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lightmap_info.cpp
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/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF OUTRAGE
ENTERTAINMENT, INC. ("OUTRAGE"). OUTRAGE, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1996-2000 OUTRAGE ENTERTAINMENT, INC. ALL RIGHTS RESERVED.
*/
// Lightmap info
#include "pstypes.h"
#include "lightmap_info.h"
#include "lightmap.h"
#include "mono.h"
#include "Ddgr.h"
#include "grdefs.h"
#include "renderer.h"
#include <stdlib.h>
#include <string.h>
#include "mem.h"
//#include "dedicated_server.h"
int Num_of_lightmap_info = 0;
lightmap_info *LightmapInfo = NULL;
static ushort *Free_lmi_list = NULL;
void CloseLightmapInfos() {
int i;
if (LightmapInfo) {
for (i = 0; i < Num_lightmap_infos_read; i++) {
if (LightmapInfo[i].used > 0) {
// if (!Dedicated_server)
// rend_FreePreUploadedTexture
//(LightmapInfo[i].lm_handle,MAP_TYPE_LIGHTMAP);
lm_FreeLightmap(LightmapInfo[i].lm_handle);
}
}
mem_free(LightmapInfo);
}
if (Free_lmi_list)
mem_free(Free_lmi_list);
LightmapInfo = NULL;
Free_lmi_list = NULL;
}
// Sets all the lightmaps to unused
void InitLightmapInfo(int nummaps) {
int i;
// if (Dedicated_server)
// return;
if (nummaps == 0) {
LightmapInfo = (lightmap_info *)mem_malloc(MAX_LIGHTMAP_INFOS * sizeof(lightmap_info));
ASSERT(LightmapInfo);
Free_lmi_list = (ushort *)mem_malloc(MAX_LIGHTMAP_INFOS * sizeof(ushort));
ASSERT(Free_lmi_list);
for (i = 0; i < MAX_LIGHTMAP_INFOS; i++) {
LightmapInfo[i].used = 0;
Free_lmi_list[i] = i;
}
} else {
LightmapInfo = (lightmap_info *)mem_malloc(nummaps * sizeof(lightmap_info));
ASSERT(LightmapInfo);
Free_lmi_list = (ushort *)mem_malloc(nummaps * sizeof(ushort));
ASSERT(Free_lmi_list);
for (i = 0; i < nummaps; i++) {
LightmapInfo[i].used = 0;
Free_lmi_list[i] = i;
}
}
atexit(CloseLightmapInfos);
}
// Allocs a lightmap of w x h size
// Returns lightmap handle if successful, -1 if otherwise
int AllocLightmapInfo(int w, int h, int type, bool alloc_lightmap) {
int n, i;
// if (Dedicated_server)
// Int3(); // Shouldn't be here!
if (Num_of_lightmap_info >= MAX_LIGHTMAP_INFOS)
Int3(); // Get Jason, ran out of lightmaps!
n = Free_lmi_list[Num_of_lightmap_info++];
ASSERT(LightmapInfo[n].used == 0);
ASSERT(n >= 0 && n < MAX_LIGHTMAP_INFOS);
// If we can't find a free slot in which to alloc, bail out
/*if (i==MAX_LIGHTMAP_INFOS)
{
Int3();
mprintf ((0,"ERROR! Couldn't find a free lightmap info to alloc!\n"));
return -1;
}*/
memset(&LightmapInfo[n], 0, sizeof(lightmap_info));
ASSERT(w >= 2 && h >= 2);
if (alloc_lightmap) {
LightmapInfo[n].lm_handle = lm_AllocLightmap(w, h);
ASSERT(LightmapInfo[n].lm_handle != BAD_LM_INDEX); // Make sure we have a valid lightmap
ushort *dest_data = lm_data(LightmapInfo[n].lm_handle);
// Set the lightmap to be transparent
for (i = 0; i < w * h; i++)
dest_data[i] = NEW_TRANSPARENT_COLOR;
}
LightmapInfo[n].used = 1;
LightmapInfo[n].type = type;
LightmapInfo[n].dynamic = BAD_LM_INDEX;
LightmapInfo[n].spec_map = -1;
LightmapInfo[n].width = w;
LightmapInfo[n].height = h;
LightmapInfo[n].x1 = 0;
LightmapInfo[n].y1 = 0;
return n;
}
// Given a handle, frees the lightmap memory and flags this lightmap as unused
void FreeLightmapInfo(int handle) {
ASSERT(handle >= 0 && handle <= MAX_LIGHTMAP_INFOS);
// if (Dedicated_server)
// return;
// when we free up our rooms, which frees up lightmaps, the lightmap array
// may already be freed
if (!LightmapInfo)
return;
if (LightmapInfo[handle].used < 1)
return;
LightmapInfo[handle].used--;
if (LightmapInfo[handle].used == 0) {
// if (!Dedicated_server)
// rend_FreePreUploadedTexture (LightmapInfo[handle].lm_handle,MAP_TYPE_LIGHTMAP);
lm_FreeLightmap(LightmapInfo[handle].lm_handle);
Free_lmi_list[--Num_of_lightmap_info] = handle;
}
}
// Gets the width of this lightmap_info handle
int lmi_w(int handle) {
if (!LightmapInfo[handle].used) {
Int3(); // Get Jason
return 0;
}
return (LightmapInfo[handle].width);
}
// Gets the height of this lightmap_info handle
int lmi_h(int handle) {
if (!LightmapInfo[handle].used) {
Int3(); // Get Jason
return 0;
}
return (LightmapInfo[handle].height);
}
// Softens the edges of lightmaps so there are fewer artifaces
void ShadeLightmapInfoEdges(int type) {
int i;
for (i = 0; i < Num_lightmap_infos_read; i++) {
if (LightmapInfo[i].used && LightmapInfo[i].type == type) {
ushort *src_data;
ushort *dest_data = lm_data(LightmapInfo[i].lm_handle);
int w = lmi_w(i);
int h = lmi_h(i);
int x, y;
src_data = (ushort *)mem_malloc(w * h * 2);
ASSERT(src_data);
memcpy(src_data, dest_data, w * h * 2);
for (y = 0; y < h; y++) {
for (x = 0; x < w; x++) {
if (!(src_data[y * w + x] & OPAQUE_FLAG)) {
int r = 0, g = 0, b = 0;
int num = 0;
ddgr_color color;
ushort color16;
// Left edge
if (x != 0) {
color16 = src_data[y * w + (x - 1)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
if (y != 0) {
color16 = src_data[(y - 1) * w + (x - 1)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
}
if (y != h - 1) {
color16 = src_data[(y + 1) * w + (x - 1)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
}
}
// Right edge
if (x != (w - 1)) {
color16 = src_data[y * w + (x + 1)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
if (y != 0) {
color16 = src_data[(y - 1) * w + (x + 1)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
}
if (y != h - 1) {
color16 = src_data[(y + 1) * w + (x + 1)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
}
}
if (y != 0) {
color16 = src_data[(y - 1) * w + (x)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
}
if (y != h - 1) {
color16 = src_data[(y + 1) * w + (x)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
}
if (num > 0) {
r /= num;
g /= num;
b /= num;
color16 = GR_RGB16(r, g, b);
dest_data[y * w + x] = OPAQUE_FLAG | color16;
}
}
}
}
mem_free(src_data);
}
}
}
// Blurs the lightmaps so a dithering pattern is less noticeable
void BlurLightmapInfos(int type) {
int i;
for (i = 0; i < Num_lightmap_infos_read; i++) {
if (LightmapInfo[i].used && LightmapInfo[i].type == type) {
ushort *src_data;
ushort *dest_data = lm_data(LightmapInfo[i].lm_handle);
int w = lmi_w(i);
int h = lmi_h(i);
int x, y;
src_data = (ushort *)mem_malloc(w * h * 2);
ASSERT(src_data);
memcpy(src_data, dest_data, w * h * 2);
for (y = 0; y < h; y++) {
for (x = 0; x < w; x++) {
if (src_data[y * w + x] & OPAQUE_FLAG) {
int r = 0, g = 0, b = 0;
int num = 0;
ddgr_color color;
ushort color16;
color16 = src_data[y * w + (x)];
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
// Left edge
if (x != 0) {
color16 = src_data[y * w + (x - 1)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
if (y != 0) {
color16 = src_data[(y - 1) * w + (x - 1)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
}
if (y != h - 1) {
color16 = src_data[(y + 1) * w + (x - 1)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
}
}
// Right edge
if (x != (w - 1)) {
color16 = src_data[y * w + (x + 1)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
if (y != 0) {
color16 = src_data[(y - 1) * w + (x + 1)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
}
if (y != h - 1) {
color16 = src_data[(y + 1) * w + (x + 1)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
}
}
if (y != 0) {
color16 = src_data[(y - 1) * w + (x)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
}
if (y != h - 1) {
color16 = src_data[(y + 1) * w + (x)];
if (color16 & OPAQUE_FLAG) {
color = GR_16_TO_COLOR(color16);
r += GR_COLOR_RED(color);
g += GR_COLOR_GREEN(color);
b += GR_COLOR_BLUE(color);
num++;
}
}
if (num > 0) {
r /= num;
g /= num;
b /= num;
color16 = GR_RGB16(r, g, b);
dest_data[y * w + x] = OPAQUE_FLAG | color16;
}
}
}
}
mem_free(src_data);
}
}
}