Skip to content
This repository has been archived by the owner on Nov 23, 2024. It is now read-only.

SGE - Always casting Dyskrasia (II) #130

Open
erdelf opened this issue Jul 23, 2024 · 8 comments
Open

SGE - Always casting Dyskrasia (II) #130

erdelf opened this issue Jul 23, 2024 · 8 comments

Comments

@erdelf
Copy link

erdelf commented Jul 23, 2024

Sage often falls into a state where it just casts Dyskrasia (II) over and over..
even if not a single enemy is nearby or there is even no combat at all.

@gzuuuul
Copy link

gzuuuul commented Jul 23, 2024

in the past this was my problem
Dyskrasia_sloth
look for conflict with other plugins.

@erdelf
Copy link
Author

erdelf commented Jul 23, 2024

I mean.. RSR is the one casting. If I disable it, it stops.
And if I re-enable it, it isn't in that state anymore for some time.

I am not sure what you are suggesting?

@gzuuuul
Copy link

gzuuuul commented Jul 23, 2024

I had the exact same problem. Enable rsr and running in the city, consatant casting dyskrasia. Culprit was Sloth.

@erdelf
Copy link
Author

erdelf commented Jul 23, 2024

I.. don't use sloth, but even if.. why would RSR cast anything at all ?

@gzuuuul
Copy link

gzuuuul commented Jul 23, 2024

Conflict. Look on the main page
image

@LTS-FFXIV
Copy link
Member

What level are you on sage?

@erdelf
Copy link
Author

erdelf commented Jul 23, 2024

  1. But it happens when downsync'd to 60, 80 and 90 too.

@LTS-FFXIV
Copy link
Member

Unable to reproduce, tested on level 90 sage out of combat with no enemies near by

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants