diff --git a/BossMod/AI/AIBehaviour.cs b/BossMod/AI/AIBehaviour.cs index 9835d24888..8664c0915c 100644 --- a/BossMod/AI/AIBehaviour.cs +++ b/BossMod/AI/AIBehaviour.cs @@ -68,7 +68,10 @@ public async Task Execute(Actor player, Actor master) var masterIsMoving = TrackMasterMovement(master); var moveWithMaster = masterIsMoving && (master == player || _followMaster); ForceMovementIn = moveWithMaster || gazeImminent || pyreticImminent ? 0 : _naviDecision.LeewaySeconds; - + if (!forbidActions) + { + autorot.Preset = target.Target != null ? AIPreset : null; + } UpdateMovement(player, master, target, gazeImminent || pyreticImminent, misdirectionMode ? autorot.Hints.MisdirectionThreshold : default, !forbidActions ? autorot.Hints.ActionsToExecute : null); }