From ad9b784ad04a37c115677796fe07c8a4f889d7d5 Mon Sep 17 00:00:00 2001 From: IncognitoWater Date: Sun, 14 Jul 2024 15:16:04 +0200 Subject: [PATCH] Updated RuinIV issue --- BasicRotations/Magical/SMN_Default.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/BasicRotations/Magical/SMN_Default.cs b/BasicRotations/Magical/SMN_Default.cs index daa780e..cc8e598 100644 --- a/BasicRotations/Magical/SMN_Default.cs +++ b/BasicRotations/Magical/SMN_Default.cs @@ -162,10 +162,10 @@ protected override bool GeneralGCD(out IAction? act) } } - if (!Player.HasStatus(true, StatusID.Swiftcast) && !inBigInvocation && !inLittleInvocation && RuinIvPvE.CanUse(out act, skipAoeCheck: true)) return true; + if (SummonTimeEndAfterGCD() && AttunmentTimeEndAfterGCD() && !InBahamut && !InPhoenix && !InSolarBahamut && SummonEmeraldPvE.IsInCooldown && SummonTopazPvE.IsInCooldown && SummonRubyPvE.IsInCooldown && + RuinIvPvE.CanUse(out act, skipAoeCheck: true)) return true; if (OutburstPvE.CanUse(out act)) return true; - if (RuinPvE.CanUse(out act)) return true; return base.GeneralGCD(out act); }