diff --git a/BasicRotations/Tank/WAR_zBeta.cs b/BasicRotations/Tank/WAR_zBeta.cs index bc1d1c4..e1509e0 100644 --- a/BasicRotations/Tank/WAR_zBeta.cs +++ b/BasicRotations/Tank/WAR_zBeta.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Tank; -[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Beta", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Tank/WAR_zBeta.cs")] [Api(1)] public sealed class WAR_zBeta : WarriorRotation @@ -14,7 +14,7 @@ public sealed class WAR_zBeta : WarriorRotation [Range(0, 1, ConfigUnitType.Percent)] [RotationConfig(CombatType.PvE, Name = "Nascent Flash Heal Threshold (Target must drop below this threshold for Nascent Flash to be used)")] - public float FlashHeal { get; set; } = 0.5f; + public float FlashHeal { get; set; } = 0.6f; #endregion @@ -196,4 +196,4 @@ protected override bool HealSingleGCD(out IAction? act) #region Extra Methods private static bool IsBurstStatus => !Player.WillStatusEndGCD(0, 0, false, StatusID.InnerStrength); #endregion -} \ No newline at end of file +}