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Releases: CorrM/cg

2.2.0

17 Jul 12:57
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  • Really support for UnrealEngine3.
  • Full rework for GNames Holder.
  • A lot of improves for GNames/GObjects Holder
  • Improve and let GNames/GObjects Finder be more and more accurate.
  • General fixes and improves.

2.1.4

13 Jul 05:14
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  • Support more strange type of FNamePool.
  • Improve GNames validator to support more strange type of FNamePool.
  • Some fixes and improves.

2.1.3

10 Jul 14:33
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  • Small fix for UE4.27.0 games, That's prevent CG from validate GNames address.
  • Some general fixes and improves.

UI

  • Some general fixes and improves.

2.1.2

23 Jun 10:14
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  • Max GNames chunk count was 200 now it's unlimited.
  • InstanceLogger GNames dump was take a really really long time, Now that's false.

2.1.1

10 Jun 08:07
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  • Fix bug in [ GObjects Reader ] that will prevent it from save all objects.

2.1.0

09 Jun 21:54
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  • Speed improvement for [GObjects Dumper, SDK Generator and Instance Manager] by +70% !!
  • Fix some possible bugs.

2.0.2

06 Jun 02:19
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  • Fix bug in error handler, kind a joke but it's fixed 😄.

2.0.1

31 May 01:13
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  • Fix problem that show 32bit games as 64bit.
  • Fix some hidden problems in Instance Manager.
  • Add Case Sensitive to Instance Finder.

UI

  • Fix some annoying bugs.

2.0.0

20 May 14:52
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Not a lot of changes but some small fixes and improve logs.

UI

Totally new UI.

1.3.0

01 Apr 19:07
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  • Change GObjectStore store objects logic.
  • Some major preformance improves.

UI

  • Update angular to latest version.