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Optionally write inverted hull outlines geometries to Depth, DepthNormals, and MotionVectors #128

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Delt06 opened this issue Oct 13, 2023 · 1 comment
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Post FX Post-processing or screen-space effects
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@Delt06
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Delt06 commented Oct 13, 2023

  • Implement
  • Handle Stencil of Inverted Hull Outlines
  • Wiki
@Delt06 Delt06 added the Post FX Post-processing or screen-space effects label Oct 13, 2023
@Delt06 Delt06 added this to the v0.7.0 milestone Oct 13, 2023
@Delt06
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Delt06 commented Oct 14, 2023

Should prevent artifacts like these (with SSAO, TAA, Screen-Space Outlines, and other effects sample pre-pass textures):
image

@Delt06 Delt06 closed this as completed in cd9f890 Oct 30, 2023
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