diff --git a/BossMod/BossModule/BossModuleHintsWindow.cs b/BossMod/BossModule/BossModuleHintsWindow.cs index ee6bdaee28..3635803ade 100644 --- a/BossMod/BossModule/BossModuleHintsWindow.cs +++ b/BossMod/BossModule/BossModuleHintsWindow.cs @@ -22,7 +22,7 @@ public override void PreOpenCheck() Flags |= ImGuiWindowFlags.NoMove | ImGuiWindowFlags.NoInputs; if (_mgr.Config.HintsInSeparateWindowTransparent) Flags |= ImGuiWindowFlags.NoDecoration | ImGuiWindowFlags.NoBackground; - // ForceMainWindow = _mgr.Config.HintsInSeparateWindowTransparent; // NoBackground flag without ForceMainWindow works incorrectly for whatever reason + ForceMainWindow = _mgr.Config.HintsInSeparateWindowTransparent; // NoBackground flag without ForceMainWindow works incorrectly for whatever reason } public override void Draw() diff --git a/BossMod/BossModule/BossModuleMainWindow.cs b/BossMod/BossModule/BossModuleMainWindow.cs index 7d4bcf6b68..87b190d06e 100644 --- a/BossMod/BossModule/BossModuleMainWindow.cs +++ b/BossMod/BossModule/BossModuleMainWindow.cs @@ -29,7 +29,7 @@ public override void PreOpenCheck() Flags |= ImGuiWindowFlags.NoDecoration | ImGuiWindowFlags.NoBackground; if (_mgr.Config.Lock) Flags |= ImGuiWindowFlags.NoMove | ImGuiWindowFlags.NoInputs; - // ForceMainWindow = _mgr.Config.TrishaMode; // NoBackground flag without ForceMainWindow works incorrectly for whatever reason + ForceMainWindow = _mgr.Config.TrishaMode; // NoBackground flag without ForceMainWindow works incorrectly for whatever reason if (_mgr.Config.ShowWorldArrows && _mgr.ActiveModule != null && _mgr.WorldState.Party[PartyState.PlayerSlot] is var pc && pc != null) DrawMovementHints(_mgr.ActiveModule.CalculateMovementHintsForRaidMember(PartyState.PlayerSlot, pc), pc.PosRot.Y); diff --git a/BossMod/Modules/Stormblood/DeepDungeon/DD30Hiruko.cs b/BossMod/Modules/Stormblood/DeepDungeon/DD30Hiruko.cs index 7109f33ed3..a956239b97 100644 --- a/BossMod/Modules/Stormblood/DeepDungeon/DD30Hiruko.cs +++ b/BossMod/Modules/Stormblood/DeepDungeon/DD30Hiruko.cs @@ -34,7 +34,7 @@ public DD30HirukoStates(BossModule module) : base(module) } } -[ModuleInfo(BossModuleInfo.Maturity.WIP, Contributors = "Malediktus, LegendofIceman", GroupType = BossModuleInfo.GroupType.CFC, GroupID = 542, NameID = 7482)] +[ModuleInfo(BossModuleInfo.Maturity.Verified, Contributors = "Malediktus, LegendofIceman", GroupType = BossModuleInfo.GroupType.CFC, GroupID = 542, NameID = 7482)] public class DD30Hiruko(WorldState ws, Actor primary) : BossModule(ws, primary, arena.Center, arena) { private static readonly ArenaBoundsComplex arena = new([new Polygon(new(-300, -300), 24.5f * CosPI.Pi48th, 48, 3.75f.Degrees())], [new Rectangle(new(-300, -325), 20, 1.25f)]);