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Durum-Lare.pro
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Durum-Lare.pro
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TEMPLATE = app
CONFIG += console
CONFIG -= qt
QMAKE_CXXFLAGS += -std=gnu++0x -Wextra -Wconversion -Wuninitialized -Wmissing-include-dirs -Wshadow -g
QMAKE_LDFLAGS +=
LIBS += -lsfml-system -lsfml-window -lsfml-graphics -lsfml-audio -lsfml-network
SOURCES += src/main.cpp \
src/game.cpp \
src/input_engine.cpp \
src/graphics_engine.cpp \
src/scene.cpp \
src/game_scene.cpp \
src/map.cpp \
src/person.cpp \
src/object.cpp \
src/generator.cpp \
src/city.cpp \
src/player.cpp \
src/police.cpp \
src/npc.cpp \
src/animation.cpp \
src/character.cpp \
src/transition.cpp \
src/item.cpp \
src/hud.cpp \
src/item_factory.cpp \
src/menu_scene.cpp \
src/score_scene.cpp \
src/shop.cpp \
src/utils.cpp
HEADERS += headers/game.h \
headers/game_states.h \
headers/input.h \
headers/input_engine.h \
headers/graphics_engine.h \
headers/scene.h \
headers/defines.h \
headers/game_scene.h \
headers/event.h \
headers/utils.h \
headers/person.h \
headers/object.h \
headers/generator.h \
headers/map.h \
headers/city.h \
headers/player.h \
headers/police.h \
headers/npc.h \
headers/animation.h \
headers/character.h \
headers/transition.h \
headers/item.h \
headers/hud.h \
headers/item_factory.h \
headers/menu_scene.h \
headers/score_scene.h \
headers/shop.h
INCLUDEPATH += src \
headers