diff --git a/BasicRotations/Healer/AST_Default.cs b/BasicRotations/Healer/AST_Default.cs index 517cfa5..92aea9d 100644 --- a/BasicRotations/Healer/AST_Default.cs +++ b/BasicRotations/Healer/AST_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Healer; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Healer/AST_Default.cs")] [Api(1)] public sealed class AST_Default : AstrologianRotation diff --git a/BasicRotations/Healer/SCH_Default.cs b/BasicRotations/Healer/SCH_Default.cs index 49752e4..51583eb 100644 --- a/BasicRotations/Healer/SCH_Default.cs +++ b/BasicRotations/Healer/SCH_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Healer; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Healer/SCH_Default.cs")] [Api(1)] public sealed class SCH_Default : ScholarRotation diff --git a/BasicRotations/Healer/SGE_Default.cs b/BasicRotations/Healer/SGE_Default.cs index 55575a7..be103d0 100644 --- a/BasicRotations/Healer/SGE_Default.cs +++ b/BasicRotations/Healer/SGE_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Healer; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Healer/SGE_Default.cs")] [Api(1)] public sealed class SGE_Default : SageRotation diff --git a/BasicRotations/Healer/WHM_Default.cs b/BasicRotations/Healer/WHM_Default.cs index a1dfdcd..682f012 100644 --- a/BasicRotations/Healer/WHM_Default.cs +++ b/BasicRotations/Healer/WHM_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Healer; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Healer/WHM_Default.cs")] [Api(1)] public sealed class WHM_Default :WhiteMageRotation diff --git a/BasicRotations/Limited Jobs/BLU_Default.cs b/BasicRotations/Limited Jobs/BLU_Default.cs index 4bd9fa5..a76a357 100644 --- a/BasicRotations/Limited Jobs/BLU_Default.cs +++ b/BasicRotations/Limited Jobs/BLU_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Magical; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Limited Jobs/BLU_Default.cs")] [Api(1)] public sealed class Blue_Default : BlueMageRotation diff --git a/BasicRotations/Limited Jobs/BSM_Default.cs b/BasicRotations/Limited Jobs/BSM_Default.cs index d187c87..f2baa24 100644 --- a/BasicRotations/Limited Jobs/BSM_Default.cs +++ b/BasicRotations/Limited Jobs/BSM_Default.cs @@ -1,6 +1,6 @@ //namespace DefaultRotations.Ranged; -//[Rotation("LTS's Default", CombatType.PvE, GameVersion = "7.0")] +//[Rotation("Default", CombatType.PvE, GameVersion = "7.0")] //[SourceCode(Path = "main/DefaultRotations/Limited Jobs/BSM_Default.cs")] //[Api(1)] //public sealed class BSM_Default : BeastmasterRotation diff --git a/BasicRotations/Magical/BLM_Default.cs b/BasicRotations/Magical/BLM_Default.cs index 088b728..4f275ea 100644 --- a/BasicRotations/Magical/BLM_Default.cs +++ b/BasicRotations/Magical/BLM_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Magical; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Magical/BLM_Default.cs")] [Api(1)] public class BLM_Default : BlackMageRotation diff --git a/BasicRotations/Magical/PTM_Default.cs b/BasicRotations/Magical/PTM_Default.cs index efe7f85..a13934d 100644 --- a/BasicRotations/Magical/PTM_Default.cs +++ b/BasicRotations/Magical/PTM_Default.cs @@ -1,6 +1,6 @@ /*namespace DefaultRotations.Magical; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "7.0")] +[Rotation("Default", CombatType.PvE, GameVersion = "7.0")] [SourceCode(Path = "main/DefaultRotations/Magical/PTM_Default.cs")] [Api(1)] public sealed class PTM_Default : PictomancerRotation diff --git a/BasicRotations/Magical/RDM_Default.cs b/BasicRotations/Magical/RDM_Default.cs index 956c3d1..fa6a7b6 100644 --- a/BasicRotations/Magical/RDM_Default.cs +++ b/BasicRotations/Magical/RDM_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Magical; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Magical/RDM_Default.cs")] [Api(1)] public sealed class RDM_Default : RedMageRotation diff --git a/BasicRotations/Magical/SMN_Default.cs b/BasicRotations/Magical/SMN_Default.cs index 6d869a5..56ddb88 100644 --- a/BasicRotations/Magical/SMN_Default.cs +++ b/BasicRotations/Magical/SMN_Default.cs @@ -2,7 +2,7 @@ namespace DefaultRotations.Magical; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Magical/SMN_Default.cs")] [Api(1)] public sealed class SMN_Default : SummonerRotation diff --git a/BasicRotations/Melee/DRG_Default.cs b/BasicRotations/Melee/DRG_Default.cs index dcdaa74..0b97331 100644 --- a/BasicRotations/Melee/DRG_Default.cs +++ b/BasicRotations/Melee/DRG_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Melee; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Melee/DRG_Default.cs")] [Api(1)] diff --git a/BasicRotations/Melee/MNK_Default.cs b/BasicRotations/Melee/MNK_Default.cs index 23fd29e..5275212 100644 --- a/BasicRotations/Melee/MNK_Default.cs +++ b/BasicRotations/Melee/MNK_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Melee; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58", Description = "Uses Lunar Solar Opener from The Balance")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58", Description = "Uses Lunar Solar Opener from The Balance")] [SourceCode(Path = "main/DefaultRotations/Melee/MNK_Default.cs")] [Api(1)] public sealed class MNK_Default : MonkRotation diff --git a/BasicRotations/Melee/NIN_Default.cs b/BasicRotations/Melee/NIN_Default.cs index acee0cc..75c45bf 100644 --- a/BasicRotations/Melee/NIN_Default.cs +++ b/BasicRotations/Melee/NIN_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Melee; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Melee/NIN_Default.cs")] [Api(1)] public sealed class NIN_Default : NinjaRotation diff --git a/BasicRotations/Melee/RPR_Default.cs b/BasicRotations/Melee/RPR_Default.cs index 9b23cc7..b4dacaa 100644 --- a/BasicRotations/Melee/RPR_Default.cs +++ b/BasicRotations/Melee/RPR_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Melee; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58", Description = "Additonal contributions to this rotation thanks to Toshi!")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58", Description = "Additonal contributions to this rotation thanks to Toshi!")] [SourceCode(Path = "main/DefaultRotations/Melee/RPR_Default.cs")] [Api(1)] public sealed class RPR_Default : ReaperRotation diff --git a/BasicRotations/Melee/SAM_Default.cs b/BasicRotations/Melee/SAM_Default.cs index bca0578..972211e 100644 --- a/BasicRotations/Melee/SAM_Default.cs +++ b/BasicRotations/Melee/SAM_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Melee; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Melee/SAM_Default.cs")] [Api(1)] public sealed class SAM_Default : SamuraiRotation diff --git a/BasicRotations/Melee/VPR_Default.cs b/BasicRotations/Melee/VPR_Default.cs index 5fdb02b..45e6451 100644 --- a/BasicRotations/Melee/VPR_Default.cs +++ b/BasicRotations/Melee/VPR_Default.cs @@ -1,6 +1,6 @@ /*namespace DefaultRotations.Melee; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "7.0")] +[Rotation("Default", CombatType.PvE, GameVersion = "7.0")] [SourceCode(Path = "main/DefaultRotations/Melee/VPR_Default.cs")] [Api(1)] public sealed class VPR_Default : ViperRotation diff --git a/BasicRotations/PVPRotations/Healer/AST_Default.PVP.cs b/BasicRotations/PVPRotations/Healer/AST_Default.PVP.cs index 672bbd1..fa16e0e 100644 --- a/BasicRotations/PVPRotations/Healer/AST_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Healer/AST_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Healer; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Healer/AST_Default.PVP.cs")] [Api(1)] public class AST_DefaultPVP : AstrologianRotation diff --git a/BasicRotations/PVPRotations/Healer/SCH_Default.PVP.cs b/BasicRotations/PVPRotations/Healer/SCH_Default.PVP.cs index ab039bf..1672703 100644 --- a/BasicRotations/PVPRotations/Healer/SCH_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Healer/SCH_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Healer; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Healer/SCH_Default.PVP.cs")] [Api(1)] public class SCH_DefaultPVP : ScholarRotation diff --git a/BasicRotations/PVPRotations/Healer/SGE_Default.PVP.cs b/BasicRotations/PVPRotations/Healer/SGE_Default.PVP.cs index fd55471..b258913 100644 --- a/BasicRotations/PVPRotations/Healer/SGE_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Healer/SGE_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Healer; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Healer/SGE_Default.PVP.cs")] [Api(1)] public class SGE_DefaultPVP : SageRotation diff --git a/BasicRotations/PVPRotations/Healer/WHM_Default.PVP.cs b/BasicRotations/PVPRotations/Healer/WHM_Default.PVP.cs index bc84226..24f41e7 100644 --- a/BasicRotations/PVPRotations/Healer/WHM_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Healer/WHM_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Healer; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Healer/WHM_Default.PVP.cs")] [Api(1)] public class WHM_DefaultPVP : WhiteMageRotation diff --git a/BasicRotations/PVPRotations/Magical/BLM_Default.PVP.cs b/BasicRotations/PVPRotations/Magical/BLM_Default.PVP.cs index 1f53142..da2fef3 100644 --- a/BasicRotations/PVPRotations/Magical/BLM_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Magical/BLM_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Magical; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Magical/BLM_Default.PVP.cs")] [Api(1)] public class BLM_DefaultPVP : BlackMageRotation diff --git a/BasicRotations/PVPRotations/Magical/RDM_Default.PvP.cs b/BasicRotations/PVPRotations/Magical/RDM_Default.PvP.cs index e6c8859..be2c211 100644 --- a/BasicRotations/PVPRotations/Magical/RDM_Default.PvP.cs +++ b/BasicRotations/PVPRotations/Magical/RDM_Default.PvP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Magical; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Magical/RDM_Default.PVP.cs")] [Api(1)] public class RDM_DefaultPvP : RedMageRotation diff --git a/BasicRotations/PVPRotations/Magical/SMN_Default.PVP.cs b/BasicRotations/PVPRotations/Magical/SMN_Default.PVP.cs index 66fce11..f95ab70 100644 --- a/BasicRotations/PVPRotations/Magical/SMN_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Magical/SMN_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Magical; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Magical/SMN_Default.PVP.cs")] [Api(1)] public class SMN_DefaultPvP : SummonerRotation diff --git a/BasicRotations/PVPRotations/Melee/DRG_Default.PVP.cs b/BasicRotations/PVPRotations/Melee/DRG_Default.PVP.cs index 7537fea..d51e6b7 100644 --- a/BasicRotations/PVPRotations/Melee/DRG_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Melee/DRG_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Melee; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Tank/DRG_Default.PvP.cs")] [Api(1)] public sealed class DRG_DefaultPvP : DragoonRotation diff --git a/BasicRotations/PVPRotations/Melee/MNK_Default.PVP.cs b/BasicRotations/PVPRotations/Melee/MNK_Default.PVP.cs index 4344bad..ea07532 100644 --- a/BasicRotations/PVPRotations/Melee/MNK_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Melee/MNK_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Melee; -[Rotation("LTS's Default", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Melee/MNK_Default.PVP.cs")] [Api(1)] public sealed class MNK_DefaultPvP : MonkRotation diff --git a/BasicRotations/PVPRotations/Melee/NIN_Default.PVP.cs b/BasicRotations/PVPRotations/Melee/NIN_Default.PVP.cs index d96d9c5..d12fec4 100644 --- a/BasicRotations/PVPRotations/Melee/NIN_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Melee/NIN_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Melee; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Tank/NIN_Default.PvP.cs")] [Api(1)] public sealed class NIN_DefaultPvP : NinjaRotation diff --git a/BasicRotations/PVPRotations/Melee/RPR_Default.PVP.cs b/BasicRotations/PVPRotations/Melee/RPR_Default.PVP.cs index dbf1216..c7f2394 100644 --- a/BasicRotations/PVPRotations/Melee/RPR_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Melee/RPR_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Melee; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Tank/RPR_Default.PvP.cs")] [Api(1)] public sealed class RPR_DefaultPvP : ReaperRotation diff --git a/BasicRotations/PVPRotations/Melee/SAM_Default.PVP.cs b/BasicRotations/PVPRotations/Melee/SAM_Default.PVP.cs index 03844f1..81b71d3 100644 --- a/BasicRotations/PVPRotations/Melee/SAM_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Melee/SAM_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Melee; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Tank/SAM_Default.PvP.cs")] [Api(1)] public sealed class SAM_DefaultPvP : SamuraiRotation diff --git a/BasicRotations/PVPRotations/Ranged/BRD_Default.PVP.cs b/BasicRotations/PVPRotations/Ranged/BRD_Default.PVP.cs index 1c4ced4..6342f02 100644 --- a/BasicRotations/PVPRotations/Ranged/BRD_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Ranged/BRD_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Ranged; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Ranged/BRD_Default.PvP.cs")] [Api(1)] public sealed class BRD_DefaultPvP : BardRotation diff --git a/BasicRotations/PVPRotations/Ranged/DNC_Default.PVP.cs b/BasicRotations/PVPRotations/Ranged/DNC_Default.PVP.cs index 0450ac1..25870c8 100644 --- a/BasicRotations/PVPRotations/Ranged/DNC_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Ranged/DNC_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Ranged; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Ranged/DNC_Default.PvP.cs")] [Api(1)] public sealed class DNC_DefaultPvP : DancerRotation diff --git a/BasicRotations/PVPRotations/Ranged/MCH_Default.PvP.cs b/BasicRotations/PVPRotations/Ranged/MCH_Default.PvP.cs index 31b81b2..b971552 100644 --- a/BasicRotations/PVPRotations/Ranged/MCH_Default.PvP.cs +++ b/BasicRotations/PVPRotations/Ranged/MCH_Default.PvP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Ranged; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Ranged/MCH_Default.PvP.cs")] [Api(1)] public sealed class MCH_DefaultPvP : MachinistRotation diff --git a/BasicRotations/PVPRotations/Tank/DRK_Default.PVP.cs b/BasicRotations/PVPRotations/Tank/DRK_Default.PVP.cs index f2a0e6b..892d68e 100644 --- a/BasicRotations/PVPRotations/Tank/DRK_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Tank/DRK_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Tank; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Tank/DRK_Default.PvP.cs")] [Api(1)] public sealed class DRK_DefaultPvP : DarkKnightRotation diff --git a/BasicRotations/PVPRotations/Tank/GNB_Default.PVP.cs b/BasicRotations/PVPRotations/Tank/GNB_Default.PVP.cs index f4d989b..69b243b 100644 --- a/BasicRotations/PVPRotations/Tank/GNB_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Tank/GNB_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Tank; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Tank/GNB_Default.PvP.cs")] [Api(1)] public sealed class GNB_DefaultPvP : GunbreakerRotation diff --git a/BasicRotations/PVPRotations/Tank/PLD_Default.PVP.cs b/BasicRotations/PVPRotations/Tank/PLD_Default.PVP.cs index 3a8bef2..aba969d 100644 --- a/BasicRotations/PVPRotations/Tank/PLD_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Tank/PLD_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Tank; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Tank/PLD_Default.PvP.cs")] [Api(1)] public sealed class PLD_DefaultPvP : PaladinRotation diff --git a/BasicRotations/PVPRotations/Tank/WAR_Default.PVP.cs b/BasicRotations/PVPRotations/Tank/WAR_Default.PVP.cs index bd54844..1412ec2 100644 --- a/BasicRotations/PVPRotations/Tank/WAR_Default.PVP.cs +++ b/BasicRotations/PVPRotations/Tank/WAR_Default.PVP.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Tank; -[Rotation("LTS's PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] +[Rotation("Default PVP", CombatType.PvP, GameVersion = "6.58", Description = "Beta Rotation")] [SourceCode(Path = "main/DefaultRotations/PVPRotations/Tank/WAR_Default.PvP.cs")] [Api(1)] public sealed class WAR_DefaultPvP : WarriorRotation diff --git a/BasicRotations/Ranged/BRD_Default.cs b/BasicRotations/Ranged/BRD_Default.cs index 03e1879..1f8010a 100644 --- a/BasicRotations/Ranged/BRD_Default.cs +++ b/BasicRotations/Ranged/BRD_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Ranged; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58", +[Rotation("Default", CombatType.PvE, GameVersion = "6.58", Description = "Please make sure that the three song times add up to 120 seconds, Wanderers default first song for now.")] [SourceCode(Path = "main/DefaultRotations/Ranged/BRD_Default.cs")] [Api(1)] diff --git a/BasicRotations/Ranged/DNC_Default.cs b/BasicRotations/Ranged/DNC_Default.cs index f657056..94c20ff 100644 --- a/BasicRotations/Ranged/DNC_Default.cs +++ b/BasicRotations/Ranged/DNC_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Ranged; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58", Description = "Additonal contributions to this rotation thanks to Toshi!")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58", Description = "Additonal contributions to this rotation thanks to Toshi!")] [SourceCode(Path = "main/DefaultRotations/Ranged/DNC_Default.cs")] [Api(1)] public sealed class DNC_Default : DancerRotation diff --git a/BasicRotations/Ranged/MCH_Default.cs b/BasicRotations/Ranged/MCH_Default.cs index 6af91d3..b306549 100644 --- a/BasicRotations/Ranged/MCH_Default.cs +++ b/BasicRotations/Ranged/MCH_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Ranged; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58", Description = "Additonal contributions to this rotation thanks to Toshi!")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58", Description = "Additonal contributions to this rotation thanks to Toshi!")] [SourceCode(Path = "main/DefaultRotations/Ranged/MCH_Default.cs")] [Api(1)] public sealed class MCH_Default : MachinistRotation diff --git a/BasicRotations/Tank/DRK_Default.cs b/BasicRotations/Tank/DRK_Default.cs index 6355178..aae69c3 100644 --- a/BasicRotations/Tank/DRK_Default.cs +++ b/BasicRotations/Tank/DRK_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Tank; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Tank/DRK_Balance.cs")] [Api(1)] public sealed class DRK_Default : DarkKnightRotation @@ -22,10 +22,6 @@ public sealed class DRK_Default : DarkKnightRotation { if (ProvokePvE.CanUse(out _)) return ProvokePvE; } - //else - //{ - // if (Unmend.CanUse(out var act1)) return act1; - //} } if (remainTime <= 2 && UseBurstMedicine(out var act)) return act; if (remainTime <= 3 && TheBlackestNightPvE.CanUse(out act)) return act; @@ -40,22 +36,9 @@ protected override bool EmergencyAbility(IAction nextGCD, out IAction? act) { if (base.EmergencyAbility(nextGCD, out act)) return true; - //if ((InCombat && CombatElapsedLess(2) || DataCenter.TimeSinceLastAction.TotalSeconds >= 10) && nextGCD.IsTheSameTo(false, HardSlash, SyphonStrike, Souleater, BloodSpiller, Unmend)) - //if ((InCombat && CombatElapsedLess(2) || DataCenter.TimeSinceLastAction.TotalSeconds >= 10) && Target != null && Target.IsNPCEnemy() && NumberOfHostilesIn(25) == 1) if ((InCombat && CombatElapsedLess(2) || TimeSinceLastAction.TotalSeconds >= 10)) { - //int[] numbers = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; - //foreach (int number in numbers) - //{ - // if (BloodWeapon.IsCoolingDown) - // { - // break; - // } - - // BloodWeapon.CanUse(out act, CanUseOption.MustUse); - //} if (BloodWeaponPvE.CanUse(out act, skipAoeCheck: true)) return true; - } return base.EmergencyAbility(nextGCD, out act); @@ -103,7 +86,6 @@ protected override bool DefenseSingleAbility(IAction nextGCD, out IAction? act) protected override bool AttackAbility(IAction nextGCD, out IAction? act) { - //if (InCombat && CombatElapsedLess(2) && BloodWeapon.CanUse(out act)) return true; if (CheckDarkSide) { if (FloodOfDarknessPvE.CanUse(out act)) return true; @@ -166,12 +148,12 @@ protected override bool GeneralGCD(out IAction? act) if (StalwartSoulPvE.CanUse(out act)) return true; if (UnleashPvE.CanUse(out act)) return true; - //单体 + //Single Target if (SouleaterPvE.CanUse(out act)) return true; if (SyphonStrikePvE.CanUse(out act)) return true; if (HardSlashPvE.CanUse(out act)) return true; - if (BloodWeaponPvE.Cooldown.IsCoolingDown && !Player.HasStatus(true, StatusID.BloodWeapon) && UnmendPvE.CanUse(out act)) return true; + if (UnmendPvE.CanUse(out act)) return true; return base.GeneralGCD(out act); } diff --git a/BasicRotations/Tank/GNB_Default.cs b/BasicRotations/Tank/GNB_Default.cs index 11db610..c33be7d 100644 --- a/BasicRotations/Tank/GNB_Default.cs +++ b/BasicRotations/Tank/GNB_Default.cs @@ -2,7 +2,7 @@ namespace DefaultRotations.Tank; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Tank/GNB_Default.cs")] [Api(1)] public sealed class GNB_Default : GunbreakerRotation diff --git a/BasicRotations/Tank/PLD_Default.cs b/BasicRotations/Tank/PLD_Default.cs index 7b25c6e..9017507 100644 --- a/BasicRotations/Tank/PLD_Default.cs +++ b/BasicRotations/Tank/PLD_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Tank; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Tank/PLD_Default.cs")] [Api(1)] public class PLD_Default : PaladinRotation diff --git a/BasicRotations/Tank/WAR_Default.cs b/BasicRotations/Tank/WAR_Default.cs index 3a4bafc..ca0c0a9 100644 --- a/BasicRotations/Tank/WAR_Default.cs +++ b/BasicRotations/Tank/WAR_Default.cs @@ -1,6 +1,6 @@ namespace DefaultRotations.Tank; -[Rotation("LTS's Default", CombatType.PvE, GameVersion = "6.58")] +[Rotation("Default", CombatType.PvE, GameVersion = "6.58")] [SourceCode(Path = "main/DefaultRotations/Tank/WAR_Default.cs")] [Api(1)] public sealed class WAR_Default : WarriorRotation diff --git a/Directory.Build.props b/Directory.Build.props index d0d6516..1cb9dc4 100644 --- a/Directory.Build.props +++ b/Directory.Build.props @@ -2,7 +2,7 @@ net8.0-windows enable - LTS and Toshi + CombatReborn Team 1.0.0 x64 AnyCPU