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1.20.1
yesman.epicfight.world.capabilities.entitypatch.HurtableEntityPatch#knockBackEntity Not working properly
Use this ((LivingEntity)this.original).hurtMarked= true;
Test code @mixin(HurtableEntityPatch.class) public abstract class MixinHurtableEntityPatch extends EntityPatch {
/** * @author */ @Overwrite public void knockBackEntity(Vec3 sourceLocation, float power) { double d1 = sourceLocation.x() - ((LivingEntity)this.original).getX(); double d0; for(d0 = sourceLocation.z() - ((LivingEntity)this.original).getZ(); d1 * d1 + d0 * d0 < 1.0E-4D; d0 = (Math.random() - Math.random()) * 0.01D) { d1 = (Math.random() - Math.random()) * 0.01D; } power = (float)((double)power * (1.0D - ((LivingEntity)this.original).getAttributeValue(Attributes.KNOCKBACK_RESISTANCE))); if ((double)power > 0.0D) { ((LivingEntity)this.original).hasImpulse = true; ((LivingEntity)this.original).hurtMarked = true;//对,不知道是他反混淆名有问题还是怎么着,加上这行才行 Vec3 vec3 = ((LivingEntity)this.original).getDeltaMovement(); Vec3 vec31 = (new Vec3(d1, 0.0D, d0)).normalize().scale((double)power); ((LivingEntity)this.original).setDeltaMovement(vec3.x / 2.0D - vec31.x, ((LivingEntity)this.original).onGround() ? Math.min(0.4D, vec3.y / 2.0D) : vec3.y, vec3.z / 2.0D - vec31.z); } }
}
guard
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Minecraft Version
1.20.1
The Issue
yesman.epicfight.world.capabilities.entitypatch.HurtableEntityPatch#knockBackEntity Not working properly
Use this
((LivingEntity)this.original).hurtMarked= true;
Test code
@mixin(HurtableEntityPatch.class)
public abstract class MixinHurtableEntityPatch extends EntityPatch {
}
Steps to Reproduce
guard
The text was updated successfully, but these errors were encountered: