-
Notifications
You must be signed in to change notification settings - Fork 18
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
V-SYNC Issue with 800x226p video #68
Comments
Some additional information that may or may not be relevant Hardware: RED-001 (New Nintendo 3DS XL, USA Region) Doing some research on my own, I've found some people say that the 3DS's native refresh rate is 59.834Hz. I haven't been able to confirm this information for myself, but it might explain why my 3DS doesn't have the vsync issues on 1.4.2 when the sync rate is stated as 59FPS on the top screen rather than 60FPS on 1.5.0 and above. |
I've tested it myself with these videos : And it seems 3DS screen has native refresh rate of
Actually, sync rate didn't change since first version, I just use vsync so it should always
I think this is because older versions don't try to sync with audio much (so they have audio desync issue). When you play It looks like this issues exists due to hardware limitation so it can't be fixed. |
Would it be possible to implement a toggle that changes between an audio 60fps desync or a video 60fps frame drop? I mainly keep short animated videos on my 3DS, and for that type of content I would prefer to have a slight audio desync rather than a semi-frequent frame time issue, as the videos are short enough usually to not be much of an issue on 1.4.2. (I never noticed the audio desyncing) Also, Thanks so much for your continued support of this! I find it very cool to be able to listen to my music/play videos on it, and have used the program quite a lot. |
I posted about this on the linked discord, but I'll make a post about it here as well.
The text was updated successfully, but these errors were encountered: