Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Poisson PCF for non-VSM shadowsmaps #130

Closed
11 tasks done
Delt06 opened this issue Oct 16, 2023 · 0 comments · Fixed by #131
Closed
11 tasks done

Poisson PCF for non-VSM shadowsmaps #130

Delt06 opened this issue Oct 16, 2023 · 0 comments · Fixed by #131
Labels
Lighting/Shadows Lighting, shadows, GI, etc.
Milestone

Comments

@Delt06
Copy link
Owner

Delt06 commented Oct 16, 2023

  • Base implementation
  • Stratified (check with TAA)
  • Rotated
  • Various disk sizes
  • Early Bail
  • Spread Parameter
  • Settings
  • Stripping
  • Optimize disk packing
  • Optimize uniform passing via IDs
  • Wiki Page

http://www.opengl-tutorial.org/intermediate-tutorials/tutorial-16-shadow-mapping/#aliasing

@Delt06 Delt06 added the Lighting/Shadows Lighting, shadows, GI, etc. label Oct 16, 2023
@Delt06 Delt06 added this to the v0.7.0 milestone Oct 16, 2023
@Delt06 Delt06 mentioned this issue Oct 17, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Lighting/Shadows Lighting, shadows, GI, etc.
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant