Private Games #37
Code-Over-Time
announced in
Tasks: Mid Level
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Category: Fullstack Development
Level: Mid
Description
Players have expressed a desire to host private games. These are multiplayer games that only certain people are able to join. For example if you want to play with your friend but not any other player.
How it will work:
So this task has work on both the client and server. There needs to be new UI that allows the game creator to specify a passcode. There also needs to be some new UI so the player that is joining can submit a passcode.
There is also server work, as the matchmaker will now need to handle passcode protected games.
Deliverable
Acceptance Criteria
Task Tips!
Game
model in the matchmaker. Make sure to also update the serialization logic too! (This is the code that converts a Game object to JSON and back again).Beta Was this translation helpful? Give feedback.
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