diff --git a/BasicRotations/Ranged/DNC_Beta.cs b/BasicRotations/Ranged/DNC_Beta.cs index 7b2abdc..364a92d 100644 --- a/BasicRotations/Ranged/DNC_Beta.cs +++ b/BasicRotations/Ranged/DNC_Beta.cs @@ -178,7 +178,7 @@ private bool UseClosedPosition(out IAction act) } private bool FinishTheDance(out IAction? act) { - bool areDanceTargetsInRange = AllHostileTargets.Any(hostile => hostile.DistanceToPlayer() < 15); + bool areDanceTargetsInRange = AllHostileTargets.Any(hostile => hostile.DistanceToPlayer() < 14); // Check for Standard Step if targets are in range or status is about to end. if (Player.HasStatus(true, StatusID.StandardStep) && CompletedSteps == 2 &&