From e1c1e34a0359737e3a380917b70dc37dfc7c6e6b Mon Sep 17 00:00:00 2001 From: Ehl'tee Es <127939494+LTS-FFXIV@users.noreply.github.com> Date: Mon, 1 Apr 2024 02:44:26 -0500 Subject: [PATCH] fix True North bug thanks to @archiDog1998 for helping find this! --- RotationSolver.Basic/Rotations/CustomRotation_Actions.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/RotationSolver.Basic/Rotations/CustomRotation_Actions.cs b/RotationSolver.Basic/Rotations/CustomRotation_Actions.cs index b583eae51..cb7334339 100644 --- a/RotationSolver.Basic/Rotations/CustomRotation_Actions.cs +++ b/RotationSolver.Basic/Rotations/CustomRotation_Actions.cs @@ -23,6 +23,11 @@ internal static void LoadActionSetting(ref IBaseAction action) } #region Role Actions + + static partial void ModifyTrueNorthPvE(ref ActionSetting setting) + { + setting.StatusProvide = [StatusID.TrueNorth]; + } static partial void ModifyAddlePvE(ref ActionSetting setting) { setting.TargetStatusProvide = [StatusID.Addle];