From ba3c7a2d3d53378d341160b88c742e9e312683d3 Mon Sep 17 00:00:00 2001 From: Tykku Date: Wed, 8 May 2024 15:03:26 -0400 Subject: [PATCH] Fix for lvl 62-70 blood abilities --- BasicRotations/Tank/DRK_Default.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/BasicRotations/Tank/DRK_Default.cs b/BasicRotations/Tank/DRK_Default.cs index c256619..ac8a119 100644 --- a/BasicRotations/Tank/DRK_Default.cs +++ b/BasicRotations/Tank/DRK_Default.cs @@ -174,6 +174,7 @@ private bool UseBlood { // Conditions based on player statuses and ability cooldowns. if (!DeliriumPvE.EnoughLevel) return true; + if (UnleashPvE.CanUse(out _) && !LivingShadowPvE.EnoughLevel) return true; if (Player.HasStatus(true, StatusID.Delirium_1972) && LivingShadowPvE.Cooldown.IsCoolingDown) return true; if ((DeliriumPvE.Cooldown.WillHaveOneChargeGCD(1) && !LivingShadowPvE.Cooldown.WillHaveOneChargeGCD(3)) || Blood >= 90 && !LivingShadowPvE.Cooldown.WillHaveOneChargeGCD(1)) return true;