From 74e2a1dd9633a46d06a715cc3cd16febd1c8fe16 Mon Sep 17 00:00:00 2001 From: Tykku Date: Mon, 20 May 2024 07:04:13 -0400 Subject: [PATCH] Revert Nin change Change already exists in code, Reverting to prevent errors clearing Ninjutsu array --- BasicRotations/Melee/NIN_Default.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BasicRotations/Melee/NIN_Default.cs b/BasicRotations/Melee/NIN_Default.cs index 533a6a6..e6180d6 100644 --- a/BasicRotations/Melee/NIN_Default.cs +++ b/BasicRotations/Melee/NIN_Default.cs @@ -221,7 +221,7 @@ private bool DoNinjutsu(out IAction? act) { if (RaitonPvE_18877.CanUse(out act, skipAoeCheck: true)) return true; } - else if (chiId == DotonPvE_18880.ID && !IsLastAction(false, DotonPvE_18880) && !Player.HasStatus(true, StatusID.Doton) && !IsMoving) + else if (chiId == DotonPvE_18880.ID && !IsLastAction(false, DotonPvE_18880) && !Player.HasStatus(true, StatusID.Doton)) { if (DotonPvE_18880.CanUse(out act, skipAoeCheck: true)) return true; }