From c034b9121998219d6aa44e034463222162fdf0c8 Mon Sep 17 00:00:00 2001 From: MZ Date: Sat, 9 Nov 2024 21:29:53 +1030 Subject: [PATCH] Guren shall be used when 2 or more targets *Read Balance before you write code, kids* Balance: 'Guren is a gain starting on two targets' If you manually overrode this in Actions -> oGCD-Attack -> Guren -> How many targets from 1 to 2 already, you can ignore this update. If the settings above was 1 for you by default, and your SAM rotation was using Guren instead of Senei at Level 100 when hitting single target, do 'Reset plugin data and reload', then 1 shall become 2 automatically. And sennei shall be used correctly on single target. If this update affects your own code for using Guren at lower level, for example uww etc, use this instead: if (HissatsuGurenPvE.CanUse(out act, skipAoeCheck: !HissatsuSeneiPvE.EnoughLevel)) return true; --- RotationSolver.Basic/Rotations/Basic/SamuraiRotation.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/RotationSolver.Basic/Rotations/Basic/SamuraiRotation.cs b/RotationSolver.Basic/Rotations/Basic/SamuraiRotation.cs index 373e575dd..574e4365d 100644 --- a/RotationSolver.Basic/Rotations/Basic/SamuraiRotation.cs +++ b/RotationSolver.Basic/Rotations/Basic/SamuraiRotation.cs @@ -219,7 +219,7 @@ static partial void ModifyHissatsuGurenPvE(ref ActionSetting setting) setting.UnlockedByQuestID = 68106; setting.CreateConfig = () => new ActionConfig() { - AoeCount = 1, + AoeCount = 2, }; }