acex_volume_fadeDelay = 1; +acex_volume_lowerInVehicles = true; +acex_volume_reduction = 5; +acex_volume_remindIfLowered = false; +acex_volume_showNotification = true; + // ACE Weapons force force ace_common_persistentLaserEnabled = true; force force ace_laserpointer_enabled = true; @@ -450,48 +677,6 @@ force force ace_zeus_revealMines = 0; force force ace_zeus_zeusAscension = false; force force ace_zeus_zeusBird = false; -// ACEX Field Rations -force acex_field_rations_affectAdvancedFatigue = true; -force acex_field_rations_enabled = false; -acex_field_rations_hudShowLevel = 0; -acex_field_rations_hudTransparency = -1; -acex_field_rations_hudType = 0; -force acex_field_rations_hungerSatiated = 1; -force acex_field_rations_terrainObjectActions = true; -force acex_field_rations_thirstQuenched = 1; -force acex_field_rations_timeWithoutFood = 2; -force acex_field_rations_timeWithoutWater = 2; -force acex_field_rations_waterSourceActions = 2; - -// ACEX Fortify -acex_fortify_settingHint = 2; - -// ACEX Headless -force force acex_headless_delay = 15; -force force acex_headless_enabled = false; -force force acex_headless_endMission = 0; -force force acex_headless_log = false; -force force acex_headless_transferLoadout = 0; - -// ACEX Sitting -force force acex_sitting_enable = true; - -// ACEX View Restriction -force force acex_viewrestriction_mode = 0; -force acex_viewrestriction_modeSelectiveAir = 0; -force acex_viewrestriction_modeSelectiveFoot = 0; -force acex_viewrestriction_modeSelectiveLand = 0; -force acex_viewrestriction_modeSelectiveSea = 0; -acex_viewrestriction_preserveView = false; - -// ACEX Volume -acex_volume_enabled = false; -acex_volume_fadeDelay = 1; -acex_volume_lowerInVehicles = true; -acex_volume_reduction = 5; -acex_volume_remindIfLowered = false; -acex_volume_showNotification = true; - // ACRE2 force force acre_sys_core_automaticAntennaDirection = true; acre_sys_core_defaultRadioVolume = 0.8; @@ -919,6 +1104,7 @@ zen_faction_filter_1_BLU_W_F = true; zen_faction_filter_1_BWA3_Faction_Fleck = true; zen_faction_filter_1_BWA3_Faction_Multi = true; zen_faction_filter_1_BWA3_Faction_Tropen = true; +zen_faction_filter_1_cnto_factions_darkops = true; zen_faction_filter_1_rhs_faction_socom = true; zen_faction_filter_1_rhs_faction_usaf = true; zen_faction_filter_1_rhs_faction_usarmy_d = true; @@ -962,6 +1148,7 @@ zen_faction_filter_1_UK3CB_TKC_B = true; zen_faction_filter_1_UK3CB_TKM_B = true; zen_faction_filter_1_UK3CB_TKP_B = true; zen_faction_filter_1_UK3CB_UN_B = true; +zen_faction_filter_2_cnto_factions_czarmy = true; zen_faction_filter_2_IND_C_F = true; zen_faction_filter_2_IND_E_F = true; zen_faction_filter_2_IND_F = true; From 5ecd53b8668709b35645e993f8ebbe804f5595e0 Mon Sep 17 00:00:00 2001 From: James Clarke Date: Thu, 9 Dec 2021 12:19:42 +0100 Subject: [PATCH 2/4] Commit with Changes according to OP This commit actually implements the changes described in the PR OP. The initial commit only pulled the default values of the latest ACE3 update. --- cba_settings_userconfig/cba_settings.sqf | 70 ++++++++++++------------ 1 file changed, 35 insertions(+), 35 deletions(-) diff --git a/cba_settings_userconfig/cba_settings.sqf b/cba_settings_userconfig/cba_settings.sqf index c8b4c85..b2d6c61 100644 --- a/cba_settings_userconfig/cba_settings.sqf +++ b/cba_settings_userconfig/cba_settings.sqf @@ -24,9 +24,9 @@ ace_advanced_throwing_showMouseControls = true; ace_advanced_throwing_showThrowArc = true; // ACE Advanced Vehicle Damage -force ace_vehicle_damage_enableCarDamage = false; -force ace_vehicle_damage_enabled = true; -force ace_vehicle_damage_removeAmmoDuringCookoff = true; +force force ace_vehicle_damage_enableCarDamage = false; +force force ace_vehicle_damage_enabled = false; +force force ace_vehicle_damage_removeAmmoDuringCookoff = true; // ACE Arsenal force force ace_arsenal_allowDefaultLoadouts = true; @@ -69,7 +69,7 @@ force force ace_cookoff_ammoCookoffDuration = 0.3; force force ace_cookoff_enable = 0; force force ace_cookoff_enableAmmobox = true; force force ace_cookoff_enableAmmoCookoff = true; -force ace_cookoff_enableFire = true; +force force ace_cookoff_enableFire = true; force force ace_cookoff_probabilityCoef = 0.8; // ACE Crew Served Weapons @@ -80,7 +80,7 @@ force force ace_csw_handleExtraMagazines = true; force force ace_csw_progressBarTimeCoefficent = 1; // ACE Dragging -ace_dragging_dragAndFire = true; +ace_dragging_dragAndFire = false; // ACE Explosives ace_explosives_customTimerDefault = 30; @@ -104,16 +104,16 @@ force acex_field_rations_timeWithoutWater = 2; force acex_field_rations_waterSourceActions = 2; // ACE Fire -force ace_fire_dropWeapon = 1; -force ace_fire_enabled = true; -force ace_fire_enableFlare = false; -ace_fire_enableScreams = true; +force force ace_fire_dropWeapon = 1; +force force ace_fire_enabled = true; +force force ace_fire_enableFlare = false; +force force ace_fire_enableScreams = true; // ACE Fortify -force ace_fortify_markObjectsOnMap = 1; -force ace_fortify_timeCostCoefficient = 1; -force ace_fortify_timeMin = 1.5; -acex_fortify_settingHint = 2; +force force ace_fortify_markObjectsOnMap = 1; +force force ace_fortify_timeCostCoefficient = 1; +force force ace_fortify_timeMin = 1.5; +force force acex_fortify_settingHint = 1; // ACE Fragmentation Simulation force force ace_frag_enabled = true; @@ -151,11 +151,11 @@ force force ace_hearing_unconsciousnessVolume = 0.4; // ACE Interaction force force ace_interaction_disableNegativeRating = true; -force ace_interaction_enableGroupRenaming = true; +force force ace_interaction_enableGroupRenaming = false; force force ace_interaction_enableMagazinePassing = true; force force ace_interaction_enableTeamManagement = true; force force ace_interaction_enableWeaponAttachments = true; -force ace_interaction_interactWithTerrainObjects = false; +force force ace_interaction_interactWithTerrainObjects = false; // ACE Interaction Menu ace_gestures_showOnInteractionMenu = 2; @@ -305,9 +305,9 @@ ace_interact_menu_moveToRoot__ACE_TeamManagement__diwako_dui_buddy_buddy_action_ // ACE Logistics force force ace_cargo_enable = true; -ace_cargo_enableRename = true; +force force ace_cargo_enableRename = false; force force ace_cargo_loadTimeCoefficient = 5; -ace_cargo_openAfterUnload = 0; +force force ace_cargo_openAfterUnload = 0; force force ace_cargo_paradropTimeCoefficent = 2.5; force force ace_rearm_distance = 20; force force ace_rearm_level = 1; @@ -323,14 +323,14 @@ force force ace_repair_engineerSetting_repair = 1; force force ace_repair_engineerSetting_wheel = 0; force force ace_repair_fullRepairLocation = 3; force force ace_repair_fullRepairRequiredItems = ["ace_repair_anyToolKit"]; -force force ace_repair_locationsBoostTraining = false; +force force ace_repair_locationsBoostTraining = true; force force ace_repair_miscRepairRequiredItems = ["ace_repair_anyToolKit"]; force force ace_repair_repairDamageThreshold = 0.6; force force ace_repair_repairDamageThreshold_engineer = 0.4; force force ace_repair_wheelRepairRequiredItems = []; // ACE Magazine Repack -ace_magazinerepack_repackLoadedMagazines = true; +force force ace_magazinerepack_repackLoadedMagazines = true; force force ace_magazinerepack_timePerAmmo = 1.5; force force ace_magazinerepack_timePerBeltLink = 8; force force ace_magazinerepack_timePerMagazine = 2; @@ -375,11 +375,11 @@ force force ace_medical_bleedingCoefficient = 0.8; force force ace_medical_blood_bloodLifetime = 600; force force ace_medical_blood_enabledFor = 2; force force ace_medical_blood_maxBloodObjects = 100; -force ace_medical_deathChance = 1; -force ace_medical_enableVehicleCrashes = true; +force force ace_medical_deathChance = 1; +force force ace_medical_enableVehicleCrashes = true; force force ace_medical_fatalDamageSource = 1; force force ace_medical_feedback_bloodVolumeEffectType = 2; -ace_medical_feedback_enableHUDIndicators = true; +force force ace_medical_feedback_enableHUDIndicators = true; force force ace_medical_feedback_painEffectType = 2; force force ace_medical_fractureChance = 0; force force ace_medical_fractures = 0; @@ -422,7 +422,7 @@ force force ace_medical_statemachine_cardiacArrestTime = 120; force force ace_medical_statemachine_fatalInjuriesAI = 0; force force ace_medical_statemachine_fatalInjuriesPlayer = 1; force force ace_medical_treatment_advancedBandages = 2; -force force ace_medical_treatment_advancedDiagnose = 1; +force force ace_medical_treatment_advancedDiagnose = 2; force force ace_medical_treatment_advancedMedication = true; force force ace_medical_treatment_allowBodyBagUnconscious = false; force force ace_medical_treatment_allowLitterCreation = true; @@ -430,12 +430,12 @@ force force ace_medical_treatment_allowSelfIV = 1; force force ace_medical_treatment_allowSelfPAK = 0; force force ace_medical_treatment_allowSelfStitch = 0; force force ace_medical_treatment_allowSharedEquipment = 0; -force ace_medical_treatment_clearTrauma = 1; +force force ace_medical_treatment_clearTrauma = 0; force force ace_medical_treatment_consumePAK = 0; force force ace_medical_treatment_consumeSurgicalKit = 0; force force ace_medical_treatment_convertItems = 0; -force ace_medical_treatment_cprSuccessChanceMax = 0.4; -force ace_medical_treatment_cprSuccessChanceMin = 0.4; +force force ace_medical_treatment_cprSuccessChanceMax = 0.75; +force force ace_medical_treatment_cprSuccessChanceMin = 0.75; force force ace_medical_treatment_holsterRequired = 0; force force ace_medical_treatment_litterCleanupDelay = 600; force force ace_medical_treatment_locationEpinephrine = 0; @@ -459,7 +459,7 @@ force force ace_medical_treatment_woundReopenChance = 1; force force ace_medical_treatment_woundStitchTime = 5; // ACE Name Tags -force ace_nametags_ambientBrightnessAffectViewDist = 1; +force force ace_nametags_ambientBrightnessAffectViewDist = 1; ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1]; ace_nametags_nametagColorBlue = [0.67,0.67,1,1]; ace_nametags_nametagColorGreen = [0.67,1,0.67,1]; @@ -485,21 +485,21 @@ force force ace_nightvision_noiseScaling = 0.3; force force ace_nightvision_shutterEffects = true; // ACE Overheating -force ace_overheating_cookoffCoef = 1; -force ace_overheating_coolingCoef = 1; +force force ace_overheating_cookoffCoef = 0; +force force ace_overheating_coolingCoef = 1; force force ace_overheating_displayTextOnJam = true; force force ace_overheating_enabled = true; -force ace_overheating_heatCoef = 1; -force ace_overheating_jamChanceCoef = 1; +force force ace_overheating_heatCoef = 1; +force force ace_overheating_jamChanceCoef = 1; force force ace_overheating_overheatingDispersion = true; -force ace_overheating_overheatingRateOfFire = true; +force force ace_overheating_overheatingRateOfFire = true; ace_overheating_particleEffectsAndDispersionDistance = 3000; ace_overheating_showParticleEffects = false; ace_overheating_showParticleEffectsForEveryone = false; -force ace_overheating_suppressorCoef = 1; +force force ace_overheating_suppressorCoef = 1; force force ace_overheating_unJamFailChance = 0.1; force force ace_overheating_unJamOnreload = false; -force ace_overheating_unJamOnSwapBarrel = false; +force force ace_overheating_unJamOnSwapBarrel = false; // ACE Pointing force force ace_finger_enabled = true; @@ -583,7 +583,7 @@ force force ace_ui_allowSelectiveUI = false; ace_ui_ammoCount = false; ace_ui_ammoType = true; ace_ui_commandMenu = true; -force ace_ui_enableSpeedIndicator = true; +force force ace_ui_enableSpeedIndicator = true; ace_ui_firingMode = true; ace_ui_groupBar = false; ace_ui_gunnerAmmoCount = true; From b28f44db185a155064dfd73a0cbf32a81af94cfb Mon Sep 17 00:00:00 2001 From: James Clarke Date: Thu, 9 Dec 2021 14:59:58 +0100 Subject: [PATCH 3/4] Update based on Freghar's Feedback - various tweaks based on Freghar's latest feedback. --- cba_settings_userconfig/cba_settings.sqf | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/cba_settings_userconfig/cba_settings.sqf b/cba_settings_userconfig/cba_settings.sqf index b2d6c61..0127335 100644 --- a/cba_settings_userconfig/cba_settings.sqf +++ b/cba_settings_userconfig/cba_settings.sqf @@ -105,7 +105,7 @@ force acex_field_rations_waterSourceActions = 2; // ACE Fire force force ace_fire_dropWeapon = 1; -force force ace_fire_enabled = true; +force force ace_fire_enabled = false; force force ace_fire_enableFlare = false; force force ace_fire_enableScreams = true; @@ -113,7 +113,7 @@ force force ace_fire_enableScreams = true; force force ace_fortify_markObjectsOnMap = 1; force force ace_fortify_timeCostCoefficient = 1; force force ace_fortify_timeMin = 1.5; -force force acex_fortify_settingHint = 1; +acex_fortify_settingHint = 1; // ACE Fragmentation Simulation force force ace_frag_enabled = true; @@ -307,7 +307,7 @@ ace_interact_menu_moveToRoot__ACE_TeamManagement__diwako_dui_buddy_buddy_action_ force force ace_cargo_enable = true; force force ace_cargo_enableRename = false; force force ace_cargo_loadTimeCoefficient = 5; -force force ace_cargo_openAfterUnload = 0; +ace_cargo_openAfterUnload = 0; force force ace_cargo_paradropTimeCoefficent = 2.5; force force ace_rearm_distance = 20; force force ace_rearm_level = 1; @@ -330,7 +330,7 @@ force force ace_repair_repairDamageThreshold_engineer = 0.4; force force ace_repair_wheelRepairRequiredItems = []; // ACE Magazine Repack -force force ace_magazinerepack_repackLoadedMagazines = true; +ace_magazinerepack_repackLoadedMagazines = true; force force ace_magazinerepack_timePerAmmo = 1.5; force force ace_magazinerepack_timePerBeltLink = 8; force force ace_magazinerepack_timePerMagazine = 2; From fb61e7ad4ebb7dddd46cc7c05090e8bbaac3f3eb Mon Sep 17 00:00:00 2001 From: Clarke Date: Tue, 21 Dec 2021 14:33:52 +0100 Subject: [PATCH 4/4] Apply suggestions from code review Added suggestions by Seb. Co-authored-by: Seb <65898127+Seb105@users.noreply.github.com> --- cba_settings_userconfig/cba_settings.sqf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/cba_settings_userconfig/cba_settings.sqf b/cba_settings_userconfig/cba_settings.sqf index 0127335..1fdfc86 100644 --- a/cba_settings_userconfig/cba_settings.sqf +++ b/cba_settings_userconfig/cba_settings.sqf @@ -110,7 +110,7 @@ force force ace_fire_enableFlare = false; force force ace_fire_enableScreams = true; // ACE Fortify -force force ace_fortify_markObjectsOnMap = 1; +force ace_fortify_markObjectsOnMap = 1; force force ace_fortify_timeCostCoefficient = 1; force force ace_fortify_timeMin = 1.5; acex_fortify_settingHint = 1; @@ -151,7 +151,7 @@ force force ace_hearing_unconsciousnessVolume = 0.4; // ACE Interaction force force ace_interaction_disableNegativeRating = true; -force force ace_interaction_enableGroupRenaming = false; +force ace_interaction_enableGroupRenaming = true; force force ace_interaction_enableMagazinePassing = true; force force ace_interaction_enableTeamManagement = true; force force ace_interaction_enableWeaponAttachments = true;