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CHANGELOG.md

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Release Notes

Ver. Changes Date Binary
2344 Major changes for Season 4 competition.
Environment changes:
  • Addition of freeze powerup
  • Change from ammo to rolling max system for bombs (units given unlimited starting ammo but can only have a maximum no. of bombs on the map at any one time)
  • Powerups now drop only from wooden and ore crates
  • Environment defaults:
  • BLAST_DURATION_TICKS: 10 → 5
  • BOMB_DURATION_TICKS: 40 → 30

  • Engine changes:
  • Docs and game client (UI) are now hosted together with the engine.
  • Added unit labels (health, ID) to UI
  • 1 Sep 2022 N/A
    1663 Bug fix for forward model where game state that was not 15x15 broke 23 Jan 2022 Link
    1616 End game fire bugfix 13 Jan 2022 Link
    1608 Inject game_id into game state 18 Dec 2021 Link
    1555 Changes to support OpenAI gym wrapper 6 Dec 2021 Link
    1523 Forward model bug fixes + unit move blocking on moving to same cell + reset game with a set world and prng seed (See: Docs) 29 Nov 2021 Link
    1065 Added UNITS_PER_AGENT environment flag (See: Docs) 9 Oct 2021 -
    974 Added functionality:
    • Reset the game without restarting engine/containers
    • Evaluate next state by the game engine given a state + list of actions
    See: Docs
    18 Sep 2021 Link